Sentences with phrase «only mode feels»

The electric - only mode feels very gimmicky — anything more than the most gentle pressure on the throttle pedal will see the engine firing into life again.

Not exact matches

That was a very interesting read many comments caught my attention I've recently been diagnosed with Bipolar I have hallucinations and hear voices in my ear's when I hallucinate it's likes they are trying to get me thousands of them I can only describe them as dark shadows and they are trying to get me just as they are about to get me a brilliant white light surrounds me and there's three entities humanly shaped but like this brilliant white light they are also glowing this brilliant whiteness I can't understand what they are saying the only way I can explain it is emotions comfort joy love is what I feel emanating from these entities the voices I hear aren't evil telling me to do bad things to people when I get put into a mode of fear I live in a rough area of Scotland and everytime I've got into a fight something possesses me I know this for a fact as I can't control myself I'm an observer watching my family / Friends say I change they say my eyes change and I look evil I personally do think possibly through my own personal experience I» am possessed as I act out of character I've lost interest in many things I've recently I decided it's time for change I've lost my faith I've been trying to connect with God and feel his love which I used to feel the presence of the holy spirit everytime I try connect I get a feeling of abandonment I just think if I am possessed could these entities stop me connecting with «God» I can say from my heart of hearts «JESUS CHRIST HAS COME IN THE FLESH» I think it's more to do with the persons own personal fears which I have noticed my fears have changed if I had to be truthfully with myself I fear God which I know I'm not supposed to just I can't explain it I guess if you ever need a test subject I'm up for the challenge like I said I'm on journey to find myself and my travels have brought me hear I'm going to hang around for a wee while there's lots of good information to be plundered loll
By this distinction of two modes of passivity — of receiving forms - Aristotle sets off the world of conscious experience from the world of nature, but in such a way that not only the objects but the very workings of nature are included as part of what is felt.
Rather, it is a projection by a percipient subject onto a (fictitious) contemporaneous spatiotemporal manifold of certain highly refined and analyzed features of entities directly (but more vaguely and dimly) encountered in the percipient's immediate past through the mode of causal efficacy.8 The important distinction between true perception — what we might now in Rortyan jargon call nonmentalistic «unanalyzed raw feels» — and this second - order symbolic projection of select percepta characteristic only of higher - order conscious organisms is somewhat blurred by terming both equally «modes of perception.»
It is only through adequate symbolization that the self becomes integrated into the deeper feelings of the adverbial mode.
It is possible in the mood of worship to enter into the «feel» of the words, and without compromise of mental integrity find in them not only a reservoir of truth from the past but a challenge to discover more acceptable modes of thought.
With a professional interior photoshoot only 2 weeks away, I'm in turbo - decorating mode sourcing the last few pieces and giving our home the finishing touches it needs to truly feel like us: casual, modern and warm.
While I know I am just only starting to feel like I'm in full - on summer mode, planting my umbrella in the sand and finally being able lay out in my bathing suit, my favorite retailer, Nordstrom is gearing up for fall with serious deals to be had.
That said, the game's main trouble is that you're going to need other people to enjoy it, and even at that only a few of the modes feel like they will endure.
Combat feels great and some of the creative ways to mow down the horde is just far too fun to be healthy, with the only downside being the removal of co-op story mode.
Instead the story mode sticks with a pretty plain approach that gets a repetitive feeling after only a little time of play.
The only mode to feel completely finished is Nightmare in North Point, which pits the player against an army of hopping vampires and a few resurrected faces from the main storyline.
While there were some entertaining moments and the mission worked as a tutorial level, its level design felt inspired by the classic capture the flag multiplayer mode, only more linear, against AI and with an added narrative.
Unfortunately, arcade mode contains only six levels which, for a game with such basic map design, feels pretty stingy.
This career mode definitely feels like the first version and I would imagine it will only get better from here.
And if you're feeling generous you can pick up a four pack of the game to play the four player co-op Blitz mode for only $ 29.99.
The arcade mode feels a bit short, only offering five battles against random opponents, though the final boss characters can give you a run for your money.
, a game only about jumping, sure has a bunch of different modes that make the jumping mechanic always feel fresh and addicting.
The online Adam Hunt mode is superb though, that's probably the only multiplayer mode that felt fresh and relevant to the rest of the game.
Super One More Jump, a game only about jumping, sure has a bunch of different modes that make the jumping mechanic always feel fresh and addicting.
With this being the only other mode, the entire package feels feature light, even for a moderately priced downloadable offer.
And when I pre-ordered this, I didn't even expect there was going to be a multiplayer mode, which by the trailer felt kind of meh, and only worth few rounds.
Yoshi's faithful Poochy is loveable new addition, but he feels underused; he appears only in a handful of animated shorts, a sparse challenge mode, and as little more than a series of assists in the super-easy «Mellow» mode.
My only concern is that on the road, where you can't chuck the car into corners on the brakes or exit with the tyres fully lit - up, that slightly conservative set - up in Corsa mode will make it feel less agile than some of the competition at sane speeds.
In dynamic mode, though, the steering effort is not only high but artificial - feeling.
Only in the softest setting, Comfort, does it feel cushy bordering on wallowy, something we did not observe in Normal mode.
The stiffer damper mode is worth exploring on the road — so often these firmer settings are really only appropriate for smooth circuits — because having a touch more support at each corner does take away the very small degree of floatiness in the body that can be felt in the softer mode, without completely ruining pliancy over bumps.
The auto» box feels more convincing than that of the Clio R.S., shifting unobtrusively by itself (with only the occasional shunt through the driveline at parking speeds — common to almost all twin - clutch transmissions), while in manual mode the engine's keen rev response allows snappy - feeling downshifts.
These modes change not only the throttle response and transmission's shift patterns, but also adjust the weight of the steering feel.
In all three modes, the M5 did a fantastic job of remaining relatively flat and composed when cornering, the only difference that I was able to notice was that the Sport and Sport Plus modes offered a firmer ride that seemed to communicate more road feel through the seat of one's pants.
The Comfort setting wallowed dreadfully over bumps and undulations, the default Normal mode (normally the «engineer's choice» setting) wasn't a lot better and it was only in its sportiest setting that the Superb feel like it had the body control we've come to expect from MQB cars.
It settles over smooth - edged ruts and undulations, but it never feels as serene as you might hope, and of course the ride only gets more unforgiving the more dialled - up your choice of damper mode.
I prefer to be more active in my driving, so I used the automatic modes only when I was feeling lazy or tired.
Sport mode adjusts not only the shifting characteristics (with automatic transmission), damper settings, steering feel, and engine acoustics, but also the ambient lighting of the dash and interior trim.
Other changes include a revised Servotronic power steering for improved feel and feedback, optional fade - resistant carbon ceramic brakes provide improved brake feel (only available on 20 - inch wheels), new, more upright front grille and larger lower air intakes give improved airflow to aid engine cooling; chromed headlamp bezels, two new exterior paint colours (Cumbrian Green and Granite), two new leather hide colours (Newmarket Tan and Cumbrian Green), new low - friction dampers, new «Sport Traction» mode for the Bosch 8.1 ESP system and a Bentley «B» brake pedal.
Even with only 80 hp available in EV mode, the Plug - in doesn't feel obnoxiously slow off the line on level ground.
The Driver Selectable Steering Mode not only adjusts power assistance levels in each mode, but also adjusts on - center build - up feel and steering build - up curves throughout the steering range, for a very natural and progressive feel.
The driving modes feel quite different to one another, but if I had to choose only one it would probably be Sport, as it offers the best compromise between comfort and handling.
But tolerate you must if you want to find out how much handling amusement the E 63 S can ultimately give you, because only with extra-firm Race mode engaged, the car's ESP disengaged and its manual transmission mode selected, can you activate the car's Drift mode — and to finally discover what 627 lb ft driving through the rear wheels actually feels like.
The Individual mode is usually where the driver can mix and match modes for the various aspects of Drive Select, but in the A3 e-tron, the only option in this menu is steering, which makes this mode feel a bit redundant.
The GTI only has three drive modes (Normal, Sport and Custom) compared to the Golf R's four modes (Comfort, Normal, Race and Custom), but we felt little difference between the GTI's Sport mode and the R's Race mode that would set them apart.
Each features a subtly distinctive feel, but the off - road mode doesn't do much here; foreign markets are offered an air suspension that goes up for more ground clearance, but that feature is only available here on the SQ5.
The 218d showed might and willingness to respond just above 1500 rpm, setting up an overall relaxed driving context as it will be the case in most situations, preferably in Eco or Comfort modes from the Driving Experience (which only acts on throttle and steering response if you have a manual stick to shift as it was the case... but in fact it takes the optional automatic transmission to clearly feel the car's mood really changing).
The design not only feels sturdy, but it's also easy to change from one mode to another.
The Ematic feels much flimsier than any of the above, and is much less flexible in fitting the non-default fonts into the screen space — lots of sluggish, jerky panning and scrolling for PDF's, and ebooks» text seemed to skip the «off - screen» parts quite a bit when going back and forth in the larger text modes (only 4 or 5 size choices, and no font choices).
At 0.9 pounds and 0.4 - inches thin, not only does the PlayBook feel like a small paperback — especially when holding it with one hand — but it also comes pre-loaded with the Kobo eBook reader application to transform it into an actual book, flipping pages in either landscape or portrait mode.
Shooters like Call of Duty and Battlefield focus on online multiplayer modes, which also offer huge replay value, limited only by the amount of trash - talk and headshots you feel like dishing out.
So, I felt the normal difficulty wasn't challenging enough, but you can't choose the hardest difficulty until you've beaten the game at least once (I dislike when games do that), but not only that, the unlockable difficulty limits the amount of times you're allowed to save your game, so there is little chance I'll even bother playing on that mode.
Ultimately Monday Night Combat is one of the best games to come to Arcade, it's fun to play, addictive and feels fresh but the money asked is extreme for so few maps and only two game modes.
There's a distinct lack of variety in the missions, the few objective type modes are all incredibly similar, your race and knockout modes are exactly the same albeit with a competitor knocked out after each lap, your delivery and assassination modes are basically the same with different targets, and every mode has enemies you can bash anyway so even the race modes feel the same, the only unique mode is one where you have to evade the cops, simple and normally a menial task.
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