Sentences with phrase «on right analog stick»

You'll often find yourself darting around colossi in battle, so you'll need to keep an eye on them, and that's nearly impossible to do by wrestling with the camera on the right analog stick.
When fighting, you can click down on the right analog stick to target an opponent, focusing the camera on them.
A camera movement control on the right analog stick to view surrounding areas would have been a nice addition as well.
As you approach one of the spy ships, pull back on the right analog stick to hover, or simply lower the landing gear to slow down.
Press R3 to raise the landing gear, and push forward on the right analog stick for a moment to build up speed.
This targeting system works well, but when facing multiple enemies, players can move back and lay down an impressive and unrelenting suppressive fire in one direction on the right analog stick while moving with the left directional stick so each arrow flies toward enemies.
Mapping those abilities to shoulder buttons or even having movement on the right analog stick could have solved this easily.
The DualShock 4 controller does offer a more traditional FPS control scheme however, though the rotation on the right analog stick is still in small increments.
This controller is a great design that is easy to use for every gen.. The C stick will probably be handled like it was for Zelda: master quest — the right analog stick up will translate to up c button, right on the right analog stick = right c button, etc.» Well they could always slightly alter the C buttons.
Clicking down on the right analog stick aims down the sights of your equipped gun, which is a mechanic that feels outdated compared to today's first - person shooter standards.
Playing in «Amateur» mode involves a simple as a flick up or down on the right analog stick when transitioning.
when you hold back on the right analog stick you block your opponent when he tries to pass from sidecontrol to mount for example.
Just press down on your right analog stick and Isaac's suite will a holographic line across the floor in the direction you need to head for your most pressing objective.
But now this ties into how hard you push on the right analog stick, and also how far the player leans.
The game's trick control is executed exclusively on the right analog stick.
For example, sometimes after I charge up my special move (flames coming out from my character), the button on the right analog stick sometimes doesn't let me release it.
When starting the swing, players will pull down on the right analog stick until to start the power meter.
Serving is done as you would expect, pull back on the right analog stick, and push forward.
To go along with the positive flow, the defensive aspect of the game has been improved as well by relying on the right analog stick for throwing.
Flicking up on the right analog stick will activate turbo boosts to help catch up to other racers, like Elsa and Sully from Monsters Inc..
Either player can initiate one of three high five moves by pressing directions on the right analog stick.
when you hold back on the right analog stick you block your opponent when he tries to pass from sidecontrol to mount for example.

Not exact matches

On the positive side, BlazBlue features complex stories for each of its 12 fighters, magnificent art, special moves mapped to the right analog stick and lag free online play with detailed stat tracking.
There were several times where I was stuck on a menu, pressing every single button and wondering why nothing was happening, only to realize that there was a hand cursor I had to drag around and click on buttons with (using the RIGHT analog stick).
Konami's first attempt to bring the proper 3D Metal Gear experience to handheld systems bumped up against a few critical issues, like the fact that the system it ran on — PlayStation Portable — lacked a right analog stick for convenient camera management.
Core aiming still works best on the analog sticks: in over-the-shoulder mode, players still use the left stick to adjust Drake's position and the right stick to adjust his aiming reticule — just as you would expect in any modern console game.
On PS4, you use the right analog stick to direct fire, and fire begins when you move the analog stick in the chosen direction.
Instead, all power and aim control is mapped to the right analog stick, and every imperfection in a player's stroke is reflected on the screen.
With the Mark of Kri, we got introduced to some unique ideas, like the targeting system, which makes use of the right analog stick to target enemies and map them out on the four face buttons.
For example, if you want to open the door, you move the right analog stick in that particular direction or one of the mini-game type events like dancing requires you to push a certain button on the d - pad or a direction on the right analog controller.
Defence is really where the title shines, with 360 degrees of poke check controlled with the right analog stick and some solid CPU AI on both sides of the puck.
Unlike the point and click version on the PC, the left analog stick is used for direction with the right stick used for directional dodging.
The right analog stick on my Pro Controller has also started getting stuck in positions instead of snapping back when you let it go, which you can see in the picture above.
If you play shooters like DOOM or first - person games like Skyrim, having a higher analog stick on the right stick can give you better camera control for aiming your gun or bow.
Touch screen control would allow map, options, beam selection and custom weapon stacking on the fly, while freeing the right analog stick for aiming.
You can freely zoom in and zoom out of the big map and also have the ability to control the camera with the right analog stick so you can get the best look at the action on the battlefield.
This would then be left on my analog stick, since I would mirror my right side on screen.
Controller challenge - So picture this: Left thumb on analog stick, right thumb aiming weapon, right index on the trigger, left index ready to use items / throw grenades.
I main Hammer, SnS and LBG on both MHF, MHFU and MHP3rd, my PSP versions of Monster Hunter, but recently, my analog stick has started «drifting» to the Left, causing my character to always move to the left, and it also hinders my ability to move to the right.
Press and hold left on the d - pad and right on the left analog stick while holding those press start.
It's an on - rails shooter without any motion control support, so I had to use the analog stick (you can choose if you want to use left or right) to aim the on - screen reticule.
Xbox 360 Wireless gamepad has many feature similar to the Controller S. For example, the face buttons, control pad, triggers and analog sticks (both left and right) are situated on the same area like in Controller S.
They're somewhat formulaic in their actions, but you can command your teammate to guard the net or act on her own intuitions by moving the right analog stick.
And please give more controller options for the PSone Classics on Vita, such as having the right analog stick be used as another set of buttons for each direction.
It's not just because you're pressing right on the analog stick.
Then, on the most basic side of the spectrum, there is the pure analog input method wherein the player simply flicks the right analog stick directionally in timing with the pitch.
The dungeon segments make good use of the right analog stick on the new 3DS, and while moving in this manner enemies you make contact with will trigger the traditional turn based strategy combat for which the series is known.
You can choose to do so either with the game's clunky gun combat — aiming barely functions at all unless you go into the more precise aiming mode, which also happens to slow you down immensely — or use Bryce's comically oversized sword, which you can't swing unless you press the lock - on button, and then use the right analog stick to swing with.
Your lock - on has two modes, with the right analog stick bringing up either an expanding cone of effect in whichever direction it's pointed or a spherical lock that's engaged by clicking the R3 button.
Initial reviews and impressions are mixed, and the New Nintendo 3DS with its extra analog stick also sounds like the right way to go (remember having sore hands with Metroid Prime Hunters on the original DS?).
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