Not exact matches
Only a bubble in counterfeit
currency, not
real money.
If they are to succeed — not
only as a fringe medium of exchange or speculative investment, but as
real competitors with government
currencies — some new programmers are going to have to come along and make
currencies whose digital coins are created in a much different manner than the current ones.
by The banking - government industrial complex has been pulling the wool over investors» eyes for years when it comes to getting the masses to keep their savings tied up in ever rapidly devaluing fiat
currencies instead of intelligently converting them into the
only real money out there — physical gold and physical silver — that has -LSB-...]
The
only real solution to the Euro problem is to abandon the single
currency altogether.
Albeit in footnotes, but perhaps most significantly, the Coinflip case put the CFTC on record as concluding that Bitcoin, while a commodity, is not a
currency.6 In summarizing the facts of the case, the CFTC explained that Bitcoin is «distinct from «
real currencies»» of the United States or another country.7 In addition, the CFTC Order in the Coinflip settlement specifically noted that the Bitcoin options were not eligible for the CFTC's «trade option exemption» in CFTC Rule 32.3.8 Since the CFTC's trade option exemption can
only be claimed for an option that would result in delivery of an «exempt» or agricultural commodity, this violation in effect serves as the CFTC's finding that it will not treat Bitcoin as a
currency.
The movement has no
real political experience and Mr Grillo seems
only interested in pandering to the electorate's gut - feelings, demanding on one hand a Federal Europe and on the another the return to a national
currency.
CNN — May 19 —
Currencies that exist
only online are becoming a more significant part of commerce on the Web and in the
real world.
Considering how widespread the lootbox system has become, appearing even in single player games like Middle Earth: Shadow of War and Assassin's Creed: Origins (though in the latter they can
only be bought with in - game
currency, not
real money, and are thus an example of lootboxes done right) and continuing to be popular across multiplayer titles like Overwatch and Rainbow 6: Siege, it's not a far - fetched assumption that Take - Two was planning something similar for Red Dead Online.
It's important to note that Ripple has been called a «Bitcoin - killer» since at least 2014, but it's
only recently that is has gained
real traction and momentum among crypto -
currency enthusiasts.
Not
only has platinum outperformed gold as a weak - dollar
currency play, but platinum actually has
real - world industrial utility whereas gold... well, that's arguable in comparison.
Either these items could
only be purchased with
real - world
currency, or players had to «grind» (translation: play a long time and potentially perform specific tasks over and over again) to score the equivalent item without spending money.
One way a game can encourage players to spend
real money is to introduce items that can
only be bought through hard
currency.
Venezuela's national
currency is becoming so irrelevant in the
real world it's less valuable than money that
only exists in the mythical world.
That's alongside the additional packages and timed ability boosts that can
only be purchased directly with
real currency.
Any of these earned improvements can be made instantaneous with enough premium
currency, and a very small subset of units are purchasable with
real money
only.
The microtransaction system has been overhauled since the controversy, with
only visual items being available for
real - world
currency.
Well, if there are the meters, then it was
only a matter of time until the
real money
currency microtransactions would follow.
Yet
only three of the six new characters are available from the get go, with one character locked behind in - game
currency (or a nominal
real currency fee), one behind a full - on paywall, and one that isn't even available yet.
Yes, there is a fair amount of grinding involved, and yes that grinding can be mostly skipped if you spend
real money, but spending
real money on Warframe's premium «Platinum»
currency never feels like an obligation, and the
only items that can
only be purchased with Platinum are purely cosmetic.
Now before the alarm bells start to ring, these are not
real - life cash fuelled microtransaction based loot boxes, as they are
only purchased via the in - game
currency.
The in - game
currency would be perfectly fine if earned in - game
only, but you can buy more of it with
real - world money.
Not
only that, I envision that they are soon going to remove aUEC (alpha
currency) in favor of the actual in - game UEC
currency which requires
real cash.
People discovered that to unlock those «hero» characters, you'd literally need to play the game for hundreds of hours to earn enough in - game
currency, or use
real money to buy the game's «loot boxes,» which
only offer a chance to win points used towards unlocking those «hero» characters.
So all this seems reaaaaaaally fishy, I'm guessing you will add a shop with
real currency purchase inside the PvP (maybe
only cosmetic).
And while the Bazaar Teens boast on - site money shredding, they certainly aren't the
only artists on view who claim to use
real currency in their work.
A prudent
real estate investor will look at an investment not
only with regard to its sector fundamentals, but also with regard to the
currency in which the transaction is done, especially if the repatriation of returns (such as rental income or refinancing proceeds or sales proceeds) occurs into a
currency other than sterling.
The
only real difference is that crypto exchanges accept bitcoin as a cryptocurrency, forex exchanges consider it to be a
currency and options exchanges consider it to be an asset.
The virtual
currency could
only be used within the game and could not be ever redeemed into
real money.
Coinbase works slightly different from most Bitcoin buying / selling online wallets in that it actually backs the
real funds in your preferred
currency immediately, while the bitcoin transaction itself is
only registered several days later.
It is now possible to take out loans not
only in bitcoins and US dollars, but also in five other world
currencies, namely the Brazilian
real, the Mexican peso, the Indian rupee, the euro and the Russian ruble.
Now, just like any
currency exchange, it will provide a place for both individuals and institutions to trade bitcoin and monitor its
real - time pricing —
only with greater security than in the past.
Fortunately, TokenCard has released a product that allows to not
only keep track of their digital
currencies but to use them in the
real world.
The report was buttressed by a statement by the Korean Financial Services Commission affirming they were promoting the transition to a
real name deposit / withdrawal account service that permits
only the account transfer of the trader who is identified as the user and the virtual
currency provider of the same bank account.
Bitcoin has become the world's premier virtual
currency, and although it exists
only online, it runs up enormous energy costs in the
real world.
For instance, a game like Epic Games» Fortnite Battle Royale, which does not contain loot boxes but does sell in - game
currency that can be used to buy cosmetic items outright, would be considered the same as Blizzard's Overwatch, which
only lets players buy slot machine - style loot box packs with
real money and no guarantee of eventual rewards.
Not
only currencies, but other blockchain use cases and
real life concepts for products and services.
«Social networks are one of the
only vehicles through which scammers can anonymously reach out to domestic and foreign targets, which are especially important since
real world events affecting
currency continuously expose a fresh new set of potential victims.»
All cryptocurrency is fundamentally different then Fiat
Currency (
Real Money) which is
only backed by faith in the government.
Korea Business explains that «
Real name verification is possible
only if there is an account of the person's name at the bank that the virtual
currency trading company uses.»
With over 1000 % year over year growth in both value and trading volume since 2015, Dash has been consistently ranked in the top ten digital
currencies by market capitalization and
only one of the few offering safe, decentralized financial solutions to
real world problems.
Originally conceived in 2012 as a
Real - Time Gross Settlement (RTGS) system aimed to reduce overheads while transacting from one
currency to other, Ripple (XRP) has grown to be one of the most used cryptocurrencies in the world, with its market cap
only second to Bitcoin at more than $ 121 billion, as of January 6th, 2018.
There's a lot of doubt surrounding Bitcoin's potential as a viable,
real - world
currency — but PayPal's chief financial officer sees
only positive things...
It can
only be purchased with the most valuable
currency in
real estate: social capital.
Only those who have rational reasons are buying
real estate today; however, due to the depreciation of the national
currency, the volume of U.S. investors is definitely growing.
With Bitcoin becoming more ubiquitous in our lexicon, it was
only a matter of time before the digital
currency found its way into
real estate investing.