The video game retailer relies heavily on the
sale of used games for revenue and to drive customers back into its stores.
Game - based learning is the
process of using games to teach content, critical thinking, and other important outcomes.
Read this article to discover the 4 main
benefits of using game - based learning software within your training strategy.
I'm sure you could ask any video game developer in the world what they
think of used game sales and they would most definitely have negative thoughts on the subject.
The
selling of used games today is killing the industry slowly, but surely and the creators of the games feel it.
The online pass was of course introduced so that publishers could make money
out of the used games market.
Think about the
absence of used games and now do a quick count to see how many video games you would have owned without the option to buy used.
«What's been working the best so far is providing additional content and therefore limiting the
supply of used games,» he added.
I've pretty much given up on mainstream gaming already, so eliminating the
option of used games means I would be putting even less money into the industry.
Which brings me to the biggest failure should our future hold a
lack of used games: the loss of new fans.
The problem is the 100 % of the profit from the sale
of used games goes to the retailer selling them, not a penny goes to the people who actually made the game.
First and foremost, one of the main
benefits of using game - based learning software into your daily work life is its flexibility.
Since I'm so used to being
out of the used game market, I don't care about the measures anyone might take to exclude me from it.
In cases wherein price does make this difference, the
absence of used games will simply result in reduced software sales.
In the long term, Microsoft and Sony could be poised to turn the tables by restricting the
use of used games on their forthcoming consoles.
EA is quite familiar with attempting to thwart the sales
of used games by offering a one time redeemable Online Pass with new copies of games, giving players access to its online features.
Microsoft has caught a lot of heat for restricting the sale and trading
of used games on Xbox One, and requiring the consoles to phone home every 24 hours for verification.
Gamification is the
concept of using game elements in the non-gaming environment to encourage participation, engagement, and loyalty.
In the context of education, the trend
of using game elements in non-game contexts, termed otherwise gamification, aims at increasing the engagement and motivation of students, capturing their interest to continue learning and influencing their classroom behavior.
According to an internal EB Games Canada memo sent to Kotaku, the video game store is eliminating its used games section and changing the colour
of the used game price sticker to the same colour as used on its new games.
Instead of using games against weak opposition as a chance to help himself to a hat - full of goals, he's looking over his shoulder at the development of an 18 year old.
However, it does feel kinda sad that we say «bravo SONY» and «thank you», because the trading and
buying of used games should be taken for granted by us gamers.
As more and more corporate and K - 12 instructors gravitate towards interactive and attention - grabbing instructional techniques, many are starting to see the intrinsic benefits
of using game shows.
Though I know the
peddling of used games isn't great for the gaming industry, there are certainly worse problems out there, such as piracy, which should be focused on first.
Rumors have come out that Microsoft is, in an attempt to reduce the
size of the used game market and bring in more money from royalties, working on a technology that would allow their next console to prevent people from playing used games.
The Cliff Bleszinski linked to it in this blog post, as a self - explanatory, factual elaboration on the
evils of used games, by simply saying: «Watch this video, and then come back.»
There's still a ton of good deals this week, and you'll find them below, but I'm going to talk — just a bit — about why I feel so strongly on the
subject of used game sales.