Sentences with phrase «of video games criticism»

Successful video game reviews will be experimental or demonstrate performances of the art of video games criticism.
Brian Taylor's «Save Aeris,» which is one of the best pieces of video game criticism of all time, documents some of the reaction to Aeris's death.
Probably not, but on this week's show we talk about that and the world of video game criticism, in general.

Not exact matches

The cartoonist said in a note that originally appeared with the cartoon that by using his children «as political props» in a video ad that ran during an episode of Saturday Night Live, the senator had made them «fair game» for editorial criticism.
An early criticism of video games was that they were socially isolating and creatively stifling.
It seems strange, then, that the most technological of all entertainment forms, video games, has almost no criticism to its name.
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This is surprisingly clever — in utilizing the features of video games for both humor and some nudging criticism toward the medium — and genuinely funny — in seeing these actors play both to type and completely against it.
Gillan is particularly funny in how she turns the generically bad - ass video - game heroine on its head, providing the movie's most pointed criticism toward some of the medium's sexist trends within her performance.
Film criticism has had a century to have its ideas and theories refined, while video games have just recently entered into an arena worthy of discussion.
Unless its critics start becoming more familiar with the study of its scholars, it will be a while before video game criticism gets a footing in punditry.
I left a comment of a YouTube videos and I was told I know nothing why is it that gamers hate criticism about a game they maybe looking forward too but still issues had been there all along And the game was never shown in a open public demo.
Responding to criticism, the head of the biggest developers» advocacy group says video game workers have the right to unionize — and she won't stand in the way of those who do.
Even members of the video game enthusiast press feel free to write reviews of «Grand Theft Auto V» based on breezy playthroughs of one of the most content - dense games in years, or to levy criticism at the game without even having played it.
In recent years we've seen plenty of criticism (including mine) leveled at video games that rehash old ideas; games that rely on genre formulas; games that ape the language of film.
Someone heard that one of my goals was to help formulate some alternative (objective, criticism or otherwise) video game journalism, and suggested your name.
[GameSetLinks is GameSetWatch's daily link round - up post, culling from hundreds of weblogs and outlets to compile the most interesting longform writing, links, and criticism on the art and culture of video games.]
As the figure approaches you see it is none other than your trusty host of This Week In Video Game Criticism!
Like any other video game series, having multiple games in creating a series are probable victims of negative criticism if things aren't how people would like them to be presented towards them.
In short, the computer science, video games and mmo games has a history that invites and even justify criticism, skepticism and even a bit of cynicism.
[We're partnering with game criticism site Critical Distance to present some of the week's most inspiring writing about the art and design of video games from commentators worldwide.
Welcome to another installment of This Week In Video Game Criticism with me, your host, and and all your favorite pieces of video game blogging and criticism from around theVideo Game Criticism with me, your host, and and all your favorite pieces of video game blogging and criticism from around the Game Criticism with me, your host, and and all your favorite pieces of video game blogging and criticism from aroundCriticism with me, your host, and and all your favorite pieces of video game blogging and criticism from around thevideo game blogging and criticism from around the game blogging and criticism from aroundcriticism from around the web.
This is an unfair criticism in my opinion, considering that Bioshock has one of the best stories and setting out of any video game ever.
Responding to criticisms about the game's lack of facial animations following its debut trailer, Shenmue III «s developers showed off the game's facial animation tech, replacing Ryu's living doll death - stare with an equally horrifying approximation of what a video game might look like if its engine was built entirely out of nightmares.
[This week, our partnership with game criticism site Critical Distance brings us picks from Ben Abraham on topics including the awesomeness of strategy games, the systems of Chrono Trigger, and how to make an art house video game.]
[GameSetLinks is GameSetWatch's semi-regular link round - up post, culling from hundreds of weblogs and outlets to compile the most interesting longform writing, links, and criticism on the art and culture of video games.]
So regardless of criticism, we must acknowledge human progress, even if indirectly, has been encouraged and moved by the technological advances that were influenced by video games!
Game criticism is evolving and taking different directions, one of these very different directions is in the YouTube arena where videos and particularly Lets Plays are becoming mainstays for critiquing -LSB-...]
My only criticism is that I feel like the game could use a slightly more robust tutorial, because there's some important things that it doesn't cover — for example, I only found out about using provision items to boost the chance of a positive outcome from a curio from watching a youtube video.
Welcome to another fine week of video game blogging and criticism — let's start at the beginning and see where it takes us.
And by sore point, I mean a lot of people want their politics and their games kept separate in any publicized discussion on the topic, calling for critics, journalists and developers to keep their filthy political agendas out of video games in a spirited pursuit for objective criticism.
British video games marketer Bruce Everiss has enjoyed much attention lately for his criticisms of UMGE (United Multiplayer Gaming Entertainment), the developer behind browser - based MMO Evony.
[GameSetWatch is partnering with game criticism site Critical Distance's Ben Abraham to present a weekly «This Week In Game Criticism» column, rounding up inspiring writing about the art and design of video games from commentators worldwgame criticism site Critical Distance's Ben Abraham to present a weekly «This Week In Game Criticism» column, rounding up inspiring writing about the art and design of video games from commentators wcriticism site Critical Distance's Ben Abraham to present a weekly «This Week In Game Criticism» column, rounding up inspiring writing about the art and design of video games from commentators worldwGame Criticism» column, rounding up inspiring writing about the art and design of video games from commentators wCriticism» column, rounding up inspiring writing about the art and design of video games from commentators worldwide.
That's a terrible piece of criticism to lob at a video game.
One of the main criticisms of the Wii in the past was its lack of games for «core» or regular video game players.
His diverse and refined works on behalf of the Nintendo 64 contradict criticisms that his musicianship is particularly superficial and his emphasis on increasing interactivity of video games with Nintendo's music is also progressive.
Whether it's due to the game's ties to the Star Wars franchise, the high profile of its release, or the fact the the Star Wars brand is now intrinsically linked to Disney, the criticism of Star Wars: Battlefront II has caught the attention of those outside of the video game sphere.
Without accounting for the game's ludic or mechanical aspects, it's not evaluative criticism of the sum total of what a video game is trying to accomplish.
However ludicrous the criticism, it's the sort of steamy content BioWare fans have come expect - love stories, love scenes, and often quite daring and progressive ones (for video games, at least).
Sunday is for pulling oneself together and pretending to be a genuine chronicler of the latest and greatest pieces of video game writing, blogging and criticism.
If true, the news is a fresh blow to Konami, which has already faced considerable criticism following the cancellation of the wildly anticipated Silent Hills and its separation from Hideo Kojima, creator of Metal Gear and one of the video game industry's most beloved developers.
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Paola Antonelli Talks About Why MoMA Bought Pong — The MoMA curator says she «never felt hurt at all by the criticism» in an interview following the MoMA's acquisition of Pong and five other video games.
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