Sentences with phrase «one's short playtime»

Adding grind to a shoot»em up sounds terrible but it's a genius idea to counter the shoot»em up's traditionally short playtime.
In any event, with things going at this rate, with developers being strong - armed to make games with shorter playtimes in order to generate more income, it's getting harder and harder to make interesting games.
Inspired by classic games such as Civilization, Heroes of Might and Magic, and Risk, Southeast Asian developer Boomzap Entertainment has created a multiplayer strategy title that combines the depth of epic strategy games with simpler controls for shorter playtime sessions.
Again, a very simple ruleset and fairly short playtime make this a great introductory game that works best with a group of folk.
Except for the surprisingly annoying music and the rather short playtime Sonic shows off his best side: The levels are big and invite you to explore, the teamactions are entertaining.
Marred by bad design decisions, awfully short playtime and frustratingly easy puzzles, Yesterday is a game that starts really strong, has a great story idea, but utterly fails to hook the player.
Certainly flawed by issues such as the framerate, short playtime on the first game and some other minorities, ZOE HD is still a decent game
Minor issues and short playtime aside, D4 is well worth a look, and one of the few times the «better with Kinect» slogan is appropriate.
For example, automatic launchers can save wear and tear on the arms of older and younger dog moms and dads who may have to cut short playtime due to a sore shoulder.
It is going to sound odd but this is a Final Fantasy game with a very short playtime.
Its sparse graphics and gameplay, which pushes music to the fore, and relatively short playtime remain uncopied to this day.
These three modes, along with fellow newcomers Rescue and Crosshair — both of which are marked by short playtimes and one - spawn - per - match rules — all embrace Hardline «s evolved, cops - and - robbers interpretation of the Battlefield brand.
Now, in most games a fairly short playtime is class as a flaw, but for Kill Team it's actually a good thing as it ends just as the gameplay is starting to feel a little old, without ever letting you actually get bored with it.
While it did run a bit short clocking in at around the 6 - 7 hour mark on my first playthrough on the Normal difficulty setting, the bombastic and harrowing tale of a band of brothers was too enjoyable to even notice the short playtime.
The pixel effects of blocks exploding and the visuals work well with VR, but with the short playtime, lack of variation or substance of levels, really brings down the experience.
As a relaxing and engrossing experience over the course of a short playtime, it's an interesting foray into the growing genre of alternative driving games.
How about a short playtime before you head off to work, is that possible?
I prefer to awake from my stupor and play with the puppy for about 20 minutes outside, since many puppies will have to go again after a short playtime.
A shorter playtime will still bring benefits.
Despite the short playtime, I can already tell that Heavy Rain is something different and something special.
These are all enjoyable for a short playtime.
It feels inconsistent, and makes the later worlds feel like a slog, even with its short playtime.
The short playtime is meant to encourage multiple play sessions, as one full pass through the entire world takes 20 minutes.
Oddly, the short playtime is a very good thing.
Currently this game is going for $ 24.99 and I can easily justify that asking price wth the enjoyability this offers, despite its short playtime.
Its slow pace combined with ominous sounds and music help to build tension in environments that gradually fall apart, as Neverending Nightmares masterfully gives off a sense of dread in its short playtime.
Layers of Fear: Legacy doesn't have the budget or action of Resident Evil 7, but it creates an impressive, claustrophobic environment works for its short playtime.
It tackles some interesting topics in a unique manner and packs some nice twists in its short playtime.
The short playtime isn't necessarily a drawback, since what's there is a tight and riveting experience that holds up well in comparison to some of the main game's stronges missions.
It's a game full of charm and style that focuses on delivering a joyful experience within its short playtime.
Kitty Horrorshow's Anatomy uses found cassette tapes across a suburban home and a masterful slow burn of tension (despite its short playtime) to achieve the kind of scares that make your own house feel like a malevolent presence.
However, the issue is that for myself, someone who has played every entry ever since the original on the PS1, these combos and system changes all come natural to me after a short playtime.
a b c d e f g h i j k l m n o p q r s t u v w x y z