I was very excited when I finally got one, but I think I bought
only full priced game after the first 30 days.
Not exact matches
I have always played Tiger Woods PGA
games, my
only platinum trophies are through these
games, but this incarnation is a massive let down, from the graphics, create player and
games modes the whole
game seems cheap and unfinished, luckily I got it for # 30, and that is the
only reason I gave it a 5 if it was
full price it would be lower.
My
only disappointment so far is that there are downloadable skins that can be purchased from the eshop, but they cost way to much in my opinion (after buy the
game at
full retail
price, i don't really wan na spend 50 $ more to get 16 skins) but since those are just cosmetics this shouldn't matter much in the end, as the
game is already fun as it is
The
game is less than the
price of a
full retail release its
only 39.99 instead of 59.99 and I got ta say it's great value from what I've played so far.
With no story whatsoever,
only four characters, and four levels, it feels more like an early access
game than a
full release, although its low
price point does somewhat reflect this.
You know, even though we can emphasize with these companies and their economic difficulties in today's industry, it still holds true this means little to the Wii U owner that receives a late to market product, no doubt at
full price and what is
only at this point in time a «promise» of
game enhancing gamepad integration's.
Kojima had stated before that The Phantom Pain will be almost 200 times bigger than Ground Zeroes, so why is it that the latter is
only around half the
price of the
full game given it's not even 1 % the size of it?
The
only EA
game I've bought at
full price was Mass effect 2!
That makes it totally worth buying all over again at
full price even though it
only cost us a tiny fraction of the money to develop an actual new
game.»
Usually when I write a review I'll just add the value for money in the score bar at the bottom and not mention much about it other than in a summary, this
games pricing has been set up differently to what we usually see, for example you can buy the
full game for about # 30 OR if you're an online multiplayer fanatic and
only want to play that part of the
game you can buy the Multiplayer version for # 20, now if you've bought the multiplayer and fancy expanding to the
full game it will cost you # 15 for the single player being # 5 over the original
price, most will think that this is fair, you can get the multiplayer element cheaper and test it out, if you like it you can then grab the campaign, well, this is where it gets dark.
Yes but for 40 $ I get 2
games and the main is on cartridge, the bonus
game in digital is just a bonus, but I will never pay the
full 40 $
price for a digital
only game, I have already skipped Gundam vs Extreme because I will buy the asian english version instead and I will also skip on Dragon Quest builders if really digital
only.
Already have MM 9 and 10 from Plus - discounted
game + DLC bundle dealies (BTW: This is a GOOD thing to offer; please stop using
full -
price DLC as the payoff from a «free»
game hook and / or
only discounting the base
game; while I'm not into sports, the NCAA freebie is good, though still as temporal as our subscription), but I don't «have» the bundle, so let's see if this isn't one of too many Store inconsistencies with my actual licenses (it's a pain merely THINKING of diving into my Download List just because the Store won't let me access, say, inFAMOUS with the reason that I «already own» it).
If we can have singleplayer
only games that last less than ten hours and charge
full price for it, why can a multiplayer
game not do the same, especially when we see
gamers sink hundreds of hours into Battlefield, Call of Duty and Halo?
The topic of multiplayer
only games not being able to charge
full price is a heated one at the moment, yet seems absurd in so many ways.
It's like people
only buy PS + hoping to get AAA
games cheaply because they can't be bothered shelling out
full price for them.
But too often, we buy
games at
full price and
only find the time to play them when they're being sold at a ludicrous discount.
However, now you're telling me that despite already paying for the
game on Switch the
ONLY way to get the formerly backer only content is to purchase the new stand alone Ultimate Edition for full pr
ONLY way to get the formerly backer
only content is to purchase the new stand alone Ultimate Edition for full pr
only content is to purchase the new stand alone Ultimate Edition for
full price?
Perhaps I can
only say this as a
gamer with a well paying
full time job who makes far more than enough to find paying a fair
price for
games reasonable, and in fact desired.
I
only sold about 35 copies at a $ 4.99
price point with this scheme, and that's after fixing an issue in which the option to buy the
full game was unnecessarily hard to find.
With the adventure lasting
only several hours, and the
only reason to replay it being missed collectibles, this
game is not worth the
full price of admission.
MP
only games DO NOT justify the
full sale
price!!
Well... I know it's for «free» but... Kind of bad month... Of all the 4
games for PS4,
only Driveclub is worth it... I just wish the upgrade
price to
full edition wasn't so expensive!
I was wondering though if there are any plans to introduce CrossBuy; CrossSave is great and all, but I
only really plan to pick this up on Vita, and paying for the same
game twice at
full price isn't all that appealing.
Please cut the b.s playstation.paid for the
full game and got 1 episode.wtf.it's a shame because I love playstation but the experience gets worse year by year.games are withheld content from players who pay a raising
game price only to have to spend more money later on to get «special» content.bull ****.
Had the
game been available as a
full priced title but with all the tools available to budding creators, we feel that this would not
only enhance the value in terms of
pricing but also make this a more «fully fledged» title in the vein of Little Big Planet, from which, a lot of inspirations are drawn from.
Down from its regular
price of $ 2.99, you can get the
full game for
only $ 1.99.
Modern Combat 3: Fallen Nation FPS
game from Gameloft was the
only title to retain it's
full pricing.
Even if they choose
only one for their online play, the makers of the
game will get the
full box
price from those who chose to experiment.
Being a single player
only title it has little replayability so, it is difficult to recommend at
full price, but as a
game bought on discount, borrowed or rented, it is worthy of your time.
Not after freaking 4 years for a
game I paid
full price for suddenly
only leaves me with the SP intact.
Finally, we chat about a news story / trailer / feature of our choice and finish the show asking the question «should a AAA multiplayer
only game still carry a
full AAA
price tag?».
I've tried plenty of
games (Kairosoft
games I do have a soft spot for), but in the end I don't enjoy most of the mechanisms involved to keep them free and the
games that have a
full price don't translate well to phone
only controls.
Dead Alliance was developed by Illfonic and published by Maximum Games, it is available from the Xbox Store now
priced at:
Full Game: # 29.99 / $ 39.99 / $ 39.99 Multiplayer
Only: GO →
«I
only hope that there is some incentive for EU
gamers to purchase it
full priced when the
game itself has been marked down repeatedly overseas.
It's
only a few bucks difference, but I already buy so many
games at
full price go support them — raising
prices affects my budget in the end, and how many other
games I'm able to buy.
Are we in this indie bubble where one - good - but - normal -
game (= not Stanley Parable) can
only sell with sales and bundles, not
full price?
The
only criticism I have of the
game is that it is quite short and can be completed in a few hours, however the
game is not
full price and is, in my opinion great value for what you get.
It's difficult to say — on the one hand, the console with a controller is
only the
price of a
full -
price retail
game, and it comes with 30 classics.
The
price on Amazon was
only listed at roughly $ 25, which backs up theories that the
game will not have a multiplayer mode and it is not the
full game remastered.
The myth in question dictates that
only full -
priced games contribute to revenue, and that the first week sales of a new
game determines its success or failure.
The graphics look on par with that of a
full priced retail
game at
only a third of the
price.
This has called into question Homefront's merits as a
full -
priced game, whether it's deserving of a forty pound
price - tag if your money is
only lasting so long.
Now after playing the BF2 demo ive traded MW2 in for the
full version of BF2 and haven't looked back... i saw the advert for the stimulus pack on the dashboard and simply thought anyone who buys it is a mug... and then as if just to reinforce the fact i made the right choice on the same day BF2 open up new areas and
game modes on existing maps revitalising the
game within
only a month... maybe this kinda guesture will turn the tide on over
priced greedyness on all things DLC... Untill the gaming community stand together across all platforms and refuse to pay these crazy amounts of money which most of the time gives you DLC which is slightly altered single player maps... NOTHING WILL CHANGE!!!
Cut it down to half
price for people who
only wants Online play and Party Chat and
full for them who also wants this broken «so called» deal with «free
games» each month.
That's exactly how I feel, I already have a huge backlog filled with
games that I bought for
full price only for them to go on sale or be free
I would make the argument that if EA released
only the multiplayer portion of this
game then it would serve better as an add - on to Battlefield 4 instead of a
full priced release.
You seem to believe that the Uninformed group form the majority of Switch owners, and that
only that group would think it's justified to charge
full price for a
game that was previously out on the WiiU, and that Nintendo is taking advantage of this ignorance, which makes them look bad.
Maya LT 2014 is a
full - featured version of Maya that is specifically tailored with
only the features that
game developers need at a significantly discounted
price point
I can't because it's mysteriously vanished from the store and I can
only purchase the
full game edition that, on a deal, is the same
price as the standard Intro Pack upgrade!
After a year, the
game still
only managed about 80 sales across all retailers, and most of those were not at
full price.