On the downside, many enemy projectiles are incredibly small and hard to make out, so you'll
often get killed by an enemy shot that you didn't even notice because of everything else that's going on.
What's worse, you may
often get killed by accidentally touching part of the boss when you can't even see where your character is.
Another gripe was that switching weapons on the fly, on the PS3 controller anyway, can become a confusing ordeal of shoulder buttons that will
often get you killed before you can draw the appropriate weapon.
Tiny terriers
often get themselves killed by big dogs when their gameness causes them to provoke the big dogs.
Miller routinely put Josh Rosen under duress at UCLA — and
often got him killed.
I'll admit that at a time I was
often getting killed and loosing it all, but once I got into the flow of the game, dying is a very avoidable scenario.
Not exact matches
Getting stronger There is a probably no more cited quote of Nietzsche (
often misquoted, actually) as this, also from Twilight of the Idols: «Out of life's school of war: What does not
kill me makes me stronger.»
That additional $ 50 - $ 60 can
often kill any savings you
got by buying the cheaper fare in the first place.
And, as you clearly show, that
often gets that someone
killed.
They
get angry,
kill their spouses, steal from their employer, beat their kids, just as
often as those who are not Christians.
Have you bothered to read how many stories there are of transgender men and women being
killed and the killers, quite
often,
getting away with the act?
In sum, in the argument that a PVS patient ought to be sustained as long as possible I see the unhappy fruits of the three technological seductions I described above: death by «starvation» has now become our fault, not nature's, if we omit treatment; the distinction between omission and commission is erased in the insistence that the stopping of artificial feeding is the same as
killing the patient and, as too
often happens, a new technology
gets legitimated and routinized by an invocation of the sanctity of life.
I
often think of the set pieces of the liturgy as certain words which people have successfully addressed to God without their
getting killed.
First, commercially prepared green juice is
often pasteurized, which means all of the good bacteria in the juice
get killed off.
Yes, the Kings» power play is pretty awful, but with the way things seem to be playing out in this series, the Coyotes are going to need every chance they can
get offensively, and when you're playing on the penalty
kill so
often, you're limiting yourself when it comes to those chances.
There are so many battles you might feel like you need to «win» when it comes to breastfeeding (or not breastfeeding)-- Should you do it at all, and for how long, and how
often, and what if your baby won't latch, or has a tongue tie, or you
get mastitis, or clogged ducts, or cluster feeding is
killing you?
Things
got worse as obstetricians started professionalizing and coming up with new ways to treat — and
often inadvertently
kill — their patients.
Policies that
get approved
often come equipped with a «sunset provision,» which gives Albany politicians the power to keep it alive or
kill it every few years.
Both governors set about to closing massive budget deficits, with Malloy
often reacting negatively to comparisons to Cuomo's efforts in New York, which reportedly culminated with a call from Cuomo's top aide telling Malloy's office: «We operate on two speeds here:
Get along, and
kill.»
I'm not ashamed in any sense of the word to admit that Target is
often my go - to place when I'm just trying to
kill time or I want to
get away... haha!!
I
often had to
kill one enemy, save and repeat over and over until I
got it right.
Indie films, where this quandary was honed in the first place (as is
often the case with any sub-genre),
gets to take another punch at the question with How to
Kill Your Neighbor's Dog.
Criminals easily infiltrate municipal authorities, those Mayors who refuse to
get bought
get killed and the Fourth Estate, the brave press that could shed light on what's happening,
often gets silenced.
Factor in how
often the film has the drivers apparently
kill civilians or police officers with no consequences and this
gets to be borderline reprehensible in my eyes.
But while it is a lengthy process trying to complete each and every level, since S Ranking them all
often requires you
getting 2,000
kills on the levels where a specific number of defeated enemies isn't stated, but History Mode is worthwhile nonetheless.
So when you're not aimlessly exploring (which, don't
get me wrong, is by far the most enjoyable part of the game), you'll more
often than not find yourself doing gathering /
killing quests or simply grinding levels by massacring the local wildlife.
Mickey's
got gambling debts, his meat truck is more
often carrying contraband than steak, and suddenly he's
got to bury that dog of a stepson, «accidentally»
killed on a construction site.
It's not
often that you
get to
kill an old person for laughs.
To watch a modern horror movie is
often to watch all the most interesting characters
get killed while the boring, blank - slate protagonist goes on to save the day.
But all too
often they slow the series down rather than add actual grist to the question of what Frank knew that might have
gotten him
killed.
It doesn't stop him from
getting killed as
often as the other characters, but the variety was appreciated.
Then you will be presented with each level where you might have a simple objective to achieve, but more
often than not beating the level comes down to two things, (a)
kill anyone that
gets in your way, paying attention to the enemy generals and (b) keep any supporting parties alive.
Evil
often gets a pass, but not in Angry Enough to
Kill, a taut thriller peopled with heartbreakingly real characters who decide to seek their own style of justice in the fight against pedophilia.
«People are very focused on habitat loss, which they need to be, but that
often leads to a tipping point where the wildlife goes into human - dominated land, causes conflict, and
gets killed very quickly.»
They
kill anything that they can
get to and
often play with it while doing so, thus torturing the animal in the process.
As cold as some of our mornings seem in the Pacific Northwest, the fact is that this area
often doesn't
get enough sustained subfreezing temperatures to
kill fleas, ticks, and their eggs.
Medicated lime - sulfur dips have proved to be very effective for
killing mites on both dogs and cats, but vets
often recommend trying other treatments first, since most cats have a natural aversion to
getting wet.
It's sad but it's a fact that each year thousands of perfectly lovable, and loving, cats are humanely
killed in shelters because people
often think only of
getting a kitten.
These shelters are striving to
get to zero
kill, but
often have obstacles in their path.
It's harder to adopt out older dogs, they frequently
get depressed and stressed out in the kennel so they don't present well to potential adopters and then they end up on the «
kill list», older dogs
often develop seperation anxiety or other bad habits and
get returned.
But Millan and Cabral have chosen roles that are in the long run
getting far more animals and humans
killed and injured than the relative handful they «save,»
often after the dogs they train have already done grievous harm.
I'm surprised by how
often I
get asked, «Does salt
kill fleas?».
We care because wonderful pit bull terrier — like puppies and dogs are languishing in shelters across the country, where they
often end up being
killed instead of
getting adopted.
There's a reason for that — Jack Russells
often don't
get along with other canines; they are known to
kill cats, bark and dig like mad; and they need an incredible amount of exercise.
Side - missions can also be embarked upon that lead you to new dungeons, but never really manage to break away from the typical formula of «go here and
kill some things so you can
get a thing,»
often for a slightly lackluster reward.
Developer: Hothead Games Publisher: UTV Ignition Singleplayer: Yes Co-op: No Multiplayer: No In most games
getting killed is a bad thing,
often setting you back a level or penalizing you in some way, but in Swarm
killing your -LSB-...]
In many respects Fireball is quite strategic,
often requiring a deft eye and quick reactions to plan a route that will eliminate as many enemies as possible with a single explosion without
getting yourself
killed in the process.
Killed enemies usually drop health, and this move can be repeated
often, saving the day if a sloppy camera
gets in your way.
I
often found myself
getting shot by a guy off to the side I hadn't even noticed yet while trying to
kill another guy directly in front of me because there is no blind firing while in cover.
Trying to do that either won't work or will
get you
killed more
often than not.