Advances in technology will be a key partner in the future
of video game storytelling.
In terms
of video game storytelling, Hideo Kojima is the most important name in the business.
In our modern golden age
of video game storytelling, I find that RPGs are better than ever.
In terms
of video game storytelling, Hideo Kojima is the most important name in the business.
It's actually quite surreal but one of the most clever uses
of video game storytelling.
Not exact matches
As Tom Bissell, a journalist, former Salon writer and lifelong
gamer, explains in his new book, «Extra Lives: Why
Video Games Matter,» the graphics,
storytelling and interactivity
of gaming have all made tremendous leaps forward in recent years, allowing players to intermingle with nuanced, fleshed - out digital characters in near - photo - realistic environments.
When it comes to
storytelling,
video games have never been a patch on novels or films, usually emphasising action at the expense
of narrative.
To test the role
of in -
game storytelling, the researchers randomly assigned participants to play one
of two
video games.
«I believe geekdom has become mainstream,» he said, «because
of an entire generation that's been fed fantasy
storytelling by way
of video games.
They might not understand your sense
of humor, or your
storytelling, or why you are obsessed with a particular
video game.
In a world devoid
of P.T. — aka Silent Hills, we found Layers
of Fear to offer an intriguing take on the horror genre and
video game storytelling.
A crime fiction
game with non-linear
storytelling, Her Story revolves around a police database full
of live action
video footage.
For better or worse, with its lengthy cutscenes and frequent penchant for filibuster - worthy speeches about nuclear weapons and technology, Metal Gear Solid revolutionized a cinematic approach to
video game storytelling that still influences the industry today, all through a science - fiction lens
of mechs, genetically enhanced soldiers, and nanomachines.
Ironically, despite the fact that I loathed the ADHD
video game / music
video storytelling method, I did kinda dig the score by Daniel Pemberton as well as some
of the imagery Ritchie conjures.
«Brave: The
Video Game allows players to truly be part
of this exciting fantasy adventure, full
of the rich
storytelling heritage and quality that Disney • Pixar does best.»
Storytelling in
video games can be a hit or miss endeavor, with the best
games nailing the basic tenets
of good narrative, and the subpar
games dying under the strain
of too much exposition.
However, there are still plenty
of flaws and hindrances that keep this from being a «great»
video game movie, most notably in its
storytelling.
Rapture and its inhabitants set a new bar in
video game storytelling, and the variety
of plasmid options and moral dilemmas scattered within gave players a reason to plunge its depths for multiple playthroughs.
«Hideo Kojima's career - defining works have shaped much
of how the
video game industry approaches cinematic
storytelling and player engagement,» stated AIAS president Martin Rae in a press release.
Men, Women & Children lacks that humanity — most
of its big ensemble come off as
storytelling cyphers to essay some blindingly obvious point, like «middle - aged married couples can get sexually restless» or «young people sometimes use
video games to escape real life.»
The 27 - year - old console has been revived, in miniaturized form, to great nostalgic success — and it offers a reminder
of the building blocks
of video -
game storytelling.
Figuring out who the rapist is among a host
of wily suspects is hardly any more difficult than solving a Scooby Doo caper, but Verhoeven and screenwriter David Birke continually insist on dedicating a chunk
of screentime to a silly campaign
of misdirection where so much evidence is stacked so loftily against an employee in Michèle's
video game company that anyone with even a cursory knowledge
of mystery
storytelling couldn't possibly fall for the trick.
Quality
storytelling is still a rarity in
video games, and that means it's often found in the most unlikely
of places.
Video games offer things movies can't: agency and interactivity; a sense
of personal accomplishment; long - form
storytelling; environmental
storytelling (I'll explain later); customization; and the list goes on.
Plus you'll be forced to have some kind
of a loop as in
video games, who can gets irritating and gets in the way
of the
storytelling.
Turbomedia What digital comics pioneer Balak collectively calls «Turbomedia» is a method
of graphic
storytelling that uses narrative tools from comics, animation, and
video games adapted to tell stories made specifically for digital reading.
But there's more to it — he simply doesn't consider
video games to be a medium capable
of good
storytelling.
In the last decade or so, franchises such as Mass Effect, Uncharted, The Last
of Us, and The Witcher have all made significant contributions to
video games as a
storytelling medium, but Metal Gear Solid is, for the lack
of a better term, their big boss.
Bill closed the talk with his theory on interactive theater, which he believes is highly possible due to the current boom
of interactive
storytelling in the
video game industry.
between EUR 10.000 and EUR 150.000 for developing a concept or a project (activities to the point that the concept leads to a playable prototype or trial version) for a
Video Game of highly innovative and creative narrative
storytelling games designed for commercial exploitation for PCs, consoles, mobile devices, tablets, smart phones and other technologies.
«BAFTA's long - standing support
of video games and championing
of creativity and strong
storytelling in that medium, have had an extremely positive impact and I'm very grateful to be recognized by them with this Fellowship,» said Schafer.
Players who want to feed banknotes to an already - overrated egotist are advised to do so with all haste, but those with any regard for quality in interactive
storytelling and the narrative structure
of video games should look elsewhere.
Destiny is a
game that holds a great amount
of hype around it and while the initial reveal
of it at E3 ’13 led us to believe that we are in for a
game that is going to exemplary, some leaked Alpha Gameplay
videos which leaked from an Ubisoft employee (Ryan Butler, Graphics Designer) have made their way onto the internet due to his excitement
of streaming the
game on his PS4, sadly the
game has yet to show any unique feature that we haven't already seen in a Borderlands
game, but at least Borderlands is a
game that offers comedic story progression through hilarious
storytelling, but Destiny is too straightforward and doesn't really offer anything that we haven't seen already.
PBS Arts» Off Book series, which looks to «showcase new and under - exposed art forms and reach arts communities online», has produced this really slick episode on the importance
of video games as «a
storytelling medium» and «a place for self - expression»
A highly polished, finely tuned platform / shooting / exploration
game, Cave Story + uses the appealing visual aesthetic
of classic 16 - bit
video games to draw players into a world deep with emotional
storytelling.
In terms
of cinematic
storytelling in a
video game, it doesn't get much better than Uncharted.
I was 14 years old, and despite being around
games most
of my life, had no idea that anything existed in
video games that could in any way replicate the
storytelling process that I loved about books.
Season One
of The Walking Dead - A Telltale Series redefined expectations for
storytelling in
video games, winning over 100
Game of the Year Awards.
Don't get me wrong, gameplay should always be a focus — but when it comes to incredibly realized
video game worlds like The Division and Destiny, and soon to be Star Wars and Anthem; I want more in terms
of storytelling.
Dead Space, for example, is almost identical in its
storytelling: almost no cutscenes are utilized, all dialog is spoken in -
game, and dozens
of audio /
video logs develop the
game's mysterious backstory.
But as the ultimate realisation
of Microsoft's now abandoned transmedia
storytelling plan to blur the line between TV and
video games, developer Remedy Entertainment has crafted a
video game with all the qualities
of a mainstream hit.
Carolyn is a big supporter
of games with vibrant aesthetics, diverse casts, and unique
storytelling, and doesn't shy away from an opportunity to scream about how much she loves
video games.
Recognized for having some
of the richest, most engrossing
storytelling in the industry, throughout the years, Assassin's Creed has succeeded to position as a true entertainment license, transcending
video games to offer new and immersive experiences on comic books, mobile
games, and novels and even movie with the worldwide release
of the feature film «Assassin's Creed ®» which opens in theaters on December 21, 2016.
While much
of the
game has the potential to become what the developers have strived for, there are too many shortcomings to hail Last Frontier as the next evolution in
video game storytelling.
Imaginati, a London - based studio, has made it their mission to raise the bar
of storytelling and performance capture in
video games and their first attempt is with the beloved Planet
of the Apes license with Andy Serkis, who plays Caesar in the films, being involved in the making
of Last Frontier.
Yet, even after over forty years
of enjoying interactive entertainment in the home, the
storytelling aspect
of video games receives little mention.
It proves that
video games are slowly being accepted as a form
of storytelling.
Rockstar has managed to capture some core elements
of modern American society with its
video games while also using an ironic tone when it comes to
storytelling and world building.
What's more validating for
video game storytelling than a long surviving medium (comics) allowing one
of its most popular franchises to be expanded upon through the
video game format?
God
of War is an achievement for
video games as a
storytelling medium.