Sentences with phrase «only type of damages»

The only type of damages that was higher for new media cases was punitive damages.

Not exact matches

We are able to talk only about the types of religious visions which today can minimize the damages of tribal warfare between religious forces, or of brainwashing or mind control in the intense groups.
«We're not only categorizing the drones and figuring out what their damage footprint would be on different locations on a number of aircraft types and engines,» Bayandor says.
The researchers also infected pregnant mice that had the receptor for type I interferons with a viral mimic — a bit of genetic material that goads the body to begin its antiviral immune response — to see if the damage happened only during a Zika infection.
These results also suggest that damaged circuits can be restored only by using neurons of the same type as the damaged area.
These rare, damage - repairing cells are found in many organs (including the brain), but the cells can transform into only a limited range of cell types.
NSTEMI (non-ST segment elevation myocardial infarction) is the less severe type, occurring when a blood clot partly clogs a coronary artery and only a portion of the heart muscle supplied by that artery is damaged.
Clean energy policies decrease not only carbon pollution linked to climate change but also other types of pollution that harm human health, such as sulfur oxides, nitrogen oxides, and fine particles that can damage the airways of humans and other organisms.
* Adult mammals can restore other types of tissue, including bone, liver and skin tissue, but by the strictest definition — the faithful replacement of damaged or resected body parts — they can only regenerate their fingertips.
After the second test, several types of inflammation had increased only for placebo, including signs of systemic inflammation, muscle cell damage, and excess levels of a hormone in the liver tha
The take home message with all of this, is that if you have diabetes... especially type II, it is sincerely in your best interest to get off all the «white» refined foods and stick with the healthier choices of carbohydrates found in fruits and vegetables and whole grains as they are high in fiber as well as packed full of vitamins and minerals which will not only protect your system from long term damages associated with diabetes, but will also keep you younger and feeling more fabulous as part of an anti-aging program.
This is significant because it makes type II collagen one of the only supplements known to help preserve joint health and function (as opposed to just treating joints that are already damaged and dysfunctional).
Stickers generally fit into one of a few overarching types, but there's both variety and scale within those, as players will find not only jumps and hammers that behave differently, but more damaging (and rarer) versions of the same.
Melee in this game is void of skill, it is nearly 100 % stat based and you can simply quick swing, power swing or block and the different swings only differences are damage and time taken to execute which in combat comes down to can i take him down with one or two hard hits or do i need to block a bit and beat him down piece by piece there is no dodging to counteract your possibly poor block skill or lack of shield there is no need to understand enemy attacks either they will hurt you if they hit you or if you block it it will hurt alittle or almost as much as normal and with spells and archery its all relevant the spells do elemental damage so the enemy is either resistant, weak, or neutral to a spells type not to mention that every spell has its different element counterpart.
Not only can you craft some pretty slick looking implements of death from the materials you've harvested from your fallen prey, but there are also strategic elements in play as well as your actions / moves are different and the different weapon types deal different damage.
To capture a Mirage in battle, players not only require an empty prism of the corresponding type but also to put the Mirage in the Prismtunity state, which is inflicted by doing specific battle actions such as dealing physical damage, healing, inflicting status ailments, defeat all the other Mirages first and more.
I like tangible weapon upgrade systems like this, but it felt very limiting; although there are a variety of upgrades available (such as rate of fire, ammo capacity, duration of effects, greater damage, or increased drop - rate of bolts, raritanium, or holocards), only three of these types of upgrade can be applied to each weapon.
Sad to see that type of damage on a car with only 950 miles.
However, some of the warranty only covers certain types of damages.
The therapy works well because stem cells are the only cells in the body that have the ability to transform themselves into other types of specialized cells, making them a potent tool for repairing damaged and deteriorating joints.
While shredding toys are great to offer birds with feather damaging behavior, it is very important that these types of toys only be offered to companion birds on either their play gym or in a day cage.
At least a couple of different enemies types keep you on your toes, such as the huge Leapers that can only be damaged from behind and the all - sticking sniper bots, but really it would have been nice to see a few more enemy types to make you switch up your tactics.
Further customisation comes in the form of adjusting the time of day and weather conditions, A.I. difficulty, race length for certain event types such as wild rush and driving assists including multiple elements of brake assistance, traction control system, steering stability, semi-automatic or manual gear shifting, racing line indicators throughout the entire track, only through the corners or not at all and cosmetic or mechanical damage modelling to your ideal preferences.
Four friends can face off in splitscreen multiplayer, the only type of mulitplayer featured in Cel Damage HD.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Fixed an issue when testing weapons in which coming into contact with one of the targets continuously with a Brella - type weapon incorrectly only damaged the target once.
There is also a set of 3 ailments that are specific to different enemy types — Poison (Organic only, takes damage every turn), Rust (Robotic only, takes damage & lowers speed), and Curse (Astral only, lowers stats).
Seasoned raider difficulty reduces occurrences of health regeneration to only being outside of combat and enemies having increased health, damage and senses, while survivor difficulty entirely disables health regeneration, further increased health, damage and senses for enemies and more challenging enemy types will be present resulting in the hardest combat in addition to upgrades and equipment being more expensive and requiring resources before being able to use a camp.
Not only are you able to swap between the different types of elemental damage, you can do this on the fly.
Welcome to the game!You are waiting for different cars fights with a variety of weapons and locationsYour task is to win by destroying all enemies and inflicting maximum damage to them.In this battle to win only one!Features: - 4 types of cars with different characteristics: race car, police car, SUV and minivan.
Ironically, it is these burning fir trees that pose the only real fire threat to their sequoia symbionts, the burning trunk of a fir leaning up against the sequoia can lead to exactly the type of fire hollowing damage that we observe and that ultimately makes it possible for a dead sequoia to fall over at all, otherwise they might remain standing dead for a thousand years [not much good even for the squirrels].
Not only do the economic climate models need to predict policy shifts, population growth, and the pace and type of climate changes to come — more droughts, more severe storms, higher temperatures in some places and lower in others, etc. — but they also try to quantify things such as agricultural and forestry losses, damage from catastrophic storms, utility costs, savings from efficiency improvements, water shortages, and sometimes even the economic consequences of refugee flows.
What this means is that an injured party can only sue for up to a certain amount depending on the specific types of damages they have experienced.
These reflect only the «pain and suffering» amount that a Court may award, not wage loss and other losses you could claim (see our compensation calculator page for an explanatory note of the types of damages in Scotland).
Thus if a driver is found at law (or by agreement) to be say 75 % at fault then that driver can only collect 25 % of the total monetary damages (for the type of damages available CLICK HERE.
Under the facts of this case, the Indiana Supreme Court held that the plaintiff's notice was adequate because the Indiana Tort Claims Act does not reference specifying any particular type of damages; only that a claim may be brought.
These types of claims not only threaten our clients» finances and operations, but they also have the potential to seriously damage their business reputations and position in the marketplace.
However, only two types of insurance are required: Personal Injury Protection (PIP or No - Fault Insurance) and Property Damage.
Only a personal injury lawyer can assist you in collecting these types of damages through a personal injury claim or lawsuit.
The values listed below are for guidance only and these reflect only the «pain and suffering» amount that a Court may award, not wage loss and other losses you could claim (see our compensation calculator page for an explanatory note of the types of damages in Scotland).
It is our opinion that it would not be fair to take a fee from this type of settlement based on the fact that insurance companies only consider the amount of damages or total loss.
The defense of these types of cases involves not only causation and damages, but also the often complex contractual relationships between contractors and the pursuit of indemnity claims against others.
Not only can a civil claim force these bad actors to compensate past victims for their damages, but this type of lawsuit can also set a precedent and help bring legislative changes that will preemptively help others from being exploited in the future.
This is before the claimant can issue proceedings; Subject only to any delay caused by completion of the medical evidence the whole process can be concluded in two to three months; There will be a presumption of a paper hearing by the district judge if the claim can not be resolved between the parties using modified Pt 8 type proceedings; There will be fixed interim payments if the claim does not settle promptly; Contributory negligence arguments around seatbelt issues are to be determined by fixed deductions from damages.
This damage was not only foreseeable, but it was highly likely (even inevitable) that this type of damage would result if the work was done in a faulty way.
And despite involving only one vehicle, these types of accidents can often result in substantial damage and sometimes horrendous injuries — especially when the accident involves a pedestrian.
In contrast, peril policies generally cover fewer types of damage and list only those losses that will be covered.
Since liability coverage reimburses you only for the damage you inflicted on others and their property, usually you will have a choice of optional coverage including comprehensive, collision, uninsured motorist, towing and labor and rental reimbursement types.
They will likely have high deductibles; they also may be limited to only certain types of coverage such as Flight Accident, Car Rental Damage or Accidental Death & Dismemberment while traveling.
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