Sentences with phrase «of the side quests follow»

Many of the side quests follow pretty similar patterns: killing a certain number of enemies, collecting a certain number of materials, killing monsters unique to that area.

Not exact matches

At first glance, the trophies for 150 side quests and 100 errands will be the longest timesink, followed by Scourge of the Tainted.
The best source of legendary weapons and shields in Assassin's Creed Origins is papyrus puzzles, followed by side quests, followed by treasure boxes in tombs, forts and bandit camps.
Three additional ones are tied to the following side quests where you'll need to free dragons: «Otr's Imprisonment,» «The Fight of Fafnir,» and «The Fire of Reginn.»
While the main quests follow the over-arching story of the game, the side quests also have their own fleshed out stories that will further explore the lore and history of the world and all of its conflicts — sucking you further into the fantastic, fantasy sandbox that is laid before you.
The main storyline is joined by a host of side quests but also a major line which follows the ongoing conflict by the three aforementioned Dunmer households and the Morag Tong.
It consists of the following small side - quests:
Instead of following a simple sandbox style storyline with random side quests, players are deciding how they want to take over the cities and beat the game.
On the mechanical side of things, the Psijic Order represents a new quest line for players to follow that will involve closing destructive time breaches located across Summerset.
The following Skyward Sword Missing Baby Rattle Quest guide will take the player from the start to the end of this Skyward Sword side quest.
Combat was formulaic, as most enemies required specific strategies which demanded strict repetition; Witcher contracts followed a fixed pattern of investigate - prepare - fight, whereas many of the side quests involved simply fetching an item from a location and returning it to your quest giver.
(If you've been following the side quests from section 8.1, Greatfish Isle is located one screen north and one screen east of Needle Rock Isle).
The following Skyward Sword Haunted Restroom guide takes the player from the beginning to the end of this side quest of Zelda: Skyward Sword.
You can follow the story which is brilliant, or you can go out on your own exploring different cities, doing side quests, taking on bandit camps and battling some of the toughest machines the world has to offer.
As with the vanilla game, the story for The Following is serviceable enough but quickly becomes background chatter as you become embroiled in undertaking the multitude of side quests on offer or simply going on looting runs in order to reinforce your weaponry.
There's only a bit of character development from Wang's many allies that he takes quests from, but I was impressed by the sheer amount of cut - scenes that followed main missions and side quests.
Following side quests takes up a lot of the games time, as well as there being four areas that require a lot of time to explore and are ripe for exploration.
While Gearbox has done a decent job at streamlining quests, and making side - quests easier to follow and more tightly bunched, it still suffers because of the god - awful quest tracking system that only lets you track a single quest at once.
The following Fun Fun Island Quest guide will take the player from the start to the end of this side quest of Skyward Sword.
Which is sort of the point here, the game has a story and a path line to follow with tons of quests and side quests to keep players busy, but it's the ability to enjoy and do what players want within the confines of the game world that truly elevates these games for me.
The open world of Dying Light lets you explore and do whatever you want whenever you want, the game is also packed to the brim with Easter eggs and side quest, both in the original game and the Following expansion and will give you enough entertainment to outlast most other releases on the new consoles, so the value is definitely there if you are into open world games.
Further expansions of the player's capabilities as well as the actual mechanics of the game itself give The Following a deeper immersive feeling, and provide more than just extra space and side quests.
The main storyline is joined by a host of side quests but also a major line which follows the ongoing conflict by the three aforementioned Dunmer households and the Morag Tong.
While the new DLC will take players 10 or so hours per faction to complete if they follow its narrative rigidly, players such as myself who rejoin the game with tons of locations uncovered and a lengthy list of unfinished side quests risk sinking even more time into it.
There's a pretty big main quest line to follow but also a huge array of side quests that are sure to provide plenty of hours of content for those who really like to get their teeth into everything that is on offer.
a b c d e f g h i j k l m n o p q r s t u v w x y z