The only thing the developers lags behind is that there is no setting to change between Fahrenheit and Celsius.
The only thing developers would need to add would be a higher player count, the community could create the rest itself.
Not exact matches
If Apple isn't able to give
developers an easy way to create apps that are equally compelling across all three platforms, then the
only thing Mac users will really get from the Marzipan unification is a catalog of disappointments.
«The
only thing Lovely Warren did to cause the continue rebirth of downtown is to keep giving wealthy
developers and residents of downtown our tax dollars; meanwhile people in neighborhoods didn't get a break,» Barnhart told reporters.
The
developer only mentioned about the battery charging icon as being non-functional and he doesn't yet know all the working and non-working
things, as he didn't yet test the firmware thoroughly.
Now you're not
only competing with a million other authors, but with about 50 million app
developers too, as if
things weren't hard enough as they are.
This shouldn't be too big of a deal as many of these apps are
only incompatible because the
developer set Android 4.0 Ice Cream Sandwich as the top end of supported devices so a simple update should fix
things.
But instead of moving the project along, bankruptcy
only made
things messier: Talks among the
developer, lender, contractor and the Bahamian government became contentious; Rosewood begged out of its licensing agreement with the development; the U.S. Bankruptcy Court threw out the case in September; Baha Mar laid off thousands of workers in the fall; and Bahamas court officials prepared to start a potential liquidation process in November.
This can
only be good for consumers to have more of a
thing they enjoy, but it's probably a little rough on the
developers.
Carmack is just like that, he is one of the few
developers that loves talking about tech to the media, so it may seem unusual for him to say such a
thing, but that is
only because
developers don't talk about the technical side of the games enough to the media anymore.
However, it seems that these big titles aren't the
only thing that the
developer has been working on.
Although importantly the actual
developers of both Modern Warfare 3 and Battlefield 3
only had good
things to say about each others games.
Next
thing you know, some game
developers out of the blue will put «Wifi
only online» on some game!
The
only thing I care about right now from Epic is their UE4 that other
developers can use to make some cool stuff.
this was the one
thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my
only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console...
developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second
only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the
only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
My
only complaint with this system is that when placing turrets and the like you have to go around
things like small walls, when it would have been far simpler for the
developers to allow these
things to float over such obstacles.
And that
only means one
thing — the
developers» «nightmare» is almost over.
Little is known about Harmonix's upcoming music title, Green Day: Rock Band, but one
thing has been made clear: Harmonix won't be the
only developer working on the game.
The
only thing that's distracting us from «guarding our wallets» is a good looking game from a great
developer.
Genre: Arcade
Developer: Pastagames Release Date: October 8th 2014 Platforms: PS4, PS Vita Price: $ 16.49 Reviewed On: PS4 There is
only one
thing you need to know about Pix The Cat.
And that's
only the beginning of games ™ 153 Halo: The Saviour Of Xbox — Uncovering the past, present and future of Master Chief We speak exclusively to 343 Industries and Bungie on all
things Halo The Death Of Consoles Why the games industry could be abandoning its greatest creation Gran Turismo Special Series creator Kazunori Yamauchi reveals the secrets of the franchise My First Game Gaming's greatest
developers reveal their often humble beginnings in the industry — Also inside... The Future Of Racing — games ™ examines a new breed of track Surviving The Wasteland — The inside story of how a RPG classic was reborn Behind The Scenes of RuneScape Gaming Firsts — the games and tech that lead the industry Rogue's Gallery — Inside last - gen's Assassin's Creed Previews: Metal Gear Solid: the Phantom Pain, The Division, Total War: Atilla, Mortal Kombat X, Pokémon Omega Ruby / Alpha Sapphire, World Of Warships, Until Dawn, Life Is Strange, Albedo Reviews: Alien: Isolation, Destiny, The Sims 4, Middle - Earth: Shadow Of Mordor, FIFA 15, The Walking Dead Season 2, Final Fantasy Theatrhythm: Curtain Call, Super Smash Bros., Wasteland 2, InFamous: Second Son — First Light DLC, Danganronpa 2: Goodbye Despair, Starwhal: Just The Tip, Fantasy Life, Hatoful Boyfriend
The
only thing that could have made the game prettier would be if it was in full HD, but that probably would have bankrupt the
developer.
Hell, the game is the
only thing on the
developer's Steam page, so I'm pretty sure this is his first game.
The
only thing permanent about the British games industry is its inpermanence, says indie
developer Mike Bithell.
As for ACIII having DLC, and some games not, the
only thing I can
thing of is the publishers /
developers are now using it as a «pitch» to the console makers.
And in general, we believe that
only in the most extreme circumstances should a video game
developer resort to legal action in order to defend their creative works — the last
thing our industry needs is frivolous lawsuits.
If not it's good
thing anyway, they can focus on making MP be best one ever because most of time and money goes to making SP Campaign but if rumors are true all
developers money will go to MP
only.
The
only thing that disappointed me was that Insomniac Games could make a game that blended so easily in with every other game in the same genre, I don't blame them for trying something new, I always applaud when
developers step out of their comfort zone but when the end product ends up looking, playing and feeling like almost every other game in that specific genre you haven't really put that much effort into making your game stand out and give gamers a reason to buy your game instead of the competition's game.
Metroid
developer Retro Studios has opened up a new Twitter account and we can
only hope one
thing — could a new Metroid game be in the works?
The majority of them turn out to be nothing more than cynical cash - grabs where the
developers blatantly try to push people towards breaking out their walleys by making earning in - game items through normal play a tedious grind, and ensuring that
things which can
only be bought with real money offer powerful advantages.
The most potentially dangerous
thing to come out of the recent SimCity controversy is that the publishers and
developers might want to skip singleplayer altogether so they can push some online
only version of the game, namely the multiplayer portion.
Jap
developers will prefer Nintendo handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer versions with newer hd graphics so now when jap
developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives,
only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and other Japanese
developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love...
only thing Nintendo have to worry about is how Western and European side of the world will feel about the new handheld... Japan will love it, handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have reasons to worry and their fans
As a publisher and
developer of games, we obviously want to get our games onto as many different platforms as possible, and so obviously having a broad range to choose from can
only be a good
thing for us, so certainly seeing Nintendo's hardware selling so well and doing so well, getting our games on that can
only be an advantage for the company, so we're very happy about it.
Bungie Is the new Nintendo WiiU era
developer, the
only thing missing is the «please understand», Bungie keeps digging themselves deeper and deeper, and I don't think they will get out of it Like Nintendo did
Designer,
developer and many other
things, Seth not
only enjoys video games but anime and sports.
There's already big money being invested into it by
developers who see it as the next big
thing, which can
only mean bigger and better games.
The
only thing game
developers can do is lift to the Banner of Artistic Integrity and tell those «special» snowflakes where to shove their «social justice» and that if they don't like what they see, THEN DO N'T BUY IT!
In a strange call, the online multiplayer mode is limited to just friends though, and I'm not sure why the
developers have decided to lock
things down and limit you to
only playing the game with those already on your friends list.
Of course, that's not the
only thing that the
developers have been focusing on with this one, with community strategist Arne Meyer pointing out that this third tale also focuses more heavily on the relation, or «bromance», between Drake and Sully, his grizzled mentor.
Sacred 3 isn't what you expect if you
only played Sacred 1 and 2, the game has a new publisher behind it and a new
developer behind it also, now this might be a good
thing if you hated the previous games but since you are here checking out the review I would say that you most likely was interested in the previous games and want to know how this third instalment measures up to its previous games, well if you liked Sacred Citadel you might get a kick out of this however if you hated it and liked the previous games then you are in for a surprise, and not a good one.
I know
things have been quiet lately on our end, but rest assured your friendly neighborhood
developers at TURBO have been hard at work not
only stopping crime, but also making Super Senso awesome for our official 2016 release.
The interesting
thing about this game, aside from the fact it is fun to play, is that it is the
only title in the Guns «n» Glory franchise that isn't a tower defense game, at least according to the
developers.
Also since when have
developers not cut
things in the game
only to give them back via download content, free / buy?
I can not justify paying over $ 30 for a license to play a game, its bad enough college campuses get away with charging you $ 80 for one time
only use licenses with their software; the last
thing I need to do is encourage that type of behaviour from our game
developers.
Now I'm not saying game
developers releasing there games in early access is a bad
thing but that's
only if they do it right so we are going to run over an example of a good early access release and a bad one.
My
only hope is that the software side of
things is pretty much done for MS now as well, so
developers can tap into it.
The
only visual issue was that I think the
developers took
things a few steps darker then they needed to, which I believe covered some of the beauty of the games visuals.
I must also point out another
thing that is hurting not
only Nintendo, but also other console video game manufacturers and even PC and Mac game makers and that is that video games that are totally dedicated to them are actually on a downward trend and the
only things that are saving them are emulated titles from yesteryear, emulated import titles from yesteryear, independent
developers making low cost games that are essentially DLC to your console or computer, and the massive rise of casual games and pay - to - play games.
First
things first, The parity clause as it stands in laymen's terms means that
Developers can
only release their games on all consoles simultaneously or on the Xbox One first, if it hasn't already been released on other systems.
Dumbest E3 Moment — Theatrics: When are
developers and companies going to realize there are
only 2
things people care to see during E3?