Sentences with phrase «of video game companies»

If game development really was as expensive as the industry and the propagandists (I'm totally using that word to describe overzealous fans of video game companies now) say then the indie game industry shouldn't even exist.
22nd April 2014 - GameSpy Technology was used by a lot of video game companies to provide online multiplayer for their titles.
Pachter noted that his proprietary «Wedbush Video Game Index,» a market - cap weighted index of video game companies, rose 4 percent in August, outperforming the 6 percent decline seen in the S...
Mark Pincus, the founder of video game company Zynga Inc, must face a lawsuit alleging he unfairly benefited by selling $ 192 million of stock in 2012 when other early investors were under a lockup agreement, according to a court ruling.
John Roa recalls the lessons he learned as founder of a video game company back in 2002.
The first UK trailer for Elle, which stars Isabelle Huppert as the formidable CEO of a video games company who takes curious revenge on a sexual assailant
She is the co-owner (with her best friend Anna) of a video game company that specializes in highly stylized and violent fantasy games (no subtle irony in that).
As the successful co-owner of a video game company, sexual harassment is a part of everyday life for Michèle.
At 19 he became part owner of a video game company which later evolved into IO Interactive, the studio behind the Hitman series and Freedom Fighters.
The Audiovisual Law of Cordoba will, once implemented, remove taxes from video game developers or companies, subsidize employees of a video game company or developer, directly subsidize video game productions, promotions and research and it will even subsidize the electric bills of video games studios!
But you seem to be of the mindset that Capcom is some evil corp. that tries it's best just to piss you off and that you somehow know the inter-workings of a video game company, as well as what's best for it?
All of the company's original investors also participated in this second round, including the cofounders of video game company Riot Games, Brandon Beck and Marc Merrill.

Not exact matches

Those are added to the blockchain, triggering a release of funds from the video game company's bank account.
And in a true sign of the times, the company lured Microsoft's Xbox boss and Vancouver native Don Mattrick — the most powerful man in video games — to take over as chief executive in July.
In October 2015, rumors surfaced that the company was in talks to buy Major League Gaming, a well - known organizer of video game tournaments, though Activision (atvi) ultimately acquired the company earlier this year for $ 46 million.
With the possible exception of social media company Snap, these companies — a carmaker, a phone maker and a music streaming app — have little to do with WeChat and video games, all part of Tencent's core businesses.
Steve Swoboda, co-founder of video advertising startup SpotXchange, remembers last year, when the company rented a suite at MetLife Stadium in New York for the Broncos vs. Giants game.
The program also includes the ability for gamers to stream their gameplay in smooth 1080p with 60 fps, and Facebook is looking to add distribution of videos to other company properties, including Oculus and Instagram.
Unlike typical video game companies, which followed a movie studio model and released one new title after another, the two could be stewards of one game, like the DotA community was now.
But the size of the market we're pursuing — data centers, autonomous driving, video games and virtual reality, industrial design — our technology is being used by almost every car company, movie... so almost every data center in the world will be accelerated by GPUs.
Facebook is stepping up its efforts to compete with Twitch and YouTube for video game streaming: The company is now offering select video gamers a chance to monetize their gameplay live streams on Facebook by giving their audience a way to tip them as part of a test of new monetization options.
Long seen as one of the last frontiers of consumer cloud services, companies have been attempting to go the way of Netflix and Spotify by bringing video games to the cloud.
So while the debate rages about whether Canada should be welcoming foreign ownership of companies or fearing and rejecting it on the grounds that it will «hollow out» the country, the video game industry has cast a giant «who cares?»
Through a series of YouTube videos, viewers will see players like Minnesota Wild defenseman Ryan Suter and Edmonton Oilers forward Ryan Nugent - Hopkins use the credit card company's payment system as they go through a skills competition, which is a fun variation to the NHL All - Star Game's annual skills competition.
I read the funniest thing the other day courtesy of The Wall Street Journal: «Google Inc. is developing a video game console and wrist watch powered by its Android operating system, according to people familiar with the matter, as the internet company seeks to spread the software beyond smartphones and tablets.»
For the San Francisco company, these games are part of a major initiative to use the video streaming of live events, particularly sports, as a way to drive user growth and engagement, and, in this way, ad sales.
When it came time to debut Kyrie Irving's latest Nike sneaker, Kyrie 2, the athletic apparel company turned to video game publisher 2K, a division of Take - Two Interactive, and Amazon - owned livestreaming service Twitch, to connect directly with gamers.
Funny videos and interactive games may be great marketing tools for Fortune 1000 companies with seven - figure advertising budgets, but how can SMB owners create the same kind of impact as Nike and Burger King?
The company is demonstrating two new categories of vision tests at CES, both of which use video games and eye tracking technology.
Those companies had thrived and won acclaim from the business press by providing so many perks — free food, basketball courts, video - game rooms, laundry services — that employees never had to leave the confines of the office park.
Facebook said that Flash - based video games will continue to run until the end of 2020, but the company is urging «developers to follow the timelines set by browsers, as this may impact your decision to migrate sooner.»
Last year, Nintendo (NTDOY) premiered the NES Classic Edition, a miniature version of the original Nintendo Entertainment System that included classic games from the company's original video game console from the 1980s.
Some, of course, may be understated, others, like a video game your kids play, have to have certain stages attained before they can be accomplished, but the seeds for your company's goals all lie in the structure that you build long before the doors ever opened.
The company is betting that live video of events, such as Thursday night NFL games, can turn its fate around, but that remains to be seen.
Microsoft's «10 Tips for Dealing With Game Cyberbullies and Griefers» states: «Although they are only a small percentage of the video - gaming community, griefers have some gaming companies concerned about losing subscribers.
Guitar Hero was born in 2005, the brainchild of independent gaming parts manufacturer RedOctane and video - game development company Harmonix.
Since Oculus initially started as a game - focused company, it makes sense people will end up spending the majority of their time on the Gear VR playing video games.
The company also made sure to have more product available during the holiday season to avoid out of stocks and was well positioned to take advantage of heightened consumer interest in products like mobile phones and video games.
Don't forget those who came before you: The office of gaming app company Skillz pays homage to classic video games like Super Mario Bros., Zelda, and, of course, Pac - Man.
Unity is a company that makes a computer graphics engine that underlies some of the biggest video games in the world.
With panning shots of the company's offices, featuring a game room, groups of people eating lunch together, and seemingly happy dogs sitting next to desks, the video includes interviews with employees discussing work - life balance (an engineer training for a marathon and dressed in running clothes mentions the freedom to go for a run during work), the challenges the company faces, and the collegial atmosphere.
So did the stocks of companies that cater to people that feel optimistic enough to go out and eat and shop, rather than sitting at home or playing video games.
Forbes called it «one of the stars of Canada's high - tech sector,» and the company has grown to 100 employees occupying a 23,000 - square - foot office complex filled with the requisite dot - com features like video games, pet dogs and no dress code.
The company behind the hit video game League of Legends was founded by Marc Merrill and Brandon Beck.
The Rochester, N.Y. company, best known for its line of head - mounted video eyewear favored by soldiers and gamers (as well as a 2009 cameo on The Oprah Winfrey Show), launched its own smart glasses at the end of 2013.
The launch of the Switch, the company's latest console, has gone exceptionally well, with retailers unable to keep the system in stock, even though we're still months away from the peak buying season for video game hardware and software.
The new console, a hybrid of a home entertainment device and a portable game system, is straight out of the company's playbook: Look for ways to present video games that are vastly different from the competition.
And if that isn't enough, two companies are currently hard at work developing a 1,000 - seat facility in Oakland's Jack London Square for the sole purpose of watching other people play video games, aka eSports, a $ 463 million global business this year.
It was reported two weeks ago that Sony Pictures Entertainment will play ball with video game publisher / developer Ubisoft — appeasing what others have called unreasonable demands — in order to make a movie out of the company's massively successful, Montreal - developed franchise, Assassin's Creed.
In July 2011, Electronic Arts, the leading publisher of video games, bought the company for $ 750 million in cash and stock.
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