Sentences with phrase «on gaming addiction»

The forum was really helpful for me and my group members as we are doing a project on gaming addiction in Singapore.
I talk to someone who does research on gaming addiction about the concept in general, how hard it is to research it, and the APA's recent decision to (possibly, at some point in the future) include Internet Gaming Disorder as a real mental disorder in the handbook psychiatrists use to diagnose someone.
While acknowledging that he does not «possess the evidence that gaming does not cause addiction,» Walker lays into the Panorama episode and its host for producing a slapdash expose on gaming addiction, leading viewers to conclusions without providing any real evidence.
She sits on the Commerce, Science, and Transportation Committee and recently asked FTC nominees on their opinions on gaming addiction and lockboxes.

Not exact matches

On the surface, a gaming addiction seems pretty harmless.
The New York State Gaming Commission is holding hearings on the issue of gambling addiction.
The state gaming commission is holding hearings on the issue of gambling addiction.
Gaming just wasn't the same on the older devices but times have now changed and folk that pick up the Z10 or BlackBerry Q10 will at least be able to feed their Angry Birds addiction.
We Happy Few has captivated the gaming community with its flashy style and creepy atmosphere based on the populations addiction to a mind - altering psychedelic known as joy.
The country's Gaming Authority says that loot boxes prey on the weak, i.e. the youth, and that their addiction potential is «moderate to high.
Gamers are used to munching down ramen and living on a shoe - string budget to feed their gaming addiction.
Naturally, Fallout Shelter should be on your mobile gaming lists instead, but with Fallout 4 being so close now, it's perhaps not wise to crack on with a fresh crippling addiction right now.
Hope you enjoy Jamie Briggs is Analog Addiction, you can follow all of his gaming related Tweets on Twitter, his videos on YouTube and all of his -LSB-...]
Don't forget to follow Analog Addiction on Facebook and Twitter for all of your latest gaming news.
Keep in mind that although video games may actually have good effects on the brain when played in moderation, video game addiction or compulsive video gaming can have negative effects.
A lot's been going on with gaming right now, especially with one of my usual gaming addictions, the Virtual Console.
The experts» paper («A Weak Scientific Basis for Gaming Disorder: Let us err on the side of caution») will appear in the Journal of Behavioral Addictions.
Several people on the front lines of addiction treatment in Washington say loot boxes blur the line between gaming and gambling in a way children can not recognize.
However, though video game addiction may be on the rise, it is not representative of the entire male gaming population.
Often time's individuals can develop compulsive pornography addiction, cybersex addiction, or gaming addiction, and spend hours focusing on these behaviors.
If you feel a compulsion to play games on your phone, computer, or consoles on a daily basis, you may need to seek out gaming addiction therapy.
Upcoming generations are so reliant on technology that the risk of gaming addiction is more prevalent than ever before.
Dr Stavropoulos, who has studied the impact of internet addiction and excessive online gaming on adolescents, says studies show male adolescents, particularly those aged 16 to 18, are generally at higher risk than female adolescents.
We will illustrate which self - soothing and self - stimulating coping behavior patients use in order not to feel emotions: not only substance addictions, but also «behavioral addictions», like cleaning the house, working, jogging, gambling, gaming, surfing on the internet, multitasking on smart phones, sex - addiction and so on.
To measure respondents» level of pathological gaming, we used a seven - item game addiction scale developed by Lemmens et al. (2009), which is based on the DSM IV - criteria for pathological gambling previously adapted by Griffiths (2005).
Conversely, 6 % (N = 34) in wave 1, and 4 % (N = 21) in wave 2, had a mean score of 3 or higher on the game addiction scale, which makes it reasonable to assume that a small group of gamers experienced most signs of pathological gaming at least sometimes during the past 6 months.
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