Sentences with phrase «only more screen time»

The actuality of Tony Stark's witty arrogance meeting, say, Peter Quill's slacker hubris is almost as enjoyable as the idea of it, and only more screen time would let it play out the way even a non-fan might wish.

Not exact matches

The only time you'll likely notice its non-HD screen is when reading, as text may be more pixelated than what you're used to on a modern smartphone.
Watch him do something ludicrous on screen and it's only a few seconds until the television shows it to you again, first a bit slower, then again from behind the goal, then one more time from overhead.
Why can't people for God sake understand the angle the young man was coming from, this is a guy who has come out to suggest what he feel will be of great glory to the team, futbol is about winning trophy not the samba, champaign, tick taka or jambody style Of playwill be accredited to ur cv after retirement, every professional player will wants to be identify with a medal, mind you he have limited years to his career, therefore we should not allow sentment or affections we have for our various teams erode the basic objective of the game.we should also think about their future too, this guys are proffessionals which young lads are looking up to and questions will be ask tomorrow about theirs playing days.can people tell me why pele and some other famous players in the world both present and past are been celebrated today the answer is simply cos they are successful in their career and have trophy to show for it in their respective clubs or countries, why the complain in nigeria?its simply cos our team for quite a while now has not recorded any troph to her glory, fans should learn how to call a spade a spade in order to balance situation and also for better performance of the team.why then did arsene wenger hurridly went to buy more experienced players after the poor outing he had at the beggining of last season?this players know beta cos they are at the centre of it all, we don't have to trash what they say, we fans are only watching from screen, in as much as we beliv in arsen wenger, we should also know that without the boys no arsen wenger, fans should try to reason along with the players too.an hypotetical cases of similar to rvp has been tested by some players and have put them right over the coach and the team.so, whatelse does the fans needs to prove that futbol has gone beyond living in the past.for example, fabrigas and nasri were able to prove their critics wrong.thank God for them, we should always be objective in our submission, how else do we expect players to show their commitment to a team that was in 8 on the log table and later fought their way back to 3rd this boys are commendable and deserve to be encouraged, I think is high time the manager and the mgt board of arsenal futbol team get to know that game of futbol has gone beyond two teams domination, its now like a pendilum which can swing either way only with a powerful insrument called money.you can't eat ur cake and have.
Joint - specific testing (much more thorough than general screen but significantly more time consuming; perform only if athlete has symptoms of current injury or history of previous injury, weakness or instability)
My experience with the Newcastle football team in Oklahoma leads me to believe that, as long as impact sensors are strictly used for the limited purpose of providing real - time impact data to qualified sideline personnel, not to diagnose concussions, not as the sole determining factor in making remove - from - play decisions, and not to replace the necessity for observers on the sports sideline trained in recognizing the signs of concussion and in conducting a sideline screening for concussion using one or more sideline assessment tests for concussion (e.g. SCAT3, balance, King - Devick, Maddocks questions, SAC)(preferably by a certified athletic trainer and / or team physician), and long as data on the number, force, and direction of impacts is only made available for use by coaches and athletic trainers in a position to use such information to adjust an athlete's blocking or tackling tec hnique (and not for indiscriminate use by those, such as parents, who are not in a position to make intelligent use of the data), they represent a valuable addition to a program's concussion toolbox and as a tool to minimize repetitive head impacts.
Among middle - school aged children who have four hours or more of screen time a day, only 1 % earn A's in math and language arts.
The other believes in a more «nurturing» approach and engaged in room sharing, baby - led weaning, limiting screen time (movies are allowed as a group activity in the living room only) to encourage imaginative play with or without mom or dad, and still snuggles the child to sleep.
Not only can viewing screens before bedtime stimulate the brain and make falling asleep more difficult, it may affect circadian rhythms over time and can even cause insomnia.
The turn - based approach Fire Emblem is famous for is gone in Fire Emblem Warriors, and in its place you'll find hordes of enemies to cut your way through (in real time, naturally), screen - filling special moves and a surprisingly deep character development system which not only allows for levelling - up, but permits you to augment each protagonist's abilities on a more granular level, such as selecting and improving their weaponry.
Mr. Turturro and Ms. McDormand (who plays a snappish government big shot, as you will know within her first five seconds of screen time) may be the only parts of the movie you want more of.
Supporting performances by Danny McBride and Craig Robinson are also noteworthy, while the inspired casting of Gary Cole and Rosie Perez (as a dirty cop on Ted's payroll) only makes you wish they were given more screen time.
Verdict: The second directorial feature from «Eastern Promises» writer Steven Knight after so - so Jason Statham vehicle «Hummingbird,» «Locke» was both more stripped down and more ambitious: a film set entirely within a moving car, shot in real time, with only one actor on screen (the rest of the cast are heard over the phone, but never seen).
I just feel that with just a bit more screen time (only needed an extra 15 to 20 minutes that this film could have been so much better.
She is the only female in the cast that is given more than a minute's screen time and for the most part, it isn't really brought up.
You almost wish that more time was spent exploring all 23 of the alters (only about 6 are given any screen time), but what Shyamalan and McAvoy have given us is fascinating to watch.
Looking to surge forward in a big way with more action and a faster pace, Insurgent turns into something with the ability to only be incoherent and disjointed throughout its entire time on - screen.
As Depp is the main box office draw, whose international fame far exceeds that of Lone Ranger portrayer Armie Hammer, the two characters have undergone a major shift in terms of their importance and screen time, with Depp not only headlining the flick, but Tonto is given more screen time and more importance to the story than ever before.
To see it on the big screen where it belonged, after more than three decades of anticipation, was like seeing it for the very first time and to then get to sit on stage with him afterwards to talk about its tumultuous history only made the night even more memorable.
Although I had a press pass, I wasn't sure I'd be able to obtain one: I was only going to be able to attend a few days of the festival at best, and Movie Mezzanine has a staff replete with talented hard - working writers that had more time to spend at screenings than myself.
At one point, Casey lived not only with her parents and brother, but her uncle and his children; at another point, Casey's mom (Judy Greer, who has more screen time here than in the feature) appeared to be a cancer patient, which would explain her absence in the finished film's present - day scenes.
As for the dramatic roles, McAvoy might have been a bigger draw for a female audience if only he had more screen time.
«Locke» The second directorial feature from «Eastern Promises» writer Steven Knight after so - so Jason Statham vehicle «Hummingbird,» «Locke» was both more stripped down and more ambitious: a film set entirely within a moving car, shot in real time, with only one actor on screen (the rest of the cast are heard over the phone, but never seen).
# 4: Screen students to insure that only students who have a track record of being able to complete an independent study program are allowed to sign up for more than one online course at any given time.
Not only does the larger screen integrate more neatly into the center stack than the smaller 8 - inch screen, but the system's lightning fast response time, sharp graphics, and range of ever - growing apps put the older system to shame.
In order to make typing more accurate over time, not only does it learn by scanning emails and texts (all done locally) but it also has a virtual second keyboard underneath the on screen one.
For only $ 10 more, the iPad delivers three times the storage of the DX, a color touch screen, and an all - round multipurpose device.
Not only can you screen stocks that meet virtually any combination of up to 2,000 criteria, but built - in filters enable you to model the criteria used by the most successful investors of all time (Lynch, Graham, Buffett, O'Neil and more), and see the stocks they would select.
A trader, having the trading knowledge, plan to take the position at a certain place and firstly decide place of loss and if traded position goes in favour the decision of taking profit depends upon a special formation of candles.In this way loss will be minimum and profit maximum.ALL time graph should be on the screen with some tecnical studies i.e, bolingr, macd, rsi and 5 moving averages.15 minutes graph is the pivital graph and when a special formation of candles take place the positin is taken and profit / loss is taken again on the formation of candles.Before taking position the trader should decide, mkt is bullish or bearish, and it can be well judged from the three period graphs, daily, weekly & monthly.I have experienced more than 70 % trades successful with big profit if not huge profit and minimum loss in case of unsuccessful trade.Market data is a deceiving activity and up / down of price rests only with technical machanism.
Among middle - school aged children who have four hours or more of screen time a day, only 1 % earn A's in math and language arts.
Sure, it can be hard to not feel like that linear games are a byproduct of an age where the technology only really allowed for corridors, especially if you wanted to even consider the concept of throwing in something more complex than having a few enemies on - screen at a time.
Sony's offerings at E3 were more than ample and only having a short amount of time to poke, prod and ingest, whilst trying to make things blue screen (Me: 1, PSP: 0), we had to jump games at a rapid pace.
FEAR 2 would be more scary if they made it look more real an add 3D to it, 3D as Alma jumping out of your screen to grab you (Only at the times she jump at you or something that wasn't easy to kill) that would make alot of people jump out of their shoes an chair.
all nintendo had to do was release something slightly less powerful than ps4 and innovate on the controller but instead they rolled out a. inferior hardware b. inferior online mulitplayer c. inferior hardware means inferior third party support d. tablet like controller doesn't bring anything new to gaming, you get an extra screen, wow e. they messed it up major this time had they only released a more powerful hardware and reinvented the controller, they wouldn't be at this position today, had they focused on having better hardware, lure more third party support, they would be first choice this generation
Not only did a recent patch optimize Killzone: Mercenary to look better on a bigger screen, but playing it with the ergonomically friendly DualShock 4 offers up a more precise, and more importantly, comfortable experience than on the PlayStation Vita proper over longer periods of time.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
We used that time to implement an excellent suggestion from Nintendo — turns out it's much more comfortable to hold the screen vertically in your hands when only one Joy - Con is attached instead of the two we were originally proceeding with.
It only gets a little more complicated in the variations that require you to press up, down, left, or right in time with an on - screen queue or the other that gives you full control of character movement along with a block, quick attack, and special attack keys.
In an improvement from Marvel Super Heroes, you can now have more characters in your party during your first play through (albeit still only one on screen at a time) and during free - play have full control over who comes along via a character wheel.
With such a strong focus on competing with your friends and comparing your scores / times with the world, it's rather bizarre that access to the game's leaderboards require a trek into the Kinect Sports Hub — a separate piece of software only available via those furiously tedious loading screens, when a simple «at - a-glance» approach in the manner of Trials HD would have made much more sense.
Another example, and one of the more frustrating one is later on in the game you are set with defending a base, don't worry I don't put spoilers in my reviews, from hordes of enemies trying to destroy certain objects that you need to defend, and it is one of the worst missions in the game simply because the game mechanics kept fighting against me with everything it got, but after quite some time, and numerous retries I finally managed to complete the first 4 or 5 parts of the mission, and the game had me then racing up a mountain chasing a plane which I then had to try and get onto, which again, is fine, but when the game freezes up on me and blue screens and puts me back to the dashboard, only to have me reboot the game and starting that mission all over again, that was almost the last straw for me.
The only times I encountered a noticeable drop occurred when climbing a Tall Neck, and during the end - game battles, but with the amount of action on screen, I'm more than willing to take that drop.
As time goes on and developers learn how to squeeze more out of the hardware, the on - screen results can only improve.
2015 Current Location, Waiting Room, Minneapolis 10th Baltic Biennial of Contemporary Art, Szczecin Aquí hay dragones (Here be Dragons), La Casa Encendida, Madrid Regular Expressions, 221A, Vancouver Ocean of Images: New Photography 2015, at MoMA, New York Bunting, Chemould Prescott Road, Mumbay Transparencies, Bielefelder Kunstverein and Kunstverein Nürnberg Triple Canopy presents Pattern Masters, Performance at Whitney Museum of American Art, New York HPSCHD 1969 > 2015 / Live Arts Week IV, Mambo, Bologna, Italy The Secret Life, Murray Guy, New York Night Begins the Day: Rethinking Space, Time, and Beauty, Contemporary Jewish Museum, San Francisco Im Inneren der Stadt, Künstlerhaus Bremen When we share more than ever, MKG Museum, Hamburg Cool / As a state of mind, MAMO, Marseille Group presentation at Art Cologne, with Chert, Berlin Good luck with your natural, combined, attractive and truthful attempts in two exhibitions, Crac Alsace, Altkirsch Mijn Vlakke Land, FoMu, Antwerp more Konzeption, Conception now, Museum Morsbroich, Leverkusen Tongue Stones, Pioneer Works, Brooklyn, New York 2014 Requiem for the Bibliophile, Museum of Contemporary Art Santa Barbara, CA Scars of Our Revolution, Yvon Lambert, Paris Kochi - Muziris Biennal, Fort Kochi, India Crossing Brooklyn, Brooklyn Museum, Brooklyn, New York Ways of Working, According to an Office Desk, Upominki, Rotterdam AGITATIONISM, EVA International 2014, curated by Bassam El Baroni, Ireland's Biennial, Limerick City Unseen Presence, IMMA, Dublin #nostalgia, Glasgow International 2014, CCA, Glasgow To Meggy Weiss Lo Surdo, Happy Hours, CO2 gallery, Turin Canceled: Alternative Manifestations & Productive Failures, The Orseman Gallery, Smith College, Northampton, Massachusetts Simultáneo, La Tallera, Cuernavaca, México And I laid Traps for the Troubadours who get killed before they reached Bombay, Clark House Initiative, Bombay Flag Stavanger, curated by Randi Grov Berger and co-presented by Entrée, Kunsthall Stavanger, Norway video screening 25, ZERO, Milan 2013 Only to Melt, Trustingly, Without Reproach, curated by Tevz Logar, Skuc Gallery, Ljubljana Editionshow, Chert, Berlin I've Lost My Marbles, Totàl, Athens And So On And So Forth, curated by Margit Sade Lehni, Centre for Contemporary Art Riga, Latvia The Space Between Us, Courtesy, St - Ouen Please Come to the Show: Part II (1980 — Now), organised by David Senior, MoMA Library, New York Canceled: Alternative Manifestations & Productive Failures, Freedman Gallery, Albright College, Reading, PA Stranded Travelers, Atelier 35, Bucharest Just what is it that makes today so familiar, so uneasy?
If you post one more time that «the only response was crickets,» I will reach through the screen and slap you.
However, I know that we're probably outliers when it comes to kids and media, and that many children have quite a bit more access to not only a TV or DVD player, but a computer, tablet, or smartphone as well, and that the amount of screen time that the average American kid gets is huge - 5 to 7 hours per day - much of it unsupervised.
According to Scientific American, «people reading on screens take a lot of shortcuts — they spend more time browsing, scanning and hunting for keywords compared with people reading on paper, and are more likely to read a document once, and only once.»
If Android had to be released under the GPL (and only under the GPL, or at least a compatible copyleft license), Google would have a hard time keeping a growing number of core Android components like its Mail and Map clients or even the new on - screen keyboard (again, more about that in the next section) closed — and Google's hardware partners would have to release their proprietary enhancements such as Samsung's Touchwiz and HTC Sense under the GPL, which would run counter to their objective of differentiation because their competitors could then use the same code.
For instance, commit to working only 10 hours outside of your day job, or take on «outdoor» gigs if you spend more of your time glued in front of a computer screen.
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