The mode does away with the more realistic camera options and instead
offers simpler control schemes — fielding, batting, and pitching are all done with the analog stick and the X button.
Not exact matches
It's still an awkward feeling at first, and the
simple control scheme — light attack, heavy attack, block / parry, and dodge — seemed to not
offer a huge amount of variety in encounters.
Many praised the attempt at
offering a motion
control scheme for the Wii, however some had issues with the overall responsiveness of the motion
controlling, as combat could devolve into
simple gestures, which is a shame as the actual combat mechanics are possibly some of the deepest in any Zelda game.