Not exact matches
«Variable intermittent reinforcement explains why
slot machines are so enthralling, why video games contain hidden caches of coins or
weapons, and why we're all helpless before our e-mail accounts,» Roberts explains, adding that «the kinds of rewards offered in online communities are particularly compelling, based
on what Dan Siegel, a UCLA professor of psychiatry and executive director of the Mindsight Institute, calls contingent communication.
1) Offensive line — they can't control the trenches
on offense and way too much talent
on the d - line within the division to ignore that area 2) Offensive
weapons — primarily
weapons within the middle of the field (i.e. — TE,
slot WR, and RB) 3) ILB depth — not much behind the starters 4) CB — need extra depth 5) EDGE — need additional pass rush opposite Von and depth
2: R2P9 DL HARRISON PHILLIPS STANFORD — Country strong 3tech had 14.5 sacks and 27 TFL over the last 2 seasons 3: R3P11 TE MARK ANDREWS OKLAHOMA — Pass catching TE with big time production
weapon to Carr's arsenal, Cook traded / released 4: R4P10 CB DUKE DAWSON FLORIDA — Compact, strong
slot corner who can start year 1 5: R5P22 LB GENARD AVERY MEMPHIS - Big, athletic linebacker with a history of production in the inside or the outside LB positions 5: R5P36 WR CEDRICK WILSON BOISE STATE — Productive big
slot option with the potential to challenge
on all three levels.
What types of
weapons players can equip depends
on what type of chassis they've chosen: the light engineering chassis, the medium sized standard chassis or the heavy assault chassis, all of which have a certain amount of
slots available for
weapon attachments.
Indeed, much time is spent
on weapon customization screens, where you can fuse the unique abilities of various
weapons provided you have free
slots to use.
I almost wish it were possible to have all eight
slots open for melee, ranged, and projectile
weapons at the start, because it's easy to load up
on amazing equipment almost instantly.
This gives the game some much needed customisation and allows players to tailor their character to their playstyle, however having to take up a specialisation
slot just to put a red dot
on your
weapon feels a little cheap and it would of been nice to see a bit more customsation to the loadouts.
I like being able to put effects
on my
weapons and armor through gem
slots.
Pick 10 allows players to customize their ability and
weapon set exactly how they want it using 10 points, or
slots,
on their loadout.
Essentially, every piece of gear that drops could be higher than what you have, so you want to keep an eye
on your inventory, look at any flashing boxes in armour or
weapon slots, and compare the two.
For those who pre-purchase the game digitally
on the PlayStation Store, you'll also pick up a set of helm and
weapon transmog recipes, a Spectral Hound minion, and three additional character
slots.
For example, choosing between an extra
weapon slot or a repair torch for vehicles could make all the difference, especially early
on and decisions like that play a key role in how you progress through, being tactical in your selection based
on priority of need, but that adds to the tension that Far Cry 5 creates so beautifully.
Before the sci - fi shooter's release, FPS games would have seemingly infinite
weapon slots, letting you choose and equip your loadouts
on the fly.
The pattern in this map is a bit disturbing, almost like it was a bot exploring... To answer your question, I love collecting & get side tracked easily so I collect, I hunt, I gather, I explore every inch of the game so far... I'm maxed out
on arrows, have a ton of food, bugs, star fragments & monster parts, tens of thousands of rupies, not to speak about precious stones & ancient parts, maxed out the
weapons / bow / shield
slots... I'm enjoying this world so much that I don't want to ever end!!!
In Resident Evil 0 that's gone, a number of
weapons take up two of your six inventory
slots, and your only item management option is to drop items
on the ground.
My pockets were overflowing with Mirian by the end — more than enough to buy every fortress upgrade, purchase every gem
slot for my gear, upgrade all of my
weapons, and frivolously spend
on assault bonuses whether I needed them or not.
On top of the new guns we now have different types of
slots, one for Kinetic
weapons, one for Energy
weapons, and Power
weapons.
In addition to new Skylanders figures called Trap Masters, with
weapons that deal extra damage to bosses, bad guys can be captured using Traptanium, small crystals that can be placed
on a special
slot in the new Traptinum portal.
Upgrade System: - Skills, armor,
weapons can all be upgraded - Uses some type of crafting system that the developers are being tight lipped about - Can craft different types of armor - Skill upgrades and crafting of armor applies to Arteus as well - There are rune
slots on the axe that can change the properties of the
weapon for both light and heavy attack
Arc Rise Fantasia allows the player to
slot in different enhancements into available space
on the
weapon.
Weaponry is essentially upgradeable
on a step - by - step basis as gems can be collected and integrated into a
weapon such as a sword to offer bonuses when equipped into different category
slots within that
weapon including potency, vitality and wealth in which there are 5
slots per category that gradually improves the efficiency in each area of the
weapon as more
slots are covered by gems, while 3 gems of the same quality can be combined to create one gem of higher quality.
Diablo 3 finally grants players access to the Necromancer, Final Fantasy 15 releases dives into Prompto's backstory with its newest DLC, and Titanfall 2 receives its sixth add -
on, The War Games, complete with two new maps, a third
weapon slot, and more — all
on the very same day.
There are six quick - use
slots assigned for
weapons and healing items that can be used by touching the
slot on the GamePad itself, though two of them are used for your limited flashlight and another for the basic melee
weapon.
Each outfit and
weapon then has modification
slots, allowing you to add more effects
on top of their base stats.
The customization changes include every customizable ship now offering two loadout
slots, allowing players to change each vessel's secondary
weapon, modules and appearance items
on the fly in and out of matches.
Players may set out intent
on taking part in a story mission, but
on their way to a checkpoint they'll invariably run across a radar tower or an enemy - held outpost or even a herd of animals whose pelts they need to unlock a
weapon slot and all of a sudden, their original motivation goes flying out the window.
Now that there are two primary
weapon slots for guns like pulse rifles, auto rifles, and hand cannons, the game's most deadly firearms have been relegated to a single «power
weapon»
slot that can only be refilled in timed intervals throughout the match, and by only one player
on your team at a time.
The Note series,
on the other hand, has gradually graduated into the power user's
weapon of choice, and it is here that Samsung may face new trials and tribulations if it the larger flagship ends up following suit and drops the removable back and microSD card
slot.
There is no need to place them
on weapons or armor, and they are instead directly equipped to the player in their own
slots.