Sentences with phrase «of videogame industry»

About Blog Justin is a 20 - year veteran of the videogame industry, and I've been playing table - top RPGs even longer.
The ceaseless forward progression of the videogame industry threatens to relinquish these memories thoroughly, and these lessons of abandonment may fall on deaf ears.
Richard Garriott is a founding father of the videogame industry: He created ULTIMA, one of the longest running and most successful fantasy role playing game series ever.
Original story, March 2, 2018: US President Donald Trump will meet next week with «members of the videogame industry» to discuss game violence following last month's school shooting in Parkland, Florida.
Digital Press members and Classic Gaming Expo organizers John Hardie, Sean Kelly and Joe Santulli have initiated a Kickstarter donation drive for The Videogame History Museum, a non-profit physical collection «dedicated to preserving, archiving, and documenting the history of the videogame industry
Icelandic developer Sólfar Studios has had an interesting few years since its founding back in October 2014 by a group of videogame industry veterans.
EEDAR, a group that predicts the monthly sales of the videogame industry, have released their numbers of how many games were moved for the month of October.
One of the true geniuses of the videogame industry, Ron Gilbert has done surprisingly little of note in the past 18 years.
There was a time when Assassin's Creed was the darling of the videogame industry.
Hideo Kojima, the legendary Konami director behind the likes of Metal Gear Solid and Snatcher, is worried about the future of the videogame industry, in particular our obsession with first - person shooters and Japan's waning influence.
All we can do is try to enjoy the remains of the good and dying part of the videogame industry before it's too late.
Given your experience of working for both a large and small studios, what are your thoughts on the future of the videogame industry?
On the other hand EA is the new darling of the videogame industry having pumped out not only a plethora of original IPs in the past year, but original IPs that have taken major risks.
One of the videogame industry's dark little secrets is that the seemingly successful and beloved Rock Band franchise has actually been a pretty big flop for Harmonix's parent company Viacom, who have sunk hundreds of millions of dollars into the game and hasn't been able to recoup their losses.
It's been a long time coming, but one of the most high - profile court cases in the history of the videogame industry finally has a specific date with the legal system.
Moreover, not only was he unaffected by the industry's shift in the early 90s, he's never believed the reoccurring cries that the death of the videogame industry was nigh — saying, «I never felt that the industry was dying, and still don't.
was the darling of the videogame industry.
Valve founder Gabe Newell spoke at the DICE summit in Las Vegas yesterday, lecturing on his thoughts for the future of Valve and of the videogame industry itself.
Browsing news hubs can only be so thrilling when you're not out tasting the actual, sweet nectar of the videogame industry.
Of course, Hirai and Sony will mostly be helped by the direction of the videogame industry.
It was not long ago that a good part of the videogame industry believed that the current generation of consoles, would be the last.
The general population's image of the videogame industry has had its ups and downs.
Ironclad Tactics is a very particular and unusual digital card game, a product of the videogaming industry that combines the charm of the tabletop game with a turn based strategy gameplay.
Whether this case will encourage fairer reporting of the videogames industry remains to be seen, but it did yet again reveal just how ignorant some potentially influential people are to gaming, even after the age of the family - friendly Wii and DS.
It may be one of the few games that work as a satire of the videogames industry.
It says something pretty significant when some of the most exciting and promising innovations in the music business are coming straight out of the videogames industry.

Not exact matches

When Steve Blank appeared on the cover of Wired magazine 19 years ago, his company then, Rocket Science Games, was expected to revolutionize the videogame industry.
Alliance, the granddaddy of the industry, would be taken out by a company that just five years ago was a struggling wholesaler of CDs, DVDs and videogames watching its business quickly become obsolete.
The April release of Grand Theft Auto IV may finally push the videogame industry out of the holiday box.
Shadow Warrior gives us one of the most beloved characters of the»90 videogaming industry, in a game with fun gameplay, fulfilled of black humor and irreverent quotations.
Despite some graphical disappointments and the infamous console - driven imprint, the next chapter of this beautiful Bioware saga stands with right among the most enjoyable and immersive adventures ever created for the videogame industry.
The second chapter of this beautiful Bioware saga stands with right among the most enjoyable and immersive adventures ever created for the videogame industry.
A brilliant parody of videogame icons, of videogamers and of the industry itself.
Japanese game development has taken a back seat to more popular western developers in recent years, but if this year's TGS is any indication of where Japan's videogames industry is headed, we're looking at a long and exciting next - generation in gaming.
With the advent of director's cuts playing a big part in extra DVD sales above and beyond the original releases distributed for home entertainment purposes, it's no surprise that the videogame industry wants a piece of that lucrative pie too.
Despite videogames now exceeding the film industry in terms of revenue, entertainment games are not traditionally acclaimed for their well written scripts.
It will be interesting to see how the publishing industry continues to evolve as it not only fights for profitability against books published outside of its purview, but also against movies, videogames, network television, streaming shows, and all the other entertainment items literally at consumer fingertips.
Known for its stunning graphics, epic cinematic storytelling, and visceral battles, the God of War series has been acknowledged by the videogame industry's key publications and influencers as one of the most critically - acclaimed franchises, as well as a series that continues to set the bar for the action - adventure genre.
It seems the film industry is finally warming to the idea of videogames as legitimate (read: not Uwe Boll directed) source material for Hollywood blockbusters, according to Modern Warfare 2 director Keith Aram.
«The worst kept secret in the videogame industry,» as design director Cliff Bleszinski put it during his Late Night appearance last night, has been formally confirmed; Gears of War 3 is knee deep in development.
We are seeing less and less of them as the videogame industry matures.
«I'm really excited about bringing all these industries — games, movies, graphic novels — together and changing the way people perceive a franchise so it's not just a film or just a videogame, but a better integration of story and content.»
Fans of videogames often bemoan the industry because of a perceived lack of new IP from developers.
Limpach, on the other hand, believes that other industries can also make great use of VR, not just videogames.
On the back of relentless campaigning by TIGA (the trade association representing the UK games industry), tax relief will now be offered for videogame developers in the UK.
I am going to single out the videogame industry in this rant but this isn't the only industry that is now foregoing the inclusion of a written or even electronic version of a user's manual.
The world of videogame reviews can be a harsh and frankly abusive one, but things like Assassin's Creed: Unity with its glitches and sheer amount of differing reviews offers a chance to delve into criticisms in order to better understand the industry, reviewers and gamers.
A lot of great things are going on in the videogames industry, and we saw a lot of them during this year's E3.
To say it simply R.I.P.D. is not just a prime example of lazy developement, it's also a fucking terrible game that embodies everything I hate about the videogame industry in its current form.
What this means for us is that people outside the industry are taking this videogame thing more seriously, and in turn we'll (hopefully) have a higher number of quality games for the future.
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