The stylized take on classic Nordic concepts and the influences from the «60s Disney movies manage to make the caravan that the player is guiding feel both vulnerable and mighty with its ranks of people and loaded carts that
often feel insignificant when compared to the world around them.
His focus tends to be more on the intimate, apparently
insignificant and unremarkable moments of everyday life, their humble materiality and physicality — and how they
often lend visibility to moral dilemmas and equivocal
feelings better than dialogue or, obviously, acting codes.