In college, although requirements are defined, there is
often space for students to express their own viewpoint or method.
Not exact matches
Swanson and the
students often wish
for more
space, but they make every effort to follow wise business practices.
These processes are
often scary and can be fraught, but when class norms include
space for student voices and responses to authentic
student ideas, learning becomes a self - affirming process of risk taking, experimentation, and growth.
These big - ticket items point out the need
for better up - front planning and strategy around training teachers to successfully implement personalized learning, as well as the need to carefully think through the costs of creating
spaces that are better suited to personalized learning, where
students are
often required to move in ways that don't fit the traditional classroom design.
However, so
often the learning allowed to take place within schools doesn't give time or
space for students to simply think: to contemplate what they are learning, what it may mean and why.
Our conversations did not end with verbal reflection, but rather she provided a
space to develop a genuine community of learners where we could learn from each other and have the difficult conversations that
often impede a unifying understanding about the purpose of education and how to provide an excellent education
for all
students.
Despite 1:1 tablet rollouts, bring - your - own - device (BYOD) programs, and maker
space initiatives we've all seen in the last few years, the nation's school systems still vary widely when it comes to which digital tools
students have at hand, how
often they have access to them, and
for what purpose.
Empowering them by creating safe
spaces to engage with and confront the challenges they face outside of the classroom and school environment — support that so
often is lacking
for students from challenging communities and home lives.
In each setting, she made a point of modeling her practices,
often encouraging other teachers to observe her work — not only to demonstrate specific teaching strategies but also to highlight the ways she interacted with
students and made the classroom a safe
space for them.
The game industry is a dynamic
space with a wide range of genres and platforms,
often making it difficult
for college
students to understand the right path to a successful games career.
Temporary agencies have a limited number of
spaces and these will
often be filled at the start of a vacation when
students return home eager
for temp work over the holiday.