Sentences with phrase «on physical aggression»

In line with previous studies, we therefore specifically focused on physical aggression in this research.
Since violent games focus almost exclusively on physical acts of violence, effects are expected to show up primarily on physical aggression as an outcome measure.
We examined whether gender moderated the effect of pathological gaming on physical aggression by constraining the path between pathological gaming in wave 1 and physical aggression in wave 2 (Fig. 2).
However, time spent on violent games in wave 1 showed a significant causal - correlational effect on physical aggression in wave 2 (β =.09, B =.01, SE =.003, p <.01), but physical aggression in wave 1 did not have a causal - correlational effect on violent game play in wave 2 (β =.06, B =.63, SE =.411, p =.12).
Considering the effect of time spent playing violent games on physical aggression that was found in previous longitudinal studies (e.g., Anderson et al. 2008; Gentile and Gentile 2008; Möller and Krahé 2009), we assumed that both pathological and non-pathological involvement with violent games would increase physical aggression among adolescent gamers.
We examined whether gender moderated the effect of violent game play on physical aggression by constraining the path between violent game play in wave 1 and aggression in wave 2 (Fig. 3).
Our focus on physical aggression also limits our understanding of the development of other types of aggressive behavior that were not analyzed in the current study, such as social and relational aggression, which may be more prominent among adolescent girls.
The present study evaluated the long - term effects of the NFP program on physical aggression and verbal ability in girls and boys.
The between - subjects effects comparing ethnic groups revealed ethnic group differences on physical aggression, F (4, 1641) = 5.00, p <.01, η2 =.01, verbal aggression, F (4, 1641) = 5.69, p <.001, η2 =.01, and relational aggression, F (4, 1641) = 2.65, p <.05, η2 =.01.
The only other ethnic group difference was that White students scored lower than Latinos on physical aggression.
This study investigated joint effects of maternal prenatal smoking and parental history of antisocial behavior on physical aggression between ages 17 and 42 months in a population sample of children born in Québec (N = 1,745).
These findings indicated that the effect of pathological gaming on physical aggression was not significantly affected by the violent or non-violent content of games.
Therefore, pathological involvement among boys was likely to be with violent games, which may have aggravated the effect on physical aggression.
As Fig. 3 shows, the causal - correlational effect of time spent on games in wave 1 on physical aggression in wave 2 (β =.06, B =.01, SE =.003, p =.09) was not significant.
Moreover, when young urban women have been studied, prior research has predominantly focused on physical aggression, often excluding nonphysical forms of aggression that may precipitate violence.
Similar to previous studies, our findings showed that although girls were much less likely to play violent games, the effect of playing violent games on physical aggression was not significantly different between girls and boys.
Because of these gender differences, our next aim was to examine whether gender moderated the effects on physical aggression found in our models (i.e., the effects of pathological gaming on physical aggression, and the effect of violent game play on physical aggression).
Therefore, our final aim was to examine whether the effect of pathological gaming on physical aggression was different between adolescent girls and boys.
In order to examine whether pathological involvement with violent or non-violent games influenced the effect of pathological gaming on physical aggression, we first dichotomized the weighted score of the relative number of violent games played in wave 1 (0,.33 = preference non-violent games;.67, 1 = preference violent games).
Our third aim was to examine whether the effect of pathological gaming on physical aggression is caused, or aggravated by, violent content of games.
This gender difference in violent game play may have attributed to the gender differences in the effect of pathological gaming on physical aggression.
For male adolescent gamers, pathological involvement with predominantly violent games may explain some of the effect on physical aggression, but our moderation analyses indicated that pathological gaming predicted an increase in physical aggression regardless of violent content.
Thus, respondents» gender could moderate the effect of pathological gaming on physical aggression.
Our final aim was to examine whether the possible effects of pathological gaming on physical aggression were different between adolescent girls and boys.
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