Sentences with phrase «often games such as»

All too often games such as these are thought to be for kids due to their colourful characters and game design.

Not exact matches

While gadgets are often a source of «complexity, frustration and headaches» for the nation's 76 million baby boomers, said AARP chief JoAnn Jenkins in a statement, the RealPad aims to help them embrace «the benefits of technology such as connecting with family, friends, communities and enjoying books, games and learning.»
Brand ambassadors often work large scale events such as concerts or sports games, and hand out free swag and coupons to the public to increase brand awareness and promote sales.
The keys are sold by third - party providers such as Humble Bundle (in which a portion of the sale is given back to the publisher or distributor), distributed as part of a physical release to redeem the game, or given to a user as part of promotions, often used to deliver Kickstarter and other crowd funding rewards.
It is hard for this generation to understand a phrase like «those wise restraints that make men free,» perhaps because such phrases too often have been used as part of a con game to get youth to buy the illusions of middle age.
Unfortunately there is no such rule when it comes to a football game however our players often looked like they had forgotten their lines as they strolled around the pitch and provided little to no entertainment, energy or desire.
Up front we have a few world - class players surrounded by some serious pretenders... Sanchez is by far the most accomplished player in our attack but the controversy surrounding his contractual mishandling could see him go before the window closes or most definitely by season's end... obviously a mistake by both parties involved, as Sanchez's exploits have never been more on display than in North London, but the club's irresponsible wage structure and lack of real intent have been the real undoing in this mess... Lacazette, who I think has some world - class skills as a front man, will only be as good as the players and system around him, which is troubling due to our current roster and Wenger's love of sideways passing... Walcott should have been sold years ago, enough said, and Welbeck should never have been brought in from the get - go... both of these players have suffered numerous injuries over their respective careers and neither are good enough to overcome such difficulties: not to mention, they both are below average first - touch players, which should be the baseline test for any player coming to a Wenger - led Arsenal team... Perez should have been played wide left or never purchased at all; what a huge waste of time and money, which is ridiculous considering our penny pinching ways and the fact that fans had been clamoring for a real striker for years... finally Giroud, the fact that he stills wears the jersey is a direct indictment of this club's failure to get things right... this isn't necessarily an attack on Giroud because I think he has some highly valued skills, but not for a team that has struggled to take their sideways soccer to the next level, as his presence slows their game even more, combined with our average, at best, finishing skills... far too often those in charge have either settled or chosen half - measures and ultimately it is us that suffer because no matter what happens Wenger, Gazidis and Kroenke will always make more money whereas we will always be the ones paying for their mistakes... so every time someone suggests we should just shut - up and support the team just think of all the sacrifices you've made along the way and simply reply... f *** off
I still don't understand people's obsession with boxing players in to a specific role... The whole «true DM» is a dying breed, even Coquelin is arguably something else considering the advanced positions he takes up often in front of Santi and takes major risks in winning the ball back for us... IMO, the reason Coquelin has had such a successful integration into the first team is that he focussed incredibly hard on the basics of his role first and foremost before adding other elements to his game (long - balls, driving runs into space, more aggressive ball movement in general) it's not rocket science to tell a player to curb the attacking side of their game and focus primarily on defence before attack... Nor is it that hard to see that playing in a midfield pairing with either Ramsey or Cazorla is going to be different as well.
It is not easy to climb down from such peaks of involvement when the game is over, and often the English fan takes out his frustration and high spirits on the British Railways as he rides home from the game.
Players that are prone to getting robbed, produce misplaced passes and often lose in physical duels should be kept for the next home game (such as Ozil, Wilshere, etc)
Ian Wright is such an Arsenal fan that it often interferes with his ability to be impartial in his role as a TV pundit and football journalist, but then again the same can be said of most of the former footballers working on the other side of the game these days and with all the anti-Arsenal bias, Wright at least helps to keep some balance.
Too often critics propose extreme solutions to the problems in college athletics, such as scrapping the early bowl games.
Your minds are the problem; as you hitch yourselves to a game of some skill but often luck, with a million polemics each moment, where no outcome can ever be predicted in the hope of attaining an orgasm of superiority, but its symbolic victory, and do you really think there is such thing as victory?
And when you do look at those goals — as I have, on my tactical breakdowns, which you can find on the site — you can see why Liverpool have dropped points, and more often than not it's because of some individual error you can not account for, such as Lovren missing the ball, Matip leaving a header, Karius not positioning himself well enough, a midfielder not tracking his man properly, or the team of officials being useless in enforcing the laws of the game.
Board games: There often are tables around the youth services area to play games, such as checkers or chess.
Especially at the youth level, where trained medical personnel such as certified athletic trainers are much less likely to be at games, and even less likely to be at practices, it is coaches and game officials who will most often have to make the initial remove - from - play decision in cases of suspected concussion.
Athletes want to get back as soon as possible and the attitude of «invincibility» that teenagers often have can end up garbling the instructions given by the therapist; a statement such as «You can start practicing again next week» can end up as «You can go back to full speed 100 % in the game next week.»
All too often the onlywords a volunteer official hears (and remember, they are often youngpeople themselves), are harsh words of criticism such as «you blew thecall,» «get some glasses,» or even «you're ruining the game ump.»
The scientists focused on CAS - Games, which is a single item on the scale that asks participants how often they play games such as cards, checkers, crosswords or other puzzles.
Often sports that require a partner, like tennis or squash, or team sports such as football, cricket, volleyball or netball can be a good choice as they encourage camaraderie, and a little healthy competition is great for firing you up for a game.
A game that pays tribute to such classics as Elite, with some really cool gameplay elements and hours upon hours of addictive gameplay - something you won't find too often on iOS games!
I'm honestly not sure how this game has such a poor score, as it's actually a very fun racing game with plenty of depth and challenge; and challenge isn't something you see too often in this genre.
Adaptations of other material, such as movie tie - in games, have often been terrible and met with the appropriate reception.
She even shows concern and compassion towards her enemies, such as saving Mimi in Super Paper Mario, despite the girl's constant antagonism of the princess, and in the same game and other games, her pure and noble characteristics are often shown in different ways, from being the only person who can activate certain powerful objects (including, but not limited to the Beanstar and Dark Star) to landing in the Overthere, the Mario equivalent of heaven (after Dimentio knocks her out).
But while Peach is often considered the archetypal damsel in distress when it comes to video games, she is often showed to be actively working against her captors, such as sneaking around searching for power - ups and / or information to send to Mario in games such as Super Mario Galaxy and the Paper Mario series.
Reading off - the - wall conversations will often make you laugh out loud and you'll also come across a bunch of references to games such as Mega Man 8.
Stephen Woolley, the British producer of such films as The Crying Game and Made in Dagenham, is part of the team behind Colette (as well as Carol), and says that «period films can often be more persuasive on contemporary issues — political, gender, sociological».
While films such as La Grande Illusion (1937) and The Rules of the Game (1939) are often cited as the director's finest works, Renoir has stated in the past that The River stands out as his favorite directorial effort.
Her pain often comes from her undervaluing herself or her disinterest in playing romantic games, such as when she straight - up asks Hugh Grant's character Daniel Cleaver if he loves her.
The movements the Kinect requires gamers to pull off for everything from a quick dodge or sword swing are fairly responsive and largely intuitive but often leave you off - centered making quick multiple chain movements (such as those required with the Lizard King and the final showdown with Singe) frustrating.
[2] As such, the games often feature simple core gameplay, while featuring bonus levels and modes meant to appeal to more seasoned gamers.
As such, Nintendo and Sega often attempted to put each other down in their games.
In fact, it is often appearing in some kind of entertainment format, such as video games and war journalism.
But despite these growing pains, proponents of serious games often compare their fledgling industry with documentary film in its early years; it combined an entertainment medium with weighty topics, and today produces influential blockbusters such as An Inconvenient Truth.
In a sequential, multilevel video game, feedback of progress is often ongoing, such as accumulating points, visual tokens, or celebratory sound effects, but the real jolt of dopamine reward is in response to the player achieving the challenge, solution, sequence, etc. needed to progress to the next and more challenging level of the game.
It is possible to see the foundations of the modern eBook from such activity, as the necessity for reflowable text when reading on a Portable Digital Assistant (PDA) led to the formation of the Open eBook Publication Structure (a precursor to the EPUB format) in 1999, and several portable devices such as the Game Boy Advance, PalmPilot and SoftBook had facilities for modems, allowing readers to receive books without using a computer, often seen as one of the core selling points of the original Kindle.
Over the last two years I have been exploring «alternative» histories of British computer games, such as exposing the original platforms of development (often lost in more mainstream retellings), and lesser - known titles (in amongst global histories), as well as exploring
Basic tasks such as surfing the web, playing games and streaming music often couldn't be performed due to a weak or non-existent signal, which will vary for users in different locations.
Owners often make innocent mistakes that contribute to their dog's behavior problems, such as allowing excessive free roaming, encouraging dogs to growl during a game of tug of war, and letting them wrestle with people or other dogs.
Although famous for events such as the caber toss, the Scottish hammer throw and the maide leisg, Highland games are often memorable because of their pipe bands performing at the opening and closing ceremonies.
Guests can enjoy many of the facilities often only found at larger resorts — including a huge heated hydrotherapy / aromatherapy spa, games room with cosy log fire, tennis court, Ice - o - bar open daily, sun deck to laze on, male and female mountain bikes, DVD / compact disc / Book Library, and garden games such as checkers and croquet.
I am relieved to see that the Switch usually only suffers from a frame rate cut and a resolution drop on these multiplatform releases as opposed to the butchering games often got on the Wii due to power, storage medium limitations such as on the Gamecube and N64, and being hard to port to due to an entirely different development environment as the case was with the Wii U. I realize that these statements are a little oversimplified because it IS more complicated than that but there are a whole lot of worse ways that Nintendo ports have gotten neutered for the last two decades because of Nintendo's tendencies to veer left when the market goes right.
The decline of advance code is an aggravating one from my perspective because I want to form an opinion and provide it to my readers ahead of launch or at the very least in time for launch, which is why I love companies such as Koch Media who often provide games up to a month ahead of them hitting store shelves.
What should be an easily playable title in this era filled with such monsters as Battlefield 3, Wrecked is instead plagued by frame - rate issues that cause the game to stutter along at the oddest of times, often justifying the rage - quit infested online multiplayer.
I've often found that even in the most mediocre games there's still fun to be found, and at the end of the day a lot of work goes into creating games: developers will often go without sleep or even seeing their familys to craft their chosen medium, and as such being unnecessarily harsh like some sites out there seems.....
However, my biggest complaint stems from the nature of the game itself; L.A. Noire is a 20 - hour cinematic experience, and as such can often feel like the player barely has any control over events.
He pops up during menus and loading bars to offer brief snippets of often irrelevant advice, such as telling you to use the handbrake to slide around corners despite the fact that almost no corners on any of the game's tracks require anything more than a little bit of braking to get around, or to state that a great deal of throttle control will be required to emerge victorious, which is again a complete lie as McGrath's Offroad requires all the subtle throttle control of a brick being thrown through a window.
This has both it's good and bad: Yes, it's not ideal that the game is missing such a loved feature, especially when the whole balance of play in the space battles often revolved more around the state of the capital ships than how many reinforcements had died, but the fact that we're going to be seeing on - planet battles, both in the same matches as infantry and in isolated modes, sounds very exciting, purely for the differences it'll bring to the matches.
As such, composing for film or television will often involve more dramatic ups and downs in the music to closely match the scene whereas in video games, the composer is usually composing music layers (ambient exploration music, combat music, tension music etc.) that will transition between one another,» he noted, adding, «Trailer music is unique in that the music needs to make a very immediate and direct impact on the audience in a short amount of time.
At the same time expanding on and deviating from the popular source materials often found in Chinese online games, such as Three Kingdoms or Journey to the West, Asura Online depicts the turmoil between demons and humans, all wrapped up in a martial arts fantasy.
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