Sentences with phrase «on guns sounds»

Not exact matches

Speculative media articles like «3D printing could make anyone a gun maker» make it sound like we're on the brink of some 3D - printed gun revolution, where anyone could instantaneously just print out a gun capable of mass destruction.
Former cabinet minister Kellie Leitch has become the first official candidate to replace Stephen Harper as Conservative leader, sounding the starting gun on a race that will stretch over 13 months.
For further discussions see Edward C. Dimock, Jr., «On Religious and Ertoic Experience,» The Sound of Silent Guns, Edward C. Dimmock, Jr. ed., (Delhi: Oxford University Press, 1989), 11 - 20; Norvin Hein, «Radha and Erotic Community,» in The Divine Consort, Hawley and Wulff, eds.
The Recoil has pistols with realistic kickback and you can mount your iPhones on the guns to hunt the other players using GPS, and there's 3D sound so you can really hear death come knocking.
Senator Jeff Klein, Assemblyman Michael Benedetto and Assemblyman Mark Gjonaj asked that the city construct the six new outdoor gun ranges equipped with sound baffles early on in the reconstruction phase, release any findings to the public that back the city's claim that these sound mitigation structures will reduce noise to an ambient level and provide additional information regarding future controlled bomb detonations at the site.
The Democratic - led Assembly on Tuesday moved to advance gun control legislation as Senate Republicans increasingly sound willing to compromise on the issue.
Theresa May has sounded the starting gun for a planned vote on June 8 with a lead of around 17 points over Labour.
But on Monday, though there were sounds of gunshots fired by the soldiers and mobile policemen posted to provide security to the expatriates, this do not deter the protesters who surged further in the direction of the gun wielding uniformed men.
The sound of this stun gun is intense; it will scare off a lot of potential attackers all on its own.
While it would be easy to shoot an entire film like this on a sound stage and use visual effects to complete the scenery, director Baltasar Kormakur (2 Guns, Contraband) wanted the cast to experience the elements firsthand by shooting on location in Nepal on the foothills of Everest, as well as the Italian Alps.
VIOLENCE / GORE 6 - A seated man's legs stick out beyond a dividing wall in a bathroom that hides the toilet and the rest of the man (we see pools of blood around the man's shoes and blood splatter across most of the wall and extending into the area where the toilet would be, on the sink in front of the man, on the floor beneath the vanity, and on the floor beyond the pools of blood); sirens sound off - screen, another man in the house tells a sheriff's deputy that he brought two pizzas for the dead homeowner, the owner did not like anchovies, and so the owner brought out a gun and blew his own brains (we hear that the dead man had just been evicted from his house).
Leader Peter Quill (Chris Pratt) is fretting that Gamora (Zoe Saldana), on whom he is crushing, has switched from her usual swords to guns for the coming battle; Rocket Raccoon (voice of Bradley Cooper) is attempting to hook up a sound system that will blast the appropriate soundtrack for the interlude; man - mountain Drax (Dave Bautista) reveals an unexpected vulnerability; and Baby Groot, the clone of the late co-Guardian, Groot (voice of Vin Diesel) is exploring his bombastic environment with all the insouciant wonder and innocence that childhood can confer.
The trailer is a peculiar hybrid of slick and low - rent: Its cutting to the movie's namesake song builds nicely, but the actual footage being cut doesn't show much actual badassery, focusing instead on the sounds that guns make before they're shot.
This modern take on the iconic 1960s Jaguar E-Type captivated us with its svelte body, its available supercharged V - 8 engine, and its exhaust note that sounds like machine - gun fire.
the small current then required causes the solenoid to re engage (loud click) and the process continues, on / off / on / off etc.This sounds like a machine gun.
ive worked at a car lot and I know a lot about cars guess I just jumped the gun on this one bc the price sounded nice.
Also the writer went on to say Anna heard the gun fired at school and it sounds like a car accident or a distant construction.
The alert gun used to scare me at first, going off without warning in the middle of a still night, so that I woke to the sound of front doors slamming and men's feet running outside on the dark pavements where the street lamps no longer shone.
It has often sounded like there might be more than a few over-the-road shipping companies gunning to not lose out on the current profit that Amazon's current shipping methods generate.
Don't get me wrong, violence is always an option and you are armed but bullets are rare and the sound of a gun going off can bring more harm down on you.
As more emphasis goes toward resolution and lighting and anti-aliasing techniques and pixel counts, less time and money is spent on the sound of guns and footsteps and doors slamming and birds singing.
good maybe capcom will make a devil may cry 5 now and get the sales that they wanted they would have got big sales if they made DMC 5 instead of DmC but ill give it to them for trying something new with the series but they changed too much from past games like loss of manual lockon changed the look of dante that was already liked by fans the guns sounded like pop guns rebellion was too small and so on also the slower frame rate did nt help but maybe capcom will listen and make devil may cry 5 now and aslong as its better than the crappy ninja theory reboot all will be forgiven
So, as we reported on Gamasutra, it's the 10th anniversary of Ultima Online, the big bad voodoo daddy of graphical MMOs, and they're advertising»... a new amnesty program that invites former players back to try out the major game update, Ultima Online Kingdom Reborn, for free» - which is awesome, cos it sounds like one of those campaigns where you have to hand in guns and grenades at the police station!
On the other side you've got Jak, an underground rebel in a futuristic background, armed with a morph gun, which sounds all too much like the product of an FPS dominant western gaming culture.
The controls are smooth and responsive, the guns pack a satisfyingly vicious sound provided you don't whack a silencer on them, and enemies react very well when they get shot, though weirdly at a distance sniper rifle rounds still sometimes seem to pass through bad guys rather than smack into them.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
The guns didn't sound like guns and the explosions has so much distortion I couldn't tell what was going on.
The audio on the other hand is fine with gun blasts, explosions and all the other effects sounding great.
-- Based on the Hit Movie Franchise — Massive 55 inch HD LCD display — Family - friendly gameplay — 9 Exciting Missions — Over 30 species of Dinosaur — High - reliability Guns — Over 1000 Dynamic color - changing LED's — Cutting edge graphics and sound — Lighted giant Dino topper and Jurassic Park Logo
The spiral effect on the rail gun in Quake 2 was based on the effect for the rail gun from the movie Eraser, and the see - through - walls effect of the Farsight in Perfect Dark was based on the functionality of that same gun from Eraser (the MagSec in Perfect Dark also closely resembles the sound and appearance of RoboCop «s pistol).
Embedding speakers in the controllers was also ruled out as «distracting,» as the team didn't like the sound mix it provided from the idea of hearing cartridges on a controller during gun battles and the rest of the game on traditional speakers.
Shooting girls with a pheromone gun in order to provide them with euphoria is every bit as strange in the game as it sounds on paper, but somehow it works.
The rest of the sounds like the guns and enemies were a little on the bland side.
They'd write that it is a shooter that runs on rails and is rendered in the first - person, can be played with a light gun and that looks and sounds better than most Wii games.
The recoil of the gun or even the cutscenes weren't remastered therefore, it might not sound as great as other games on the PS3.
Knowing where gun fire is coming from or being able to accurately estimate the position of your enemy based on the sound of their footsteps can mean the difference between life and death, winning and losing.
Thank you, Dieter Bohn, for last - minute edits on the characters (it sounded something like, «Dude, The Rock ripped off his own cast and then carried a gatling gun down the street — you need to make him stronger»).
Besides showing the «young gun» interviewer that you are the best candidate for the job, there are a few other strategies that can help you sound better to the millennial on the other side of the table: Show that you understand technology.
I probably wouldn't buy in any city that has devices on the telephone poles to capture the sound of guns being fired to alert the police.
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