Sentences with phrase «offer sidequests»

The main story isn't that long but the game does offer sidequests.

Not exact matches

Just following the main story beats will always place you at an underleveled disadvantage, so Chronicles X offers you an endless supply of fetch, Affinity, and kill sidequests that have the secondary objective of grinding you to the proper level to continue the main plot.
New Game + allows to start the game from the beginning with many of the items and equipment you had in the first playthrough, and also offers new Sidequests and Carnages.
Not only do they offer far more substance than sidequests found in most other games, some of them are very unique in how they are carried out.
There are several sidequests for Mercer to complete, all of which offer rewards and perks to the player.
Things such as eating, resting, completing sidequests, a few good fights in the streets, and even taking on sidequests through various sources such as the newly implemented Troublr, offer varied ways to earn experience.
The story quests alone will take you around 5 - 8 hours to finish, but if you want to complete everything this expansion has to offer, including sidequests and collectibles, you will easily invest around 20 hours.
There's plenty to see and try in the campaign and its secondary modes and sidequests, and a good selection of party members offers room for experimentation and variation in how you play.
The sidequests, while less numerous than in World of Warcraft, offer some respite from the main story, and end up giving the game an enormous amount of flair — sadly, these side stories aren't even close to being as fleshed out as Chrono Trigger's story.
While I have played open world titles before, Breath of the Wild gave me a new sense of control over how my adventure played out, offering me a steady flow of chosen objectives and paths to them without overwhelming me with unnecessary information or bogging me down in sidequests.
The PR rep of Ignition Entertainment told us that the game offers a lot of sidequests, but even without those, the game's main storyline should take around 40 hours to beat.
Just following the main story beats will always place you at an underleveled disadvantage, so Chronicles X offers you an endless supply of fetch, Affinity, and kill sidequests that have the secondary objective of grinding you to the proper level to continue the main plot.
Although not massively big as other RPGs, it offers enough optional areas and sidequests for players to sink in a few hours.
I played through the opening area — a small, mini sandbox that offers a small sampling of its sidequests and structure — and couldn't bring myself to continue when I was faced with that but on a much larger scale.
The series offers a solemn, serious story not dissimilar in tone to the Metal Gear Solid franchise, with hours of minigames and distracting sidequests.
Final Fantasy XII was such a joy to play, that I completed nearly every sidequest the game had to offer.
With minigames and sidequests, these diversions also offer the player a chance to explore additional lore and character backgrounds that some other players may not be interested in.
Knick - knacks are unrelated to the overall plot of the game and exist only as a sidequest, but they offer a glimpse into the everyday life of an NPC that very other games attempt to illustrate.
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