Sentences with phrase «of wiimotes»

A dance option allows players to enjoy multiple difficulty levels of Hula, Jazz, Hip - Hop, Locking, Flamenco and Salsa rhythms, as they step on and off the Balance Board and mimic hand motions with a pair of Wiimotes.
This has great potential for gaming parties, especially considering that players have to use a combination of Wiimotes with the Nunchuk or Classic Controller hooked up.
Unlike with Nintendo Land, you don't need an army of Wiimotes and Nunchuks to get your friends in on it.
Rygar: The Battle of Argus is totally not a good game: some of the good ideas linked to the potential of WiiMote are ruined by an old game structure that frustrates the player a lot during the game and there's no point in graphics that are under the today's Wii average.
Balloon Busters from 7 uses the 3DS microphone to blow into a balloon, while At the Chomp Wash from 8 uses the touchscreen in lieu of Wiimote controls.
The controls of the game are well mapped on the 3DS console which offer fast responsive times and actually feels superior than the Wii version, especially with the jiggling of the wiimote.
There were points where we both had to «hold hands» while Player 2 let go of the Wiimote to jump and land.
You can kick back and play with GamePad in - hand, instead of the Wiimote / Nunchuk combo.
Such is the case of Daniel Alvarez of Austin, Texas, the bastion of gentlemanly manners who garroted his girlfriend Christina Alvarado with the cord of a Wiimote after she became angry with him for eating all her girl scout cookies.
Last week, news leaked that Microsoft was working with Rare on copying developing their own version of the Wiimote.
A brief, violent shake of the Wiimote is used to either stun enemies in the near vicinity or launch Mario through a star gate.
Mario Galaxy's use of the Wiimote was based entirely off pointing the Wiimote at the screen to pick up Star Bits and flicking the Wiimote to make Mario do a spin jump / attack.
Mario Kart Wii isn't a bad use of the Wiimote, but the game itself is disgustingly marred by incredibly cheap AI that will severely punish you for showing any kind of driver skill.
Do you want only to see titles that make unique use of the Wiimote, or are ones using the «classic» - style controls perfectly acceptable?
However, gamers who only know the Hyrulian lad from Twilight Princess will still be in fine form to face Skyward Sword's new antagonist - as the title plays like an inventory of every Wiimote gesture instilled during the last five years.
Built from the ground up for the Wii, The House of the Dead: Overkill will feature various implementations of the Wiimote's motion controls, including (but hopefully not limited to) reloading and pistol - whipping.
The company has revolutionized the industry because of their Wiimote.
Recently the company has launched a series of accessories for the Wii that build on the innovation of the Wiimote controller, such as an interactive balance board.
We Dance, which takes advantage of the Wiimote and Nordic's dance mat, promises to deliver an original dance experience as you waggle the remote, stomp around on the mat or use a unique combination of both.
The original Pikmin has been ported to the Wii, to take advantage of the Wiimote's point - and - click capabilities in its RTS - like gameplay.
Now if Nintendo made some kind of Wiimote with an analog stick so that I could move and point with my left hand... that would be awesome!
The use of the WiiMote controls works very well, and there are no technical issues I noted.
Think of the Wiimote as handicapping me with either the choice of writing / pitching with my «off» hand or going against the game design (on games that don't allow left / right handed choices) and forcing my brain / fingers to go against everything I've been doing for 24 + years of gaming.
I'm trying to think of a game that made excellent use of the WiiMote beyond the obvious Sports pack - in.
I thought Metroid Prime 3 made very good use of the wiimote (some silly twisting doorknob - mechanics aside).
The colorful brawler relies heavily on motion controls, keeping the new system tied to not - so - distant memories of the Wiimote.
Here's some new images of the Wiimote Plus, which will replace the Classic Wiimote.
The simplicity of the Wiimote's motion controls meant that joypad - phobic Grandma could finally get involved, with a bit of practise serving aces like an on - form Federer.
Balloon Busters from 7 uses the 3DS microphone to blow into a balloon, while At the Chomp Wash from 8 uses the touchscreen in lieu of Wiimote controls.
Press the first button Init and Connect while also pressing the red Sync button located inside the battery compartment of your Wiimote.

Not exact matches

As for companies that poached the exploiters of other company's products, there's Microsoft, which hired Nintendo Wiimote hacker Johnny Chung Lee.
Unfortunately, the inexplicable difference between the classic control scheme and the Wiimote one, with some of the fighting mechanics merely cut off when you play with a normal pad, are there to discourage beat»em up fans.
They did sort of do it with Pikmin 3 where you could send people with the touch screen and control someone with the controller / wiimote, but they could easily go full realtime.
It's not online, local only: one person on the TV using anything from the Wii's classic controllers to Wiimote and Nunchuck, and of course the Wii U Pro, while the other is on the GamePad looking at his screen.
We are getting prepared for Monster Hunter 3rd and answer a lot of listener E-Mails about Wiimote controls.
In the demo of DKC Tropical Freeze, we were given Wiimotes, which actually scared me, since I didn't like the Wiimote paradigm (I much prefer the classical layout of the SNES controller) because I didn't adapt well.
It featured extensive use of the speakers in the wiimotes.
However, as a whole, the game is most enjoyed with friends and Wiimotes (and lots of batteries).
Anyway, MP9 did nt have that bad Wii Remote Usage, MP8 did and you cant compare it since those Minigames are some of the minigames with the best Wiimote Usage...
, i played hundreds of hours on MHtri and never cramped, or got tired holding my arms a certain way, just rested each hand on a knee and flicked the wiimote as needed, 10 times the controller of the classic for MHtri
The Wiimote and Graphics combined into a perfect storm of cruddiness.
After being impressed with the ease of play with the Wiimote we tried out the Balance Board play.
That marking is one of the ones that makes sense, it's the solo Wiimote that is the most confusing (followed by the Wiimote and Nunchuk one).
None of the other games use this combination to say that you use the classic controller and the WiiMote to power it up.
Team Ninja did a good job with the gameplay, considering that they pretty much had their hands tied up in terms of decisions (did you know that Sakamoto was the one that wanted the wiimote only configuration?
It looked great and the action was a lot of fun, iffy Wiimote pointing et al..
I went today but they were sold out of the Mario / Sonic Olympic game with Wiimote.
I think the same thing is confusing both of you, a Wiimote is required to use a Classic Controller.
We're glad to see more gameplay examples of how the motion controls are going to work considering the fact that this game is the result of the good folks at Rainbow Studios asking how cool would it be to use the Wiimote to control a snake.
Well Rainbow, pulling the Wiimote and Nunchuk apart to simulate the scorpion tearing the wings off of that wasp was definitely the way to go.
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