Sentences with phrase «of video game culture»

Fast's articulation of the intersection of video game culture, slick Hollywood narrative, government concealment, and the privatization of warfare provides an elliptical and haunting account of its cost, while refusing to moralize or judge.
Be it Mario stomping out Goombas, Link attacking well... anything, or killing virtual people in games like Call of Duty: Violence is an ever present part of the video game culture that we all enjoy on various levels.
Mega Man X has been a staple of video game culture for decades, and we were thrilled to begin exploring that futuristic universe in 2014's Dawn of X storyline in the Mega Man comics!
E3 is a celebration of video game culture as much as it's an opportunity to show off developer's work.
[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture.]
[Jump Button is a weekly column by Drew Taylor, written specially for GameSetWatch, that focuses on the art and substance of video game culture.
The show continues to follow a formula of blending video clips of video game culture and humor in - between songs, breaking the norms of the traditional orchestra with loud cheering and clapping at anytime, and audience participation through the costume contest and on stage gaming sessions.

Not exact matches

More importantly, video games are the crux of the future economy, lying at the intersection of culture and technology as they do.
Given the state of the country, «Far Cry 5» feels like something made for an alternate reality where mass shootings aren't common, where there isn't a raging culture war between so - called Red and Blue states, where there isn't yet another misinformed scapegoating of violent video games unfolding.
We specialize in tabletop games, video games, comic books, cosplay, all the sort of emerging things that really weren't anything when I first started in this business, but now they've become so popular in mainstream culture.
While even his critics, who launched the #NotNolan hashtag on Twitter, note that Bushnell played a huge role in starting the video game industry, they feel the timing is wrong to honor him, given the corporate culture he encouraged and the importance of the #MeToo movement over the past year.
Smosh, started by comedy duo Ian Hecox and Anthony Padilla, was one of the first YouTube sensations, becoming well known for the duo's slapstick comedy videos that parodied video games and pop culture.
Along with the possibility of raising the age for purchasing a gun, the commission will study the effects of factors such as violent video games that contribute to what DeVos called a «culture of violence» in U.S. schools.
Nerding out over an online video game or a fantasy series or a beloved sitcom isn't bad — that kind of deep passion can drive culture forward — but when that love is self - contained, it's useless, and that makes the diverted goals of
Nerding out over an online video game or a fantasy series or a beloved sitcom isn't bad — that kind of deep passion can drive culture forward — but when that love is self - contained, it's useless, and that makes the diverted goals of Ready Player One's book and movie feel in counter to one another.
The glorification of violence as a means to solve conflict is everywhere in our culture and I was that lame person that couldn't stand mixed - martial - arts battles and railed against video games and movies that depicted war or crime as an adventure, even arguing we are «a generation of virtual sociopaths.»
The wilderness - shooter video game series has long been a sort of self - caricature, an unapologetic shoot - em - up that winks and nods at the genre itself, and for its newest iteration, Far Cry turns an eye toward Christian culture — barely.
Once your kids walk out the door, you simply can't insulate them from the kind of culture that is out there: the violence, the sexualization, and the glamorization of criminal behavior that we see all around us in movies, music and video games.
Nerd and geek culture is more popular now than it ever has been before, and people who were children in the age of geeky video games and nerdy TV shows are now adults raising their own children.
Sports Safety 101 videos teach these skills so we can change the culture of youth sports, and help young athletes stay in the game.
The ultimate pop - culture convention for fans of sci - fi, fantasy, comic books, and video games.
Our culture's obsession with external sources of entertainment — TV, movies, the Internet, video games — may also play a role in increasing boredom.
I am a fan of anime, manga, video games, and Japanese culture.
my name is james, i am 24 year old and i love being out side when its warm and hate the cold most of my time in side i spent playing video games with my friends, watching TV shows (Dr.Who) and learning about other culture like legends and myths.
With the growing mainstream popularity of comic book movies, conventions, video game culture, and other mediums once considered niche and nerdy, the time is ripe for geek - centric businesses to thrive.
im kind, reliable, faithful, caring, romantic, likeable, decent, sincere, openminded, i also have a good sense of humour my hobbies / interestsare sport, reading, music, football, basketball, other cultures, the martial arts, nature, animals, computers, video games
Explore the story of the queer gaming community, «gaymer» culture and events, and the rise of LGBTQ themes in video games in this documentary.
Since the OASIS was primarily conceived by James Halliday (Mark Rylance), an eccentric inventor with a vast nostalgia for the pop culture of the 1980s, Halliday's most ardent adherents, most of whom weren't even born then, are awash in the movie and video game artifacts of that era.
The novel is built entirely on nostalgia and pop culture references — particularly video game references — making it a bit of a tricky adaptation given the various licensing hurdles involved.
Video games have been a part of geek culture since the 1980's.
With Guacamelee: Super Turbo Championship Edition, Toronto - based indie developer DrinkBox Studios mashes up 2D Metroid - inspired exploration and platforming with brawler - style combat, then seasons it all with heavy doses of Mexican culture, video game nostalgia, and lively humor.
Both have been chosen because of their hopes for a brighter future, but over the decades, Frank (now played by George Clooney) has become disillusioned, and it's up to Casey and Athena to bring him around and in the process save the world from... Well, I won't spoil it, but let's just say this is the sort of movie in which a discussion of global warming plays a supporting role and the senselessness of Hollywood movies and video games receives its obligatory culture - war spanking.
There is also quite a bit of good pop culture thrown in the mix, and satirical knocks on how kids pick up things from video games and music, such as when B - Rad tears up a neighborhood with his gats, and credits
Additionally, prepare yourself for plenty of references to other video games and plenty of pop culture franchises.
The main streams of pop culture being used to populate the world of Ready Player One are certainly movies, TV shows, and video games, but there are a handful of music references to show that's just as important.
Immediately noticeable in the background of high school teenager Spencer's bedroom are posters of various AAA Sony PlayStation 4 exclusives (Uncharted 4: A Thief's End and The Last Guardian to name a few) signaling that director Jake Kasdan (Sex Tape, Orange County, also serving as a writer on this film among a crowded bunch that get the job done successfully) and the entire filmmaking team understand video game culture.
Ernest Cline's debut novel, Ready Player One, stars a high school boy obsessed with dated pop culture whose video game skills make him a hero with the help of his buddies and a friendly Dungeons & Dragons - playing adult.
The privileged cousins have been weaned on junk food, junk culture and indescribably violent video games, and they are addicted to all of it.
The imagination and pop - culture sensibilities behind these scenes create a genre mash - up that anyone with even a hint of appreciation for comic books or video games will cheer at.
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Start: Ebony and Phil announce the winners of our book giveaway 1:00 introductions 2:45 Anita's weird dreams 4:08 pop culture news (box office milestones and Ready Player One's premiere) 8:10 A Wrinkle in Time 27:10 The Trump administration's scapegoating of video games 44:10 What's Your FREQ - Out?!
Inspired by the eponymous car - racing video - game franchise, «Need for Speed» is a visceral and evocative return to the great car - culture movies of the «60s and «70s.
Ready Player One will likely delight fans of action films, pop culture lovers and video game aficionados alike but those looking for a deeper story may find something lacking here.
More games that «exerted influence on the video game industry or on popular culture and society in general» have entered the Hall of Fame.
««Ready Player One» tells a breathless and relatively coherent story — essentially, the future of civilization is riding on the outcome of a video game — but the movie, first and foremost, is a coruscating explosion of pop - culture eye candy,» Gleiberman wrote.
Known for Dragon Ball, One Piece, and several dozens more it's a staple of Japanese pop culture and with that legacy comes several video game tie ins.
6:30 - 7:30 pm, Room 24ABC - Video Games and Our Future: We're All Gamers A broad panel on video game themes and culture with Genese Davis, Ryan «Morello» Scott from League of Legends, Kate Edwards from the IGDA, and Jennifer Zhang from Twin GalaVideo Games and Our Future: We're All Gamers A broad panel on video game themes and culture with Genese Davis, Ryan «Morello» Scott from League of Legends, Kate Edwards from the IGDA, and Jennifer Zhang from Twin Galavideo game themes and culture with Genese Davis, Ryan «Morello» Scott from League of Legends, Kate Edwards from the IGDA, and Jennifer Zhang from Twin Galaxies.
It's quite impossible for me to separate the movie from it's ink and paper sibling, which has been the object of my geeky affections since my little brother brought it to my attention a few years back (right around volume 4), but quite frankly, judging by a majority of the reviews, at least a passing familiarity with the comic and video game culture is apparently essential to actually getting the point.
That brand of schizophrenic R - rated exuberance is both indicative of the anxious video game of which culture that it's part, but also a flatulence - filled breath of not - so - fresh air that flies in the face of what a superhero movie should or shouldn't be.
Mallory Rubin and Jason Concepcion debate the pros and cons of virtual reality in Ready Player One (9:00), draw parallels to real - life video games (50:35), list seven of their favorite pop culture references in the movie (55:45), and highlight the nostalgia weaved through the story (01:01:15).
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