Sentences with phrase «on possible difficulties»

Not exact matches

It is possible that measured GDP growth is somewhat overstated due to difficulties in estimating the GDP deflator, which is falling considerably more quickly than other price measures; nominal GDP has grown by a much more modest 0.8 per cent over the year, although this is still an improvement on recent history.
The Holy Father said that this made possible a «genuine experience of universitas» whereby the different specialisations recognised thatdespite the difficulties of communication, they made up a whole, «working in everything on the basis of a single rationality with its various aspects and sharing responsibility for the right use of reason.»
In continuing his pursuit of the truth, which carries with it a precise method of making the distinction between the definitely true and the possibly false, he employs the triage of his second precept of Discourse on Method: «The second, to divide each of the difficulties that I would examine as individual parcels, as much as it would be possible and required for a better resolution» (18).
Since it probably wasn't the technical difficulties of the role that bothered Vickers, is it possible to take him on his word that he found the role objectionable for theological reasons?
If one claims that it is possible (in principle) to give a complete physical description of what goes on during a measurement — including the mind of the person who is doing the measuring — one is led into severe difficulties.
It is argued that all possible ways of justifying such a principle lead to difficulties: An empirical justification involves an infinite regress, while a metaphysical justification (one based on synthetic a priori categories) involves triviality or circularity (Popper 1959, Ch.
If you have any concerns about your nipples or if you are having difficulty latching your baby on to your breast seek help as soon as possible.
Baby Milk Action has asked Mapa Spontex to provide further information on where it warns mothers of the possible negative effects on breast feeding of introducing bottle feeding and the difficulty of reversing the decision not to breastfeed as this was not found on its website, advertising or packaging, certainly not in the same location as the false claim that the First Choice teat is «clinically proven» for «optimal combination of breast and bottle feeding» nor alongside advise to introduce feeding bottles by 6 weeks of age at the latest.
That's why we even warn mothers of the possible negative effects on breast feeding of introducing bottle feeding and the difficulty of reversing the decision not to breastfeed.
«He buried the announcement on a Friday afternoon,» said McMahon, «which is basically a way to ensure it gets as little media coverage as possible and which is probably testimony to the political difficulty of this.»
Identifying these children as early on as possible and making special education available to them is of key importance in overcoming RSD and in preventing other, secondary difficulties in learning and studying,» Professor Holopainen concludes.
It gives dieters step by step instructions on exactly how to follow the diet in the easiest way possible, including how and when to reintroduce carbs, which has often been a difficulty with previous versions.
It's not perfect — there are occasional glitches, some people might find the crushing deaths and general difficulty of later levels a little off - putting — but as after being disappointed with many of Sega's past attempts at following up Sonic's early success, Mania did what I had almost given up hope on being possible.
Even with all these possible high damage dealing interactions, Divinity: Original Sin 2's battles are never easy, even on Explorer mode, the easiest difficulty setting.
Please note that to get the most achievement points possible from Skulls, you'll need to play on normal difficulty, which is the default anyway.
Meeting this fifth challenge depends on better ways of: identifying children at risk of being locked into trajectories of low achievement at the earliest possible ages; enhancing levels of school readiness; diagnosing learning difficulties upon entry to school; and intervening intensively during the early years of school to address individual learning needs to give as many students as possible the chance of successful ongoing learning.
Given that we have difficulty agreeing on learning targets, is it possible to use student learning success as an accurate measure of school quality?
If possible, turn off half the lights in a room and allow students who have difficulty working in bright light to work on the dimmer side.
But as I write to sell, I want it on the lowest difficulty setting possible.
When the person received the written task of science custom papers, it is possible for them to face some difficulties in the process of writing, and then they should be acknowledged with the possible solution needed for the proper decision on the good variant of the present written assignment.
Taking into account your bad credit and possible difficulties with approval, imagine how many credit check records may appear on your credit report and how much they may affect your credit score.
The guidelines will also encourage communication with borrowers who are facing difficulties, and also offer possible loan cancellation options depending on the circumstance.
If your pet exhibits signs of extreme lethargy, decreased appetite, vomiting, diarrhea, difficulty getting up and walking, limping, and / or open sores on the skin or feet, please take your pet to a veterinarian as soon as possible as these signs may be indicative of a more severe medical condition.
You should keep a close eye on Sunshine for the next few days; it is possible that some water got into the nasal cavity causing some breathing difficulties, however we need to be concerned if any was aspirated into the lungs or not.
There are a few possible causes for the breathing difficulties that Piper is going through which may include foreign objects, tumours, laryngeal paralysis, infections among other causes; you should keep a close eye on her but if you are noticing she is in distress or may not be getting a sufficient amount of oxygen you should visit an Emergency Veterinarian, if she seems otherwise alright you should visit your regular Veterinarian when they open.
Depending on the extent of dental disease and the type of procedures performed, it is possible that for several days after the visit your pet may be sensitive around his / her mouth and may experience difficulty chewing.
Be on alert for any other possible signs of UTI, such as urine in the blood, unusually foul smelling urine, loss of weight, fever, appetite swings, leaking of urine onto the floor, difficulty in producing a urine stream, general exhaustion and house soiling.
Depending on the extent of dental disease and surgery, it is possible that your pet may be sensitive around his / her mouth and may experience difficulty chewing.
Hi please would it be possible to inform me if u had a booking in my name arriving 26th july for 7 nights for two people the name is karen williams i am having difficulty with the company on the beach that i booked with and i need confirmation from yourselves thankyou hope to come to see you again in august this time i will book directly through you karen x
Fixed bug where wave 3 was considered done way before all enemies were killed, causing a possible difficulty spike • Added tutorial for firing Stinger on «ROCK AND A HARD PLACE» copied from «OPERATION GUILLOTINE» • Delayed «The Professional» achievement / trophy to not pop up in the middle of the scene • Fixed issue on The Great Destroyer where you could equip a gun before entering the train
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
I've heard that on the harder difficulties the machines become very good at spotting you, but it's entirely possible that GG did some adjusting of machine sensitivity / follow thresholds.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
Throughout it all, you can unlock and buy guns, and there are plenty of gadgets that will probably be necessary if you want to play through the harder difficulty levels (on normal, it's entirely possible to bypass many areas by just running to the exit).
Even with all these possible high damage dealing interactions, Divinity: Original Sin 2's battles are never easy, even on Explorer mode, the easiest difficulty setting.
Think of it like playing the hardest song on Guitar Hero or Rock Band on the hardest difficulty setting possible.
- split up into three waves - each wave gives the team a quota of eggs to collect, as well as a time limit - goal is to defeat enemies, causing them to drop eggs - haul those eggs back to the basket - if you meet your quota (and you're still alive) when time expires, all remaining enemies retreat and you move on - when you start out, the difficulty can be set to 5 % out of a possible 100 % - heavy Salmonids have armor in the front, so you have to him them in the back - when Inklings take too much damage in Salmon Run, they can be revived by a teammate shooting them with ink - another boss character is a tall, slender creature that approaches from the shoreline - this boss is made up off pots, which you have to shoot to make disappear - another boss is a massive metal eel that rains down ink - the eel is piloted by a Salmonid creature, which you have to take out to stop the eel - another boss has two trashcans attached to the side of it, and it hovers over the battlefield, - a trashcan opens and it rains down blobs of ink onto you - you can take him out by tossing bombs into the open trashcans - Nintendo says that 40 % difficulty is the highest difficulty people on the Nintendo E3 team could beat.
- salmonids have only recently been discovered by the Splatoon research team - salmonids are able to swim freely in the water, as well as walk on land - as they swim, they collect resources for their society - those activities bring them into close contact with Inklings, and then Inklings examine them - you can move the difficulty slider up to 100 % for more of a challenge - as you progress through the Salmon Run successfully, 5 % difficulty will continue to be added - it's possible to reach 200 % difficulty based on where you start the slider and how well you do - 1080p docked, 720p undocked, 60 fps in both instances - Salmon Run mode can be played online or locally
There's plenty of ways to complete missions in completely non-lethal fashion, and so it's possible to make it through all three missions without ever killing a soul, although I did find it far harder to do on the default difficulty setting than I did in Dishonored itself — mind you, my stealth skills were seriously rusty.
Players can take advantage of the same great action found on the console game as well as a full 3 - D functionality made possible by NVIDIA technology and a PC - exclusive hardcore mode which offers a higher level of difficulty.
It is possible to try and do everything on your own, but the difficulty is ramped up significantly - getting all of the trophies also relies on playing through this mode.
There's also no equipment, and health and MP are fully restored after combat, making it entirely possible at least on normal difficulty to get through the game without using items at all.
However, it's possible to adjust difficulty on the fly between three different difficulty levels making the game if desired.
To really experience the game, you may want to take your time to bash through the enemy forces on higher difficulties in order to truly test your skills — if you consider mashing your R1 as much as possible in order to fire off as many bullets, missiles or rockets as you can.
On lower difficulties, I didn't see any reason to upgrade any stat aside from Luck (increase the amount of EXP earned), but higher difficulties require you to min - max as much as possible.
There are no rewards for leaving advice for others, yet the game has built up an unseen community of gamers who all want to help each other and pass on their wisdom to the next wave of players — something only made possible by the extreme difficulty of the game as a whole.
Her time is limited though, at least on the normal difficulty, and her having leftover power is the only thing that can save you from a possible game over screen, so figuring out if and when to use her becomes essential for finding a way to survive.
By the 8th or 9th level it becomes unpleasantly hard, and the game drags on untik to Level 18 with such increasing difficulty it is only really possible to beat by ploughing money in.
Interestingly, NoxPlayer also lets you do something that it's never been possible to achieve on either desktop or mobile without great difficulty: run multiple instances.
Efficiency gains made possible by a standardized layout on square mile farming lots means that solar peaker plants replicated in the future would ease siting difficulties and cost less.
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