Sentences with phrase «only as composer»

Akira Yamaoka has served not only as composer but sound designer for much of the Silent Hill game series and collaborated on the film soundtracks.
Akira Yamaoka has served not only as composer but sound designer for much of the Silent Hill game series and collaborated on the film soundtracks.

Not exact matches

But the whales seem to get sick of their songs relatively quickly as each song was only sung Read more about Bowhead whales prolific composers - Scimex
Thankfully for Omaha singles, this city hosts Nebraska's only opera company, which performs at the Orpheum Theater on S 16th St. Every year, you can catch iconic operas by giants like Puccini, Verdi and Mozart, as well as newer productions by lesser known composers.
Not only do they think they can get this thing looking as good as at least Toy Story 2 (a movie that still holds up), but they also brought in Oscar - winning composer Alan Menken (Beauty and the Beast) to write original music for the film.
Not surprisingly, I wasn't the only one asking if he'd be returning as composer, as he posted on Twitter:
Michael, I can only presume that you've recently discovered James» MOVIE - WAVE site, as scores and composers that I've raved about [over many years] appear to have gone unnoticed by you.
Given that the score of Breakfast at Tiffany's — especially the signature «Moon River» tune — is as iconic as Hepburn's character of Holly Golightly, it's rather surprising that only in the new DVD release is there a documentary featurette focusing solely on composer Henry Mancini and his indelible and enduring contribution to this film and the movie music world in general.
I think, having never been a fan while Goldsmith was alive and active, I just don't have the same (for lack of a better term) «fanboyism» for him as I do for John Powell (who's admittedly the only modern composer that can still whip up that sort of unfettered enthusiasm from me).
The featurettes are generally disinteresting but do offer a handful of insights (the best in a chat with composer Kanno, who reveals her inspiration as a Greyhound bus trip through the American south that shaped her musical foundation), in addition to an attractive comic - frame layout that only occasionally becomes irritating and, even then, mainly for its repetitiveness.
Only composer Thomas Newman (Side Effects) comes up short, his music never achieving liftoff, the music instead sounding as if he's attempting his best John Williams imitation instead of allowing his own Oscar - winning instincts to lead him in a personal, and likely more effective, direction.
Tim Miller isn't the only Deadpool 2 departure Fox has to account for, as shortly after Miller left, Junkie XL exited as the composer.
Based on Martinez's extensive history as a go - to music composer within the filmmaking industry, it should come as no surprise that his inclusion in Mangold's production should be welcomed with open arms — as his penchant for orchestrating moody and atmospheric soundscapes is impeccable, most notably with his recent string of work with Danish filmmaker Nicolas Winding Refn on The Neon Demon, Drive and Only God Forgives.
Harry Escott Few composers have gotten as much attention with only a few minutes of music as Harry Escott, the British composer whose moody, throbbing score to Steve McQueen «s «Shame» put him on the map after years of somewhat under - the - radar work.
The most serious problem is writer / director Tom Gormican, whose only other credit was as a producer on Movie 43 and the composer of a 2011 tweet expressing excitement at the prospect of attending Burning Man.
On May 23, 2003, Fuji Heavy Industries continued to offer the «Blitzen» model in Japan only, and debuted the fourth generation Legacy B4 Hardtop Body for the Japanese Domestic Market with tagline Blood type : B4 and the commercial song are the remixed version of «GYMNOPEDIE No. 1» When Touring Wagon Body debuted with tagline Grand Touring Speciality and the commercial song are «Finding Beauty» composed by Scottish composer Craig Armstrong from His second independent album As If to Nothing.
I think as game developers and audio directors continue to get an increased education on not only the importance of music but the importance of interactive music then composers will continue to get better chances to express themselves.
This EXTREMELY limited price point is ONLY available for the first backers of the VIDEO GAMES LIVE: LEVEL 3 project, once these are gone additional reward packages may be made available for $ 1,500)- $ 500 tier PLUS the COMPLETE heavy duty presentation style printed Video Games Live conductors scores from Chrono Trigger & Chrono Cross, the Tetris Opera AND Castlevania signed by Tommy Tallarico, PLUS signed first page conductor scores from Halo and Destiny (Marty O'Donnell & Mike Salvatori), Monkey Island (Michael Land, Peter McConnell, Clint Bajakian), World of Warcraft, StarCraft II and Diablo III (Russell Brower, Jason Hayes, Glenn Stafford, Derek Duke), Silent Hill (Akira Yamaoka), Castlevania (Kinuyo Yamishita), Metal Gear Solid 3 «Snake Eater» (Norihiko Hibino), God of War (Gerard Marino), Journey (Austin Wintory), BioShock (Garry Schyman), Earthworm Jim & Advent Rising (Tommy Tallarico), Civilization IV (Christopher Tin), DOTA 2 (Tim Larkin, Jason Hayes), Resident Evil 5 (Wataru Hokoyama), Command & Conquer (Frank Klepacki), Uncharted 2 (Greg Edmonson), Crysis 2 (Inon Zur), Assassin's Creed II (Jesper Kyd), EverQuest II (Laura Karpman) and our Classic Arcade Medley signed by Atari founder Nolan Bushnell, PLUS a 2 hour exclusive Twitch.TV interactive video conference Q&A and hang - out session with no less than 10 of the game composers listed above, PLUS a special Video Games Live exclusive version of a Piano Arrangement sheet music book SIGNED by the Grammy Nominated Journey composer Austin Wintory, PLUS your name and picture (or the name and picture of your choosing) to be enshrined on our website and Facebook page as a special LEET!
It's more like ruining a great franchise by paying less attention to the music, but it's only my point of view as a composer.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
One could argue that the original Fantasia only used classical compositions, and the couple of original pieces that composer Inon Zur (best known for contributing to game soundtracks such as Fallout 3, Dragon Age: Origins, and Soul Calibur V) adds are great, but then why do we have to deal with Lady Gaga and Nicki Minaj?
Over 70 % of music was delivered either as completely virtual (41 %) or as virtual with any real instruments played by only the composer (29 %).
's score, also by composer Tomoki Miyoshi, breaks free of the piano - only constraints and is the better for it: though it's no longer quite as distinct, it's got more dramatic
Not surprisingly, I wasn't the only one asking if he'd be returning as composer, as he posted on Twitter:
Austin Wintory (Journey, The Banner Saga) only recently was announced as the composer for Assassin's Creed Syndicate, but started nearly a decade ago on indie games like flOw.
As with the trend of many KS games right now, it has a retro feel to it hearkening back to the days of Secret of Mana and Chrono Trigger, but not only that, the soundtrack will feature collaborations from Secret of Mana composer Hiroki Kikuta.
Following the leak on Steam that David Wise is the composer for Snake Pass, only to have the description that stated as such, deleted, confusion soon followed!
Miyoshi has only been composing for games since 2012 (he worked on Soulcalibur V Collector's Edition and Steins; Gate Symphonic Reunion), but this score ought to establish his name solidly as a highly respected composer.
The only Uematsu track that remains is the Chocobo theme, and it's so thoroughly rearranged on this soundtrack that Uematsu isn't even credited as the source composer for the melody in the soundtrack's packaging.
Although the two women never met — Lockhart only discovered Eshkol's work during a 2008 trip to Israel — the project is conceived as a two - person exhibition, highlighting a fascinating artistic convergence between past and present, as a contemporary artist activates the work of a modernist composer through her archive.
This attitude - reflected not only in Saret's wire pieces, but also in Lynda Benglis» poured latex works, Robert Morris» scattered and draped felt and Richard Serra's splashed lead - may be seen as an extension of the chance procedures of the Dadaists and, more recently, the contemporary composer John...
Importantly, the heavy influence of music is evident not only in the soundtracks and Adkins» selection of musicians and composers as some of his subjects, but in the structure and composition of the videos — the rhythmic interactions between images in double - and triple - channel works, the cadence of interposed blank spaces, and the recurrent vibrating stereoscopic imagery that pulsates with life.
Ranging in length from 16 to 32 pages, saddle - stitched and printed on varying color stock, the Great Bear pamphlets showcased the work of some of the most innovative writers and artists across the twentieth century: the likes of Jackson Mac Low, Oyvind Fahlstrom, Robert Filliou, Robert Watts, Emmett Williams, Dieter Roth, David Antin and Claes Oldenburg appeared alongside predecessors such as the Italian Futurist composer Luigi Russolo and John Cage's seminal Diary: How to Improve the World (You Will Only Make Matters Worse).
In his text in the exhibition catalogue, composer Kevin Volans describes him as having «only one subject of conversation: music / art», and Feldman himself stated that he learned more from painters than he learned from composers.
Feldman was not only one of the most influential composers of the second half of the 20th century, but was also a close friend of artists such as Philip Guston, Jackson Pollock, Franz Kline, Cy Twombly, Jasper Johns and Robert Rauschenberg, whose work will be presented in the show.»
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