Not exact matches
Unlimited amounts
of ammo?
This Infinity Bandana helps Big Boss to give
unlimited ammo for each
of the weapons in the game.
This is mostly due to the fact that
ammo is not
unlimited, and once you upgrade the whip, it can be one
of the more powerful and effective ways to dispose
of enemies.
Ammo is
unlimited, and Tribute has implemented a Gears
of War active reload system the gives a slight powerup when you hit it on the sweet spot.
One man, one gun, hundreds
of enemies and
unlimited ammo are only a few
of the disting...
Occasionally, you'll get an offensive boost if you're in the middle
of the pack like
Unlimited Ammo.»
You are also given an enormous amount
of ammo including
unlimited rounds on the canons and multiple missiles and bombs that are limited based on a recharging mechanism.
Add to this
unlimited ammo, useless friendly AI, HUD targeting modes and a sense you're winning the war all on your own and it's starting to feel a little like «Call
of Warplanes» than a historical combat simulator.
As a prime example
of how the combat has been kept simple you've got
unlimited ammo, so you can hold down the trigger and never worry about running out, although blasters will overheat which results in a Gears
of War style «active reload» system for a chance to instantly cool it down.
Your ship starts with the usual genre staples: a machine gun / blaster cannon with
unlimited ammo and a finite set
of bombs for blasting bigger baddies.
To add a little extra incentive, if a player were to complete all skillshots
of a particular weapon,
unlimited ammo will be unlocked for that weapon.
You have
unlimited health,
ammo, and stasis so you don't have to worry about any
of that.
In the case
of the Columbine High School shooting, the video game Doom was a major factor in the opinion
of the cause in the investigators mind, stating that the shooters had modified the game to include two shooters and
unlimited ammo and recreated scenes from the game.
The first is the fact that your characters never run out
of ammo on their primary weapon, now your secondary weapon however doesn't have
unlimited ammo.
Shooting is simple, a selection
of guns and
unlimited, recharging
ammo letting you blast away to your heart's content, though platforming is a little more confusing.
It's move controllers only and a dual wielding affair here with (sort
of)
unlimited ammo.
In addition a number
of smaller features will also be added to the game including a Cheat mode, which can grant the player
unlimited ammo or life, two new difficulty settings, some new minor quests on some game stages, support for Steam trading cards, and a round
of bug fixes and other performance enhancements.
As the lightest content wise
of the three modes, it's hard to recommend buying an online pass for Ruin unless you're already a big fan
of the Wreaking Crew mode from Guerrilla, but it is fun to unleash Armageddon on a few maps with
unlimited ammo.
Here are the invulnerability and
unlimited ammo settings from the MechWarrior 2 (1995) options menu, available right out
of the box, as mentioned in the video: I'd love to see a... Read more»
Though to balance it, they'd probably expand his arsenal overall outside
of the episode and just let you equip that stuff with
unlimited ammo like anything else.
Your Spider Tank is equipped with a machine gun that boasts
unlimited ammo, but you also get access to a number
of secondary attacks.
Ammo is
unlimited in the game, and you can also call upon your sombrero power to pause time and mark enemies for a round
of quick fire shots.
Levelling up will improve Jason's accuracy and agility, and it's possible to go all the way up to level 50, with every ten levels giving you something more special such as health upgrades or an
unlimited amount
of ammo for one
of your secondary weapons.
Luckily, you have
unlimited ammo for all
of the guns, but the reloading process takes a few seconds that will put you in danger if you aren't timing it correctly.
Ammo is
unlimited in Shadow Complex, while consumable weapons are easy to restock, giving players a great deal
of freedom in how they play.
You have a finite number
of bombs and rockets, but the machine guns have
unlimited ammo.
It would go on to later influence many other shooter games, the game's
unlimited ammo allowing for a satisfying break - neck pace, and its isometric perspective facilitating an appeasing field
of view that would later form a primer for the 3D games to come.
In «Free Play» you'll wreak havoc on a variety
of maps with
unlimited time and
ammo.