Sentences with phrase «only health difficulty»

And we know that gluten intolerance is not the only health difficulty our customers face.

Not exact matches

Liam Preston, from YMCA, told Premier: «If they're not willing to talk out about it and they're not willing to get help, their mental health difficulties will only get worse.
The clergyman on the staff of a mental health center must not only define his role in relationship to the person having difficulty, but he must also define his role in relationship to the center's staff members, who are also interested in helping this person overcome his difficulties.
They can not only help mothers having difficulty breastfeeding, but they can also offer advice to mothers on nutrition and health for their babies as they breastfeed.
Most people who are unfamiliar with maternal mental health will only give a mother so long before their patience begins to wear thin on a mother expressing difficulties connecting and caring for her family.
Currently, mental health education is taught inconsistently in the UK, and only in secondary schools — despite 1 in 5 children experiencing a mental health difficulty before the age of 11.
Mental health issues such as attention difficulties, delinquency, and substance use are associated with lower academic achievement and attainment.77 Likewise, experiencing trauma is associated with lower standardized test scores and an increased risk of being diagnosed with a learning disability or behavioral disorder.78 When children experience trauma, it not only affects their own learning but also that of their classmates.
I played Arcade Mode in Normal Difficulty and can attest that the one - life - only aspect of it is absolutely brutal, especially since the game offered no health pickups or health restoration of any kind.
You can of course set the difficulty to casual in the main menu which lowers enemy health but I found that this hurt my pride too much, plus completing the game on regular mode unlocks hardcore mode which can only be tackled by the absolute elite.
The only time I ran into difficulties in combat was running out of food or health.
I started Dragon Age on the «Normal» difficulty, only to find that I spent every battle carefully watching everyone's health and mana.
The strategic elements of battling include actual options which you set for your AI controlled party members in which you designate the strategy they will use whenever they are not under your control: conserving HP by avoiding enemies when under 25 % health, the frequency with which they link with each other, and even the initial formation they are in at the start of battles are only some of the options you must tweak depending on the enemies you're facing and the difficulty you're playing at.
Seasoned raider difficulty reduces occurrences of health regeneration to only being outside of combat and enemies having increased health, damage and senses, while survivor difficulty entirely disables health regeneration, further increased health, damage and senses for enemies and more challenging enemy types will be present resulting in the hardest combat in addition to upgrades and equipment being more expensive and requiring resources before being able to use a camp.
The only issue with this is that higher difficulties noticeably increase the health of enemies, which makes dealing with large crowds almost infeasible at times.
You can adjust difficulty between missions, but this only affects the enemy health, damage and quantity (as well as how much currency you lose if you fail).
Paintball - Marine grenades and grunt mines splatter the environment with color and deadly shrapnel Wuv Woo - Scarab and Locust beam weapons shoot rainbows made of pure love and hearts Scoring: Pain Train - All player units train 50 % faster, final score decreases Bountiful Harvest - Supplies from supply buildings arrive 25 % faster, final score decreases Emperor - All player powers recharge in half the time, final score decreases Pestilence - All player units slowly lose health from the moment they're built, final score increases Total Annihiliation - Spartan special ability slams create an even more powerful explosion upon land, final score decreases Sickness - All player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score decreases Sugar Cookies - All player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 Review
On the harder difficulties, the game can be really unfair, more often than not, I was offered a health power up, only to have it immediately taken away by an enemy spawning behind me.
Health systems across the nation are experiencing difficulties obtaining the people necessary to not only provide superior patient care, but to grow the organization.
Most people who are unfamiliar with maternal mental health will only give a mother so long before their patience begins to wear thin on a mother expressing difficulties connecting and caring for her family.
It is estimated that 1 in 7 primary school - age children has a mental health difficulty, like anxiety, depression and behaviour problems, but only 1 in 4 gets the help they need.
Young men are less likely to seek help, with only 13 per cent of young men aged 16 to 24 years seeking help for a mental health difficulty compared with 31 per cent of young women.
I have the experience to offer you unique guidance and practical advice to resolve not only individual emotional health concerns, but also marital and couples» issues, parenting difficulties, sibling conflict and overall family and interpersonal challenges.
At this stage some of the parenting measures dropped out of the analysis, leaving only irregular mealtimes as a predictor of poor general health and Pianta conflict and irregular mealtimes as a predictor of total difficulties.
All aspects of parenting were associated with having moderate or severe difficulties with most also associated with general health and dental health (only mother - infant attachment and smacking were not).
Moreover, child emotional and behavioural difficulties was the only factor associated with both mental health difficulties and reduced wellbeing, which is notable because the GHQ - 12 and the WEMWBS were strongly correlated.
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