Sentences with phrase «of visual interest as»

Not exact matches

You can pin and create visuals of your website, content and other interesting information such as Twitter snippets, captioned photos and calendar dates of a new launch or event.
If Facebook and Google crack down on «fake news» sites, the Microsoft researcher argues, those who have an interest in generating that kind of content will find ways around the restrictions, as many already have by using visual «memes» instead of links to news stories.
The gods were conceived as visual objects having excellence in themselves, an excellence that inspired interest and admiration rather than numinous terror or the expectation of interference in the practical affairs of life.
I wrote my version of the blog perfect world reality a while back (see here if you are interested http://www.boulieblog.com/search?q=blog+perfect+world) but it's not nearly as visual as yours.
It was then that it clicked, how I could be using the loops - the direction and placement of them - to create more a more interesting visual rather than just «filling the space» in rows as I was doing.
In the same way as the TV commentary is spread across sequences that tell a visual story, the simplicity of instructions and visual interest carry you through the interactivity.
We plan to expand our research and development department further over the coming years to reflect our interest in this highly specialist area of work which is so relevant to many young people with visual impairment across the UK as a whole.»
This is of particular interest because neurons within the parietal cortex have been shown to modulate their activity during visual anticipation [23] and reward anticipation [24]--[29] as well as during movement planning [9],.
As such, it can be used to control a visual response, described here, or a trait of interest (e.g., flowering time, biofuel trait).
The success of the photoelectric photometry of asteroids with the buoyant interest in visual work encouraged Council to create a new Section so, in June 1984, the Minor Planets Section was formed with Andrew Hollis as Director and Richard Miles as Assistant Director.
We expect it to be especially interesting to try crowdsourcing the visual inspection of target systems which have had their candidate lens galaxy light automatically subtracted off (as, for example, ringfinder does), in a collaboration between humans and machines.
He treats this as a fundamentally dynamic process, and is interested in how basic visual perception of other people may be shaped by stereotypes and biases, prior knowledge, and other aspects of social cognition.
I used a variety of colorful veggies in this recipe to add in various nutrients as well as visual interest.
I originally came on the team as an illustrator, but as I became more interested in the overall visual side of editorial and aesthetic, I gravitated towards general Art Direction.
I went with a black and white theme with pops of cobalt for visual interest this time around, but can envision these with pretty pastel dresses and skirts, as well as jewel tones.
All of the surfaces seem to be multi-textural, providing plenty of visual interest without feeling as though you're being closed in on by «stuff.»
While sewists can use this phenomenon in a pleasing way to produce visual interest, most often we avoid it by continuing the pattern of stripes, plaids, or large prints across visible seams in as unbroken a manner as possible, aiming for a balanced, harmonious effect.
I'm not new to blogging, having begun this blog back in 2008, and see it as a great way to communicate with students, teachers and members of the world community our joint passionate interest in Visual Arts.
It's ultimately clear, however, that Fear and Desire simply isn't able to justify its feature - length running time (ie the whole thing feels padded - out even at 61 minutes), with the movie's less - than - consistent vibe paving the way for a second half that could hardly be less interesting or anti-climactic - which does, in the end, confirm the film's place as a fairly ineffective first effort that does, at least, highlight the eye - catching visual sensibilities of its preternaturally - talented director.
While I wouldn't say that Acceleration of Suguri X Edition has any kind of staying power as a fighting game nor even the content to hold anyone's attention for more than a few hours, at least it is an interesting mix of genres and occasionally a visual treat with flashy, screen - filling attacks.
Layers of Fear Legacy features a simple and accessible gameplay mechanic that puts the player in a horror - themed adventure that includes a very detailed and well - designed visual environment, as well as some interesting puzzles.
Sloppy visuals and unnecessary amounts of exposition take away from a movie that does a good job setting up Lara Croft as an interesting character.»
As an art installation, this could be an interesting film to watch, cock - eyed, intrigued by the visual techniques of an obvious first - timer.
Alongside its more disposable virtues, «Unsane» serves as an interesting case study for the ever - expanding possibilities of smartphones in cinema, not least because its grimy aesthetic and breath - on - your - face atmosphere couldn't be further removed from the iridescent visual poetry of Sean Baker's «Tangerine» — the first major title handed the «iPhone movie» label.
Not too far from its end, the film starts to run out of steam, as its mystery becomes less engaging, its dialogue less funny, and its interest moves from creative storytelling to imaginative visual gymnastics.
Unsane, says Guy Lodge, «serves as an interesting case study for the ever - expanding possibilities of smartphones in cinema, not least because its grimy aesthetic and breath - on - your - face atmosphere couldn't be further removed from the iridescent visual poetry of Sean Baker's Tangerine — the first major title handed the «iPhone movie» label.
But, as with many Tim Burton features, the visuals are the best part in what turns out to be a muddled storyline that tosses madcap characters in front of the screen with little rooting interest in them or their plights.
The aesthetic shift is interesting, and even though the visual effects used to create this world are underwhelming (especially the cheesy bubbles and ooze that protect and cleanse our heroes from and of toxins, as well as a couple of flying ships), the change of location is a welcome one after the almost uniformly dark locales of the previous movies.
So while this remake may (and certainly will) be dismissed as «pointless» by a large majority of the horror fan collective, it does boast a handful of legitimately interesting alterations, an impressive visual style, and two strong leads in Troian Bellisario and Bailey Noble.
Her stoic, icy visage and the moderately inviting visuals of her section at least serve as a sedative to the flat crime saga the film is more interested with.
Classic film noir served as a touchstone for many visual touches, Deckard's world - weary characterization, and the femme fatale look and actions of Rachel (Sean Young), a replicant who draws Deckard's interest, despite his better instincts.
Director Steve Beck is less interested in telling a coherent story (though, to be fair, it's not as if screenwriters Neal Marshall Stevens of Richard D'Ovidio have come up with one), establishing characters worth caring about, coaxing believable performances, or coming up with a decent scare than coming up with a reel of cool visuals.
It is interesting to see just how meticulously Mendes planned out the film's visuals considering the film is remembered more as one of ideas, themes, and characters than images.
Although each one is interesting to observe as you battle, they don't really alter the gameplay but at least they offer plenty of visual variety.
Looking back on it nowadays, it all seems a bit naive in its portrayals of junkies, but it still manages to hold up as a good film, thanks to the interesting characterizations and the visual flair of its director.
My issue with Coppola is that I'm not always interested in her privileged protagonists, but she is undeniably every inch a visual master like her peers, such as Wes Anderson, and she's more thematically consistent than most of her male cohort as well.
This group [of users / learners] is always curious, keeps constantly on the watch for fresh content and visuals, and rejects anything that it doesn't see as useful or interesting.
Required: • Proven ability as a creative visual editor, as well as a strong still and video storyteller • Proficient in Adobe Photoshop and Final Cut software programs • Understanding of, and interest in, dynamic visual presentation platforms and use of photography to engage online audiences (via promotion tasks, social media, and search strategy) • Experience visualizing and telling engaging stories with multimedia • Strong motivation, a collaborative work ethic, and ability to meet deadlines • Journalism experience — on the job / internship or in the classroom • Sense of humor
National Representation by Committee Investigation here has pointed to many fine organizations with an interest in media literacy and technology societies with arts as an area of interest, as well as technology as a working group within the professional organizations for dance, music, theatre and visual arts.
The Elan's wedgy styling as long been an acquired taste but there's some visual interest here with the British Racing Green paint scheme and an oh - so - Lotus yellow stripe down the centreline of the car, while the cabin is more modern than those early MX - 5s and far more cossetting than that of the Elise that replaced the Elan in 1996.
We like the modern, lighthearted looks of our test car's Caribbean Blue / white roof combination, as the EV's tweaks provide some extra visual interest but don't make too bold a statement.
The materials used are of a higher grade than those found in rivals such as the Ford Focus and Vauxhall Astra — soft - touch finishes abound and metal - effect highlights add visual interest, even in out - of - sight places where some rivals cut corners by using cheaper plastics.
As the day goes on, bold, bright colors give way to the murkier shades of dusk, while details in the illustrations, like Maggi's frog slippers and Milo's interest in a passing dragonfly, add even more visual interest.
An interesting read and well done in terms of using the visuals to develop the story, but I wasn't as excited by it as I thought I would be.
The 8 - inch screen is surrounded by a black bezel, with a silver - colour edge acting as a frame and adding a visual point of interest.
And while the cover is a gorgeous photograph, with tons of visual interest, and has a doggy on it, it is a photograph, which almost by itself, these days, screams «self published» (except in some sub-genres, though I've found even including a photograph as PART of the cover seriously brings my sales down in GP.
As you enter the room through a rounded hallway, a beautiful curved bar is the centerpiece for the «flower petal» floor plan offering interesting visual stimuli designed to offer views of the sea and St Martin from any direction.
Aside from enjoying the game's visuals, story, setting and general gameplay, you'll be interested in the game's «Tactical Decisions» that'll allow you to change the pace of the game as you manage enemy spawn rate, providing a desired tactical play - style.
No longer confined to a dark and muted warehouse setting, the game really shows off it's visual style as we're treated to all sorts of interesting locations like Mayan ruins, deserts, nuclear powerplants, to lake shore cabins.
Upon arriving at these points of interest, the game transitions to something of a visual novel as you are presented with a short, self - contained narrative in the form of a still image accompanied by a few lines of dialogue.
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