Sentences with phrase «of used games»

The video game retailer relies heavily on the sale of used games for revenue and to drive customers back into its stores.
So what do you guys think of the used game market next generation?
In a classroom, the idea of using games for learning is neither new, nor novel.
Game - based learning is the process of using games to teach content, critical thinking, and other important outcomes.
Read this article to discover the 4 main benefits of using game - based learning software within your training strategy.
I'm sure you could ask any video game developer in the world what they think of used game sales and they would most definitely have negative thoughts on the subject.
The selling of used games today is killing the industry slowly, but surely and the creators of the games feel it.
The online pass was of course introduced so that publishers could make money out of the used games market.
I was worried about condition being my first online purchase of a used game.
Are you thinking of using games as a new way to develop eLearning content?
Beyond this, there are hundreds of examples of using games to help keep learners engaged.
If you want to start taking a piece of the used game market, you need to meet consumers halfway.
Think about the absence of used games and now do a quick count to see how many video games you would have owned without the option to buy used.
Of course, an implicit requirement of using this game is student access to computers.
«What's been working the best so far is providing additional content and therefore limiting the supply of used games,» he added.
A variety of used games will also be on sale, though we've stuck to new games in our full list.
However, at the expense of the complete destruction of the used game market.
I've pretty much given up on mainstream gaming already, so eliminating the option of used games means I would be putting even less money into the industry.
Which brings me to the biggest failure should our future hold a lack of used games: the loss of new fans.
I like to support both the sellers of used games and the publishers / developers (new games) when I can.
So, this week I'd like to bring up the widely talked about topic of used games.
The problem is the 100 % of the profit from the sale of used games goes to the retailer selling them, not a penny goes to the people who actually made the game.
First and foremost, one of the main benefits of using game - based learning software into your daily work life is its flexibility.
Since I'm so used to being out of the used game market, I don't care about the measures anyone might take to exclude me from it.
In cases wherein price does make this difference, the absence of used games will simply result in reduced software sales.
In the long term, Microsoft and Sony could be poised to turn the tables by restricting the use of used games on their forthcoming consoles.
Andrew 45, Graham 10, Shawn 40, Eric 40 Next Xbox won't allow playing of used games disproved.
EA is quite familiar with attempting to thwart the sales of used games by offering a one time redeemable Online Pass with new copies of games, giving players access to its online features.
Microsoft has caught a lot of heat for restricting the sale and trading of used games on Xbox One, and requiring the consoles to phone home every 24 hours for verification.
Gamification deals with the concept of using game mechanics in non-gaming activities.
Gamification is the concept of using game elements in the non-gaming environment to encourage participation, engagement, and loyalty.
In the context of education, the trend of using game elements in non-game contexts, termed otherwise gamification, aims at increasing the engagement and motivation of students, capturing their interest to continue learning and influencing their classroom behavior.
According to an internal EB Games Canada memo sent to Kotaku, the video game store is eliminating its used games section and changing the colour of the used game price sticker to the same colour as used on its new games.
Instead of using games against weak opposition as a chance to help himself to a hat - full of goals, he's looking over his shoulder at the development of an 18 year old.
Players» average daily steps in the first week of using the game increased by 955.
However, it does feel kinda sad that we say «bravo SONY» and «thank you», because the trading and buying of used games should be taken for granted by us gamers.
Some of the advantages of using games with learning purposes are:
As more and more corporate and K - 12 instructors gravitate towards interactive and attention - grabbing instructional techniques, many are starting to see the intrinsic benefits of using game shows.
And the price — at only $ 39.95 — is about the cost of a used game.
Though I know the peddling of used games isn't great for the gaming industry, there are certainly worse problems out there, such as piracy, which should be focused on first.
Rumors have come out that Microsoft is, in an attempt to reduce the size of the used game market and bring in more money from royalties, working on a technology that would allow their next console to prevent people from playing used games.
The Ps4 will not prevent the sharing or selling of used games between gamers who legally obtained them.
The only reason people buy them at this point is for the massive collection of USED games.
The Cliff Bleszinski linked to it in this blog post, as a self - explanatory, factual elaboration on the evils of used games, by simply saying: «Watch this video, and then come back.»
There's still a ton of good deals this week, and you'll find them below, but I'm going to talk — just a bit — about why I feel so strongly on the subject of used game sales.
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