People who hear voices — both with and without a diagnosed psychotic illness — are more sensitive than other subjects to a 125 - year -
old experiment designed to induce hallucinations.
Not exact matches
In another
experiment, researchers found that the
older girls were less interested than their male counterparts in games — one resembling a two - color version of Chinese checkers — that the team described as being
designed for «really, really smart children.»
«This well -
designed set of
experiments shows that chronic THC pretreatment appears to restore a significant level of diminished cognitive performance in
older mice, while corroborating the opposite effect among young mice,» wrote Susan Weiss, director of the Division of Extramural Research at the National Institute on Drug Abuse, who was not involved in the study, in an e-mail.
Building on the knowledge that making
older children laugh can enhance many aspects of cognition, Rana Esseily and her colleagues
designed an
experiment to see whether using humor could also have an effect on the ability of infants to learn.
The University of Florida team
designed experiments in which they evaluated 2 - to 7 - week -
old basil plants for their susceptibility to downy mildew, and studied the effect of a pre-inoculation application of the fungicide acibenzolar - S - methyl (ASM) for controlling the fungus on maturing basil plants.
They
designed a functional magnetic resonance imaging (fMRI)
experiment to specifically track thoughts related to memories» contexts, and put a new twist on a centuries -
old psychological research technique of having subjects memorize and recall a list of unrelated words.
The QUIET and EBEX
experiments - currently under development in close collaboration with teams at other universities - are
designed to probe detailed physics in the universe when it was much less than one second
old.
Experimenting new and amazing cuts and techniques over one of the
oldest dressing schemes of kurta, this brand has flawless
designs to serve its customers every season.
CTC 101 features easy - to - assemble
experiments designed to introduce 13 - to 17 - year -
old students to the foundations of programming, electronics, mechanics, and robotics.
Although it's where all of Amazon's hardware is
designed, from the first Kindle to other
experiments like Dash and Echo, it increasingly appears to be disconnected from Amazon's
older e-commerce and AWS departments.
It introduces a series of
design guidelines that are derived from many interviews, surveys, gameplay
experiments and
design workshops with
older adults.
Capcom's latest entry into the series is a bipolar
experiment as its perspective and overall tone are a relative far cry from the series» renowned tendencies; while it rekindles certain gameplay and
design elements that are not only reminiscent to the series» golden age, but seamlessly blends the core fundamentals of the genre and the powerless implementation that has been popularized in modern survival horror game
design, ushering a harmonic balance of the new and
old.
Resident Evil 7 is a relatively bipolar
experiment as its perspective and overall tone are a departure from the series» renowned tendencies, despite its aforementioned return to form; seamlessly blending the core fundamentals of survival horror, while also implementing popularized elements of contemporary game
design, resulting in a harmonic balance of the new and
old.
Referring to the discussion concerning GCM models underway in Steven Mosher's link, it would be a most interesting (and expensive)
experiment to take one of the
older GCM models running in procedural language, construct a requirements document and a code
design document for the GCM under current V&V practices, and then re-code it using a more modern object - oriented language.