Sentences with phrase «of visual interest even»

Here, geometric marble tiles add a contemporary touch and provide plenty of visual interest even for the most pared - back scheme.

Not exact matches

National Geographic does a great job of combining superb visual storytelling with a caption that adds even more insight for those interested.
They make use of cartoon animations which make their fun science videos for kids even more visual and interesting.
The Treadmill Factory even carries a wide selection of health and fitness posters and books for those who are interested more in explanations and visuals.
I like the short sleeves, even though they're not the most practical things ever; layered over a long sleeved shirt, they allow for an extra bit of colour, or pattern, to peek out and add some «visual interest».
It's ultimately clear, however, that Fear and Desire simply isn't able to justify its feature - length running time (ie the whole thing feels padded - out even at 61 minutes), with the movie's less - than - consistent vibe paving the way for a second half that could hardly be less interesting or anti-climactic - which does, in the end, confirm the film's place as a fairly ineffective first effort that does, at least, highlight the eye - catching visual sensibilities of its preternaturally - talented director.
While I wouldn't say that Acceleration of Suguri X Edition has any kind of staying power as a fighting game nor even the content to hold anyone's attention for more than a few hours, at least it is an interesting mix of genres and occasionally a visual treat with flashy, screen - filling attacks.
It's worth noting, however, that the movie is initially quite watchable even during its overtly baffling stretches, with Shyamalan's expectedly skillful visuals and the almost uniformly strong performances - Ringer's astoundingly awful turn is a notable exception - proving effective at sustaining the viewer's interest (albeit on the level of a summer - popcorn - flick extravaganza).
A thought - provoking science fiction that may feel dated today even with its good visuals but raises interesting philosophical questions about solitude, the value of life and what it is like to risk everything for a conviction - which outweighs the ecological message intended.
I'm not someone who raves about or even says much about visual effects, but the ones here visualizing the out - of - body experiences and matter deconstruction stimulate the senses and breathe some interest into this standard yet stately presentation.
The aesthetic shift is interesting, and even though the visual effects used to create this world are underwhelming (especially the cheesy bubbles and ooze that protect and cleanse our heroes from and of toxins, as well as a couple of flying ships), the change of location is a welcome one after the almost uniformly dark locales of the previous movies.
Even with the growing sense of open world fatigue, we found that the world and lore was interesting enough to carry us through the game, while the quality of these visuals and the solidity of the presentation is unparalleled.
For instance, a research group at the University of Maastricht experimented with video and voice - overs to train pediatricians and found that adding circles to the video to highlight areas of interest on an infant helped, but blurring details outside the area of visual interest worked even better — presumably because this permitted working memory to avoid having to process extraneous information.
The materials used are of a higher grade than those found in rivals such as the Ford Focus and Vauxhall Astra — soft - touch finishes abound and metal - effect highlights add visual interest, even in out - of - sight places where some rivals cut corners by using cheaper plastics.
Remember, even the most avid book lover will tend to scan and skim online, so photos can also help to break up large, intimidating walls of text and add visual interest and aesthetic appeal to your online content.
As the day goes on, bold, bright colors give way to the murkier shades of dusk, while details in the illustrations, like Maggi's frog slippers and Milo's interest in a passing dragonfly, add even more visual interest.
And while the cover is a gorgeous photograph, with tons of visual interest, and has a doggy on it, it is a photograph, which almost by itself, these days, screams «self published» (except in some sub-genres, though I've found even including a photograph as PART of the cover seriously brings my sales down in GP.
Even the VP and General Manager of WildStorm (publishing imprint for DC Comics) says, «PROTOTYPE's back - story, visuals and gameplay are stunning, and we have every intention of bringing those core pillars to our book because this is a great opportunity to expand on the world they've created, and build something new and interesting for comic book fans.»
Hatoful Boyfriend is a visual novel about dating birds, but only on the surface - underneath is a web of interconnected stories filled with interesting plots, emotion, and even a twist here and there.
It's interesting, you talking about language, and these different modes of language, and even containers for its expression brings me to a question around visual language.
Even more interesting is the large number of young artists included in «Re-Op» who continue to comprehend and push the boundaries of visual perception with their use of new materials, processes, and supports.
His material departure — inclusion of riotous swaths of dense, seductive glitter — is an expansion of Kissick's ongoing interest in creating a disorienting, even manic, visual dynamic within his work.
The fact that the attention to this is focused, above all, on exhibitions that are considered important is evident, although there are exceptions in this issue of Stedelijk Studies, which in particular concern exhibitions that are in the shadow of others considered to belong to the canon (Visual Aspects of Science, Stedelijk Museum), or exhibitions which are even considered to be less interesting (documenta 6).
AA: Even though mainstream Abstraction has basically become a visual language spoken only by the art damaged, what's of interest is the aforementioned edge between it and representational art.
Aaron: I think how it translates, how it ties into kind of the Gary Vaynerchuk model and how it's useful for lawyers to at least think about how they could be doing some stuff is there is now this trend in Facebook, Instagram videos of 1 to 2 minute videos with interesting video content and overlaid text that's kind of rapid fire overlaid text and you can convey by combining interesting visual content with well written but very short text content, you can convey a fair amount of information in just dozens of words, not even hundreds or thousands, and those at least in the current of multimedia online content are the kinds of things that are performing really well on the internet do a great job of conveying a small amount of information and are interesting for readers and catch them where they are because it is absolutely a fact that no one wants to read a law firm's full length press release about a case they won or an award an attorney got or whatever.
We are particularly interested in cases of prolonged or chronic memory loss, loss of consciousness (even temporary), problems with balance, mood changes, visual or audio disruptions, etc..
I'd like to see more visual interest in the hour notation (maybe a bit of embossing or debossing instead of simple printing), and even a rotating bezel like you'd see in a diving watch.
The bezel notation adds a bit of visual interest, but I'd like to see even more.
Using pops of color throughout the home's interior can add more visual interest to rooms and even be used to enhance architectural details or create focal points that you want to make sure home buyers don't miss.
a b c d e f g h i j k l m n o p q r s t u v w x y z