A feeding frenzy of game development
activity with a cumulative impact that developers are only beginning to grasp — consoles,
online services, independent games, handheld games, coffee break games, downloadable games, casual games, multiplayer games,
gambling games, indie game distribution, next gen, phone games, self funded games, and the return of shareware — mind boggling stuff, really, and all happening at once!
Like Cambodia, North Korea strictly forbids
online and offline
gambling amongst its own citizens but allows tourists to participate in these
activities if they are on guided tours.