Not exact matches
He campaigns
on anger, bigotry, fear of new
ideas and new people, and a fundamental belief that America is
weak and in decline.»
«It's based
on the sexist
idea that women are fundamentally
weak.
The new telecom policy is strong
on intent but
weak on ideas.
We are frequently more ashamed of our blunders afterwards than we were at the moment of making them; and in general our whole higher prudential and moral life is based
on the fact that material sensations actually present may have a
weaker influence
on our action than
ideas of remoter facts.
Robert Jordan's Wheel of Time series draws heavily
on Christian
ideas, among others, and contains serious considerations of questions of duty, stewardship, and the responsibility of the strong to the
weak.
Like all revolutionary movements, fascism in power had to restore order and prop up its own authority, diminishing revolutionary ardor; but fascism in its main thrust sought to remake the human world, to forge a new future» whether based
on futurist
ideas, as with Mussolini, or
on an imagined pagan past, as with Hitler» that would break decisively with the corrupt and
weak present.
Shortly after the good start Arsenal became exactly what we expect nowadays... Naïve defending, lots of sloppy passing, too much sideways & backward passing,
weak pressing, losing the midfield battle, no leaders
on the pitch, no teeth, no
ideas from the bench...
no
idea what games you have been watching but the
idea of ramsey as a defensive enforcer is comical... missed tackles galore, slow in to tackles and
weak first touch define his game... though to be fair only wenger thinks he is a renasiance footballer qble to play any position... the ramsey bandwagon was for some time based
on the barca cant have him ay any price delusion... the man should be part of the summer sale crop along with mert walcott and gibbs... its fifty fifty
on campbell and giroud... both are decent squad players but the need for quality attacking options is palpable
The campaign is not only based
on extremely
weak arguments but also
on the
idea that Labour should go into the next election saying «We believe not only that free movement should be possible with the countries with which we have the closest economic ties but also from every where else in the world.
Even if the findings do not support the fat graviton theory, they might place constraints
on other speculative theories, such as Gia Dvali's
idea that gravity is
weak compared with the other forces because most of it escapes into higher dimensions, outside the three we experience.
«The
idea that
weak electrical stimulation of the brain could produce beneficial effects
on depression symptoms is somewhat surprising,» said Dr. John Krystal, Editor of Biological Psychiatry.
In a post
on her university's website in March, she said: «It seems that people have this warped
idea of vegans being malnourished and
weak.
However, this
idea rarely works in reality and you would actually benefit a lot more from strengthening your gluteus maximus by doing hip thrusts, squats and deadlifts than stretching, since it's quite possible that the other muscles in the area are
weak so you've been putting too much stress
on your piriformis muscle.
It's a good
idea to start with core - strengthening exercises in the transverse plane, because a
weak or imbalanced core is not very effective at stabilizing the top of your pelvis and spine and places too much workload
on the hip muscles.
Hey Steve I feel like the
weakest link of my push ups are my wrists, do you have an
idea on how i could fix that?
You feel tired, sluggish,
weak and moody... and of course you feel bloated so the
idea of putting
on tight workout clothes is repulsive.
The
idea that effects in the «willing only» are
weak is true in one sense, but it ignoresthe effect of such findings
on the motivation of others.
Add in some phytoestrogens — these are not true estrogens but the
idea is that they exert a
weaker estrogenic effect
on our cells.
If,
on the other hand, you notice joint pain, fatigue and
weak muscles after eating tomatoes regularly, then they are contributing to your acne and it's a smart
idea to get your acne nutrition from elsewhere.
Cutting Class like a few horror films of the 80's relies heavily
on an overused
idea, and by the films release in 1989, The slasher flicks were getting
weaker.
Great
ideas, just, a little
weak on the execution.
There were effective
ideas here, but they never really take off, and the film's potential is squandered
on a poorly written script, and the end result is one of the
weakest films in the franchise.
It remains to be seen whether Conrad has held
on to the most recent plot
idea, which sees Mitty as a
weak - willed big box store worker bee looking for his chance to be something more.
closes the book
on this incarnation of Chucky, as the family sits down to share their vacation slides of a cross-country tour — a fairly
weak attempt at comedy that continues to extract awful punchlines from the
idea that, gee, Chucky sure likes to kill people.
The incentives to adopt good
ideas from other schools are
weak, and the constraints
on change — from policy and culture — are strong.
Results of a poll released
on Tuesday show strong public support for the
idea of shared academic standards, but much
weaker support for the standards that have been put in place by 43 states and the District of Columbia: the Common Core State Standards.
The authors suggest that based
on this study and others with
weak effects, that policy makers should be looking at other
ideas of reform.
Bring in independent consultants, such as retired educators, to evaluate teachers at work and work with them to build
on weak areas and exchange innovative
ideas with other classrooms.
It is a good
idea to hear what you sounded like
on the air so that, going forward, you can build
on what you did best and make adjustments to your
weak points.
The
idea of
weak - Euro, strong yen, etc., what ever may be happening
on the big stage, can be a HUGE help in taking the right direction in a trade.
I also like the
idea of investing more heavily in international equities when the AUD is well above its long - term average (i.e. 7 - 10 year average) and concentrating
on domestic equities when the AUD is comparatively
weak.
It appears that
weak Canadian inflation has encouraged the
idea of Banks of Canada staying
on the sideline for sometime.
Yet it may be possible to use other
ideas to examine fairness, though chances of success
on this argument may be
weak (more
on that in a moment):
Vet thinks my cat has a
weak Immune system... Gastritis when under stress, hairball gastritis (needed to be operated
on that) How can i strengthen his Immune system,, any
Idea?
So I came up with the
idea a dog repellent (a very
weak one) that could be attached / detached
on people's dogs that don't want to be bothered or want to stay away from other dogs.
The «hub» model used by many of the current regional and statewide efforts is specifically built
on this
idea of the stronger helping the
weaker.
- Travis has a
weak attack, strong attack and jump attack - Travis also has different skills and a running slash - you can do a 2 - player special attack - story focuses
on the relationship between Travis and Badman - some of the alternate / secret routes in the game will make your path ahead more challenging - camera style will change depending
on where you are in a level - includes a cameo from The Silver Case - Suda used games like Smash TV as an inspiration for Travis Strikes Again - the staff working
on this game is about 10 people in total - Suda still has the
idea of a game starring Shinobu, but isn't sure if that would be for No More Heroes 3 or another spin - off - Suda says he'd like to put Juliet from Lollipop Chainsaw into the game, but he'd need permission from Kadokawa WB
The combats are often lifeless, complicated or boring, or the three together and the story is often
weak, even if they can have some very good
ideas on the progression aspect for example.
This is Reign of Cthulhu's frankly slightly
weak attempt to mimic how important the fragility of the human mind is within Lovecraft's work, the
idea being that dealing with the many horrors takes its toll
on the brains of mere mortals, driving them utterly insane.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying
on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but
weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so
on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it
on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment
on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an
idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an
idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based
on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Both games feature a «Commander» unit, a giant mecha, which uses atomic - level manufacturing to build an entire economy
on far - off planets literally from the ground up, which is an interesting inversion
on how mecha usually are used in games: the «Commander» is more or less the player character, and while their large mecha is by no means
weak, it's a central unit because of its production capabilities, and not because of its arsenal, which as a mecha fan I always thought was a nice way to work the
idea of a «hero mecha» into an RTS, because you can relate to the Commander mecha's role as, well, a Commander
on the battlefield rather than as simply a powerful named «hero» unit as exist in most other RTSes.
Game Room is a great
idea in theory, but the current game selection is horrendously overpriced and pathetically
weak when compared to the fantastic arcade titles that're already available
on XBLA.
He thinks GCR - cloud effects should be
weak (a very premature conclusion) and decides
on that grounds that the whole
idea of enhanced solar forcing can be dismissed, despite that added sentence to the contrary.
«Risk» argument: Bart may know something about physics, but economics (and» economic risk») are not his strengths, and his
ideas on» winners and losers» are
weak.
It seems to me that
idea that this
weak amount solar energy filtering through the immense Venus atmosphere and warming a surface which over 700 K, is
on par with the
idea of «backradiation» warming Earth's surface.
Critique 1) I have no
idea about any cleansing, homogenisation or aggregation performed
on this data prior to its presentation by Rutgers 2) Snow extent is only 1 part of the issue, thickness and mass would need to be considered for a full picture 3) I haven't taken care to provide exactly similar sample sizes, however the F and t methods do not require it 4) I haven't taken care to ensure that the same number of winter periods are present in each sample batch; this would increase the risk of a false positive and would have required further investigation if a
weak indication of significance had been detected.
Those
ideas build
on some action game essentials, like dedicated buttons for fast,
weak attacks versus slower, stronger ones, to create a battle system that replicates the feeling of the franchise's combo - centric fighting, while adding tools for more strategic play.
Love this
idea, Not sure if they would work
on our
weak and wobbly bi-fold doors.