Sentences with phrase «on dungeon»

Unlike some studios who fluidly shift among genres, Hachiōji, Tokyo - based Experience Inc. has focused solely on dungeon crawlers ever since the inaugural release of 2009's Generation Xth: Code Realize.
In an e-mail sent to Atlus mailing list subscribers (who are nicknamed the «Atlus Faithful»), they point out that their friends at SEGA of America are working on the dungeon crawler RPG 7th Dragon III: Code VFD, and that the game may be of interest to the fans of dungeon RPGs from Atlus such as the Etrian Odyssey series.
Luckily, right before each boss battle you can get a checkpoint and revive or refill your team's health and powers, so it's not a full on permadeath type of situation, or a full on dungeon restart if you fail to take down the boss.
Crawl is a unique take on the dungeon crawler genre where you will travel through a procedurally generated dungeon with the goal of getting your hero to level 10 and travelling through the portal to defeat the boss.
The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn - based combat sequences.
Your units and heroes are set to their maximum levels and skills according to their status in Skirmish Mode while the enemies level will be adjusted accordingly by the system to ensure balance in the battle on the dungeon mode.
From random people in town, to scrawled notes on a dungeon wall, everything tells a story if you are willing to look for it.
Emeras can only be used within the dungeon they're found, and they add all kinds of abilities from being able to see where all the enemies are on the dungeon floor map to increasing attack power.
They have to drink it even in town, and they can transfer the curse to uninfected heroes as well, even when not on dungeon quests.
``... a super tiny but really mechanically interesting take on dungeon crawlers where you're tracing out your path from entrance - to - exit through this randomized field of tokens, and, crucially, you can backtrack and re-route yourself at any time.
Naturally, you will get a higher quality Treasure Cache if you take on the dungeon at a higher difficulty.
Now, sadly for this reviewer, a few technical hiccups prevented me from being able to join in on the dungeon diving multiplayer.
Most importantly, the title attains that tricky balance, allowing hardcore players to fastidious tweak their stats while those focused on dungeon crawling don't have to spend hours staring at menu screens if that's not their thing.
But will he be strong enough to take on the dungeon's overlord?
I am huge on dungeon crawlers, especially many of the newer JRPGs to have come out in recent years.
Overall the game is a great take on dungeon crawling JRPG's with a very interesting story and great set of game mechanics fleshing out the game and adding complexity to the experience.
Though I can imagine that a more involving combat system would make the game rather frantic since you also need to keep an eye on your dungeon.
The added unpredictability of heroes in D3 makes them a little trickier to deal with, so you'll want to keep one eye on the dungeon map at all times.
Luckily, depending on the dungeon you choose to visit, this can be a short experience, so repetitiveness doesn't become much of a problem.
The game is a turn - based RPG with an emphasis on dungeon crawling and exploration.
Make no mistake, AereA is an interesting take on dungeon crawlers that has an interesting conceit.
's all - business take on dungeon - crawling in Tartarus, there's a place for you!
However, if you were a fan of Persona 3's all - business take on dungeon - crawling in Tartarus, there's a place for you!
Hero Upgrades: Upgrade your heroes with the loot you collect on your dungeon excursions and develop their special abilities.
Sega was even clever enough (or cruel enough, many may argue) to utilize the «blinders» of 1st person perspective to place hidden doors on some dungeon walls, invisible to the passing party only until a specific section of wall is faced.
While I enjoyed it's characters and found it's gameplay fairly solid, I found the game a little sparse on plot with a large focus on dungeon crawling and repetitive quests.
There are a decent number of enemies on dungeon maps that can be avoided altogether, as well as enemies that are smack - dab blocking the way to the next portion of the map.
If you're looking for a unique take on dungeon - crawling and you own a PlayStation Vita, you might want to consider purchasing Mind Zero later next month.
Taking on a dungeon crawler by your lonesome can be daunting.
The Binding of Isaac is «a roguelike shooter based on the dungeon structure of Zelda (NES),» McMillen explains.
I find those who rate the game a 1 or 2 either pissed off because they died too much or perhaps sodomizing themselves with a retractable baton because they blew their life savings on another dungeon crawler.
The image, by Kitaoka, is based on the dungeon illusion discovered by vision scientist Paola Bressan of the University of Padua in Italy.
Vin Diesel borrows some of John Travolta's old «Battlefield Earth» facial hair for this ugly, incomprehensible fantasy - horror flick based on a Dungeons & Dragons character, which I guess Diesel enjoys playing.
At this point, the Magic thing is more a homage than a rip - off; frankly, as a fellow gamer I find it endearing that Takahashi was able to put then - niche gaming stuff into shonen manga, like the «Monster World» storyline in volumes 6 - 7 that's obviously based on Dungeons & Dragons.
The things Aonuma said are: - There is less focus on dungeons - There is less stuff in dungeons - Dungeons are smaller - Focus is on getting to the dungeon instead
From what it sounds like you can basically take on these dungeons in any order around the open world.
The second video, unveiled by Sony Interactive Entertainment Japan and Asia during a stage show at Tokyo Game Show, focuses on dungeons and the boss» attack patterns.
- Character creation and growth based on Dungeons & Dragons 4th Edition rules — choose skills, feats, powers and spells to build a character to fit your play style.
Madcap Multiplayer: Team up with your friends in Co-op Mode to take on dungeons, or compete in Versus Mode to collect the most points.
There are a number of stereotypes surrounding gamers: such as that of the male anti-social, under - hygenic basement dweller toiling away the hours on Dungeons & Dragons fantasy games; or the ultraviolent shooter player who is a bit «off», also an outsider, one round of Doom / Halo / Call of Duty from wiping out his high school / college / post office; and even in the more enlightened...
The main difference rests in the dungeons themselves, which instead of presenting an assortment of locked rooms that need to be cleared in a specific sequence are actually relatively wide open, as Link needs to figure out a way to get to five spots marked on the dungeons» maps to activate special switches.
Dungeons & Dragons Online is the original MMORPG based on Dungeons & Dragons.
A twin - stick shooter with randomly generated levels and modelled on the dungeons from traditional top - down Zelda games.
Ludia, a Montreal - based mobile game developer, has recently announced their very first partnership with Wizards of the Coast — best known for their role - playing games — to develop a game based on Dungeons & Dragons.
The effects on some dungeons can be disorienting, such as when you reach the fabled Silver Shrine and gravity becomes highly subjective, but an auto - map feature keeps you from getting lost.
The position, aimed at individuals living in Japan, will involve design work on dungeons, maps, cutscenes, and enemies.
With that said, just about every fantasy game on the PC is based on Dungeons & Dragons and whether it's World of Warcraft or Dragon Age, these games would not exist if it were not for the creators of this sword and sorcery universe, Gary Gygax and Dave Arneson.
By the way, DDO is based on the Dungeons & Dragons 3.5 ruleset, which is the foundation of most RPG elements within the game.
Taking on dungeons or big creatures in groups is very satisfying and now a few patches have come along the experience I had was very stable with some really fun action to be had.

Not exact matches

«It's pretty terrible and terrifying,» he said on the eve of Nov. 8th, while playing «Dungeons and Dragon» with fellow Slack employees and drinking booze.
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