Expect lots
of weapon customisation and more with 1v1 and 2v2 modes on offer.
As with previous Battlefield titles, there's a huge amount
of weapon customisation available, with a variety of optics, barrels and attachments for different tactical uses.
The third big change is the removal
of the weapon customisation and selection menu — a feature that I absolutely adore but wouldn't fit with a WW2 setting where soldiers got standard equipment and had to make do so it's sorely missed but understandably discharged.
Not exact matches
The Rookie
customisation is pretty impressive, allowing for a variety
of animal types, each with their own unique abilities and, as you progress, you unlock more items
of clothing and new
weapon effects / Wisp powers during the game.
Eventually setting out to use a free - to - play format similar to League
of Legends, there's either going to be a lot
of customisation here, or a metric ton
of weapon choices.
There is an element
of customisation here in that you can use points accrued in order to purchase clothing items, which is a nice touch, as well as letting players choose elemental
weapons that can be used at key points during the game.
Dead Island combines first - person action with a heavy focus on melee combat, character development and
customisation of a vast array
of weapons.
Unique «Blessings» based
weapon customisation system — Combine and stack «blessings» to create hundreds
of thousands
of unique
weapons, blessings combine to give a high level
of depth.
There's also some
weapon customisation to be done, but the vast majority
of unlocks are just slightly different scopes, magazines or silencers.
Being implemented from the fan - favourite version released with Samurai Warriors 4, the edit mode allows for a very deep level
of customisation and vast selection
of facial features, armour,
weapons and accessories.
Wildcards let you do things like take three attachments for your
weapon instead
of two, a combination that will cost two points, or even take a primary
weapon as your secondary
Customisation in this system is expansive and impress; there's a variety
of tools to use with your EXO launcher including threat grenades and homing drones, plenty
of perks to pick from and a solid selection
of weaponry to unlock on the enemy.
There's a pretty sizable selection
of weapons to choose from, ranging from shotguns to sniper rifles, and each
of those
weapons can have the optics, muzzle, barrel, stock, magazine, underbarrel, trigger, paint, side - rail and gas system changed, giving you, to put it mildly, a hell
of a lot
of room for
customisation.
This gives the game some much needed
customisation and allows players to tailor their character to their playstyle, however having to take up a specialisation slot just to put a red dot on your
weapon feels a little cheap and it would
of been nice to see a bit more customsation to the loadouts.
It's also disappointing to see just two character models for henchman and very limited
customisation choices so that most
of your warband will look the same until you can equip them with different
weapons and armor, and even then there's not enough variation in equipment.
Each
weapon has a small selection
of attachments like different scopes and one or two even get access to a grenade launcher or silencer, but those expecting plenty
of customisation may be a little let down by the selection on offer.
Order 2 just make it have The following aspects: rpg elements level up etc
customisation weapons and loot in game crafting skippable cutscenes no black bars more collectable items timed arcade runs with leaderboards possible multiplayer all
of the above have been done last gen, but hey the order needs to be more new?
Whilst Automatron aimed to please in terms
of companion
customisation, and Wasteland Workshop with a massive influx
of settlement construction options, Far Harbor looks to me like it is designed to cover everything, offering new
weapons, new characters, new settlements, and new workshop items as well as an actual moving vehicle to ferry the player to and from the new land mass.
5 PLAYABLE SHIPS: each with its own special ability and playstyle MIGHTY ARSENAL: 42
weapons and 30 upgrades with tons
of customisation options BOSS RUSH: fight a weekly selection
of epic bosses and work your way up the leaderboard DAILY RUN: Try to get to number one in a special daily leaderboard where all players share the same run, guns and bosses.
Each
of the 12 vehicles has its own unique load - out
of weapons and abilities and the game will launch with a massive range
of customisation options.
On top
of that, Eidos Montreal adds
weapon customisation and different ammo types.
One thing that makes the shooting so much fun in the dual wield
of weapons fully under your
customisation and control.
Add in some satisfying
weapon customisation and you'll be able to take your own spin on a lot
of the objectives too.
It hands down has some
of the best offline bots in the series and full
customisation of the
weapons they use etc..
Close - quarters melee kills are also available to you, while the bodies
of those you kill can be quickly looted for supplies and even
weapon parts which allow for very limited
customisation of your sniper rifle.
And with loot comes a solid degree
of customisation: alongside new scythes and secondary
weapons to equip you've also got boots, gauntlets, chest pieces and pauldrons to choose from, each
of which boasts their own strengths and weaknesses.
Further
customisation can be done via the acquisition
of glorious loot, from the most basic bronze swords to legendary
weapons which come with their own unique abilities that can be activated mid-battle.
More Intel for the
Customisation options for the
weapons in Call
of Duty: Infinite Warfare will be coming soon.
Blacklist's extensive armour,
weapon and gadget
customisation, and skill upgrades are also to be applauded, as are its large selection
of co-op missions and Mass Effect - style ship layout.
And like the environment, the
weapons allow for an almost mind - boggling level
of customisation.
The Rookie
customisation is pretty impressive, allowing for a variety
of animal types, each with their own unique abilities and, as you progress, you unlock more items
of clothing and new
weapon effects / Wisp powers during the game.
There is some further
customisation depending on the expedition cards you have unlocked including having Lara take on a group
of enemies that are infected, soldiers or elite, while Lara's outfit can also be chosen, the amount
of weapons and
weapon types at her disposal, alongside weather conditions and time
of day or night.
Overall, however, it was a huge amount
of fun, and provided you earn enough cash, you can gain additional
customisations and boost your
weapon's efficiency.
Upon earning 60 skill checks; players will unlock the ability to create their own cup series allowing full
customisation or alternatively randomising including saving up to five unique cup series to choose from comprising
of human only or human and A.I. competitors, anywhere from two to ten competitors and between one to five events in addition to the race, battle race, stunt showcase and takedown modes albeit takedown mode is only available against human opponents, the amount
of tracks that have been unlocked during gameplay in other modes, event duration such as one to ten laps in race and battle race or up to five minutes in stunt showcase and takedown and one
of 18
weapon sets or all
weapons for battle race or one
of seven
weapon sets or basic takedown
weapons for takedown events.
Some
of these additions have served to greatly enhance a somewhat stagnating series; the branching stories
of Black Ops 2 and the
weapon customisation menu added a reason to go back to the campaign and play a different way, or to experiment or just mess about.
Assassin's Creed Rogue Remastered will include all
of the downloadable content from the original game: two bonus missions (The Armor
of Sir Gunn Quest and The Siege
of Fort de Sable), as well as the Master Templar and Explorer packs, which contain
weapons,
customisation items and special outfits, including Bayek's legacy outfit from Assassin's Creed Origins.
Let's assume you haven't played Call
Of Duty for years — it's evolved from a fairly generic shooter for its time (albeit a good one) back with the original instalment and has slowly tacked on gimmicks like regenerating health, sliding around on your knees, wall running, exoskeletons, branching stories, space ships, and a
weapon customisation menu over the years.
The update, which promises new
weapons, a new class (Chaplain), new enemy types,
customisation, and randomised missions, has been eagerly awaited since the game's rocky launch at the end
of...
God
of War on the PS4 has a far more extensive RPG style
customisation system than previous games, allowing players to not only equip various pieces
of armour and
weapons but also attach bonus perks via Enchantments and Super Moves via Runes.
The new
weapons upgrade concept — which allows you to add proficiencies to your most - used guns, boosting range or stability, or reducing recoil — brings an extra layer
of depth and control to the
customisation process, and is more satisfying than the Black Ops currency system.
This is because the
weapons system has been completely overhauled and we've added a lot
of customisation options.
While extra free multiplayer game modes will become available later in the year, the first
of these multiplayer DLC packs will include three new maps, one new
weapon, one new playable demon, new armour and equipment, new hacks and taunts, and enhanced
customisation options.
The game has a lot
of role - playing elements too, with character and
weapon customisation and progression.
We loved it, it's exciting and offers so much
customisation thanks to the usual amount
of accessories,
weapons, and magic that the series is known for.
There will be at least seven multiplayer modes, a minimum
of three maps, eight multiplayer specialist loadouts and a
weapon customisation paintshop.
Unique «Blessings» based
weapon customisation system — Combine and stack «blessings» to create hundreds
of thousands
of unique
weapons, blessings combine to give a high level
of depth.
From the detailed
customisation of your outfit, the different
weapons and stances to the huge demon enemies and the spirit animal power - ups, it all seems remarkably polished for alpha footage.
Purchase Battlefield Hardline to receive three Gold Battlepacks that contain combinations
of weapon accessories, patches and emblems, XP boosts, and character
customisation items.
The trailer portrays ways in which you can «mix things up», with many additions to the crafting possibilities that were available in previous versions — just about anything found in the game can be crafted into a
weapon, taking the level
of customisation to new extremes.
This system offers ample
customisation for, allowing players to sink their collected souls into whatever attributes they need, some
of which open up the option to use new
weapons or wield magics.
This fusing
of weapons allows you to create a new more powerful
weapon and will please those who like such
customisation options.