Not exact matches
Combine Splinter Cell's pure
stealth action with the world of Tom Clancy and you've got one hell of a techno - espionage
title made even better
on the PC.
Metal Gear Solid
titles have always predominately been
stealth based video games but Ground Zeroes takes a new spin
on the series by allowing players the choice of approach.
Except for
on the hard difficulty setting it is almost necessary to go through this game more like a shooter rather then a
stealth action
title.
Piece of Cake Studio's
stealth action
title, Hacktag, is officially out today
on Steam.
September of this year was filled with loads of fantastic games to spend your time
on from massive sports
titles to horror and
stealth games, but which came out
on...
This does, however, bring a certain purity to Master of Shadows — it's a more straightforward
stealth title with the focus almost solely
on staying out of sight rather than utilising an array of cool powers.
These are glaring issues, but ultimately the AI seems to be
on par with most
stealth titles out there, so if you can put up with their moments of dippiness then everything will be fine here.
Of course the other type of enemy in
stealth titles tend to be the kind that are utterly incompetent at detecting intruders, but suddenly turn into omnipotent beings with terrifying accuracy when they do finally cotton
on.
As mentioned before, you don't always need to rely
on your trigger finger; like many Ubisoft
titles, Watch Dogs features a
stealth system.
Wolfenstein is most classically associated with Wolfenstein 3D, but the origins of the Wolfenstein series actually date back to 1981 when Silas Warner at Muse Software created Castle Wolfenstein which combined
stealth, action and adventure set in the time of World War II from a 2D side scrolling perspective; initially releasing
on Apple II before later being ported to Atari 8 - bit, Commodore 64 and MS - DOS, while a sequel followed in 1984
titled Beyond Castle Wolfenstein that released
on the same platforms.
Styx has all the tools to sneak around, distract, and dispatch enemies silently, and the
title's focus is
on subtlety; this is a
stealth game like the original Splinter Cell, and a very good one at that.
Especially not a co-op survival horror with the name of my favorite
stealth / action / sci - fi series stamped
on it just because they used the Fox Engine and MGS5 assets rather than put real effort into a new
title.
Originally developed by Muse Software, the «Castle Wolfenstein» games were top - down 2D
titles based
on stealth rather than action.
Never Stop Sneakin» is a very clear Metal Gear pastiche, though its focus seems to be less
on the «Sneakin»» of the
title and more
on the «Never Stop,» emphasizing continual forward progress over the patience and careful gameplay that usually characterize
stealth games.
Republique (formerly Republique Remastered
on the PC) is not only an episodic
stealth game exploring government surveillance and personal freedom, but one in a new wave of
titles that show «Mature» can be more than an age rating.
The limited ammunition and supposed focus
on stealth make this more of a traditional survival horror game than recent Resident Evil
titles or even Dead Space, but the game's heavy focus
on combat turned my feelings of dread into frustration quickly.
As the
title suggests, Metal Gear Survive is focused
on survival, and this mixes up the usual
stealth play and action quite well with expanded mechanics that we saw hints of in previous Metal Gear games.
Where the Dishonored
titles looked to the ideas and themes underpinning Thief II: The Metal Age and sought to build
on and advance them — the resulting experience a masterful
stealth game that simply couldn't have existed two decades ago — the elements that are formative to the design of Prey feel exposed and raw.
Except for
on the hard difficulty setting it is almost necessary to go through this game more like a shooter rather then a
stealth action
title.
Based
on the
title it should be clear that this game is centered
on stealth gameplay, and the goggles that the clones wear reflect this (red means you're visible, green means your hidden) in a visual manner, but Curve has added plenty of new features in
Stealth Inc 2 to make it stand out from the original.
[Starting a series of articles
on Hideo Kojima's Metal Gear game franchise, timed with the release of Metal Gear Solid: Peace Walker, writer Zoran Iovanovici examines the 1998 PlayStation 1
title Metal Gear Solid, examining - with story spoilers - the dark military themes of the groundbreaking
stealth action
title.]
A first - person horror
title that saw players steering freelance journalist Miles Upshur through a suitably terrifying asylum, a combination of jump scares,
stealth mechanics and a camcorder / night vision aesthetic left many a gamer sleeping with the light
on.
Metal Gear Solid is one of the most popular gaming franchises of all time, and in contrast to most action
titles, the gameplay is focused
on stealth and hiding from enemies instead of combat.
For those who've cut their teeth
on stealth - action
titles like Assassin's Creed (or the games I mentioned earlier) and are looking for something that will really punish mistakes, ECHO is the game you're after.
Tower of Babel is another
stealth release
on the Nintendo Switch that has gotten next to no press and not even a release announcement from its own devs, but I have been pleasantly surprised by other
titles with similar circumstances.
For more
on Square Enix and their rebooted
titles, come back tomorrow as we talk about the beloved and experimental reboot of the
stealth assassination game, Hitman!