The only voice in the game is from your main character at a few narration points, and at first I honestly thought it was computer generated.
Not exact matches
I knew ozil haters will be back
in full
voice after he had a poor
game... but the most surprising thing was that i thought ozil had a good
game barring the 90th min miss... I guess being selfish is the
only way to get appreciation these days... * Cough * sanchez
Higuain's agent believes his client and brother should
only receive a one -
game ban and
voices his displeasure on injustices
in football...
First, Daniel Craig isn't even
in the
game (they
only used his likeness, not his
voice).
The
only positive out of this mess is that all the
voice actors from the show are present
in the
game.
Not
only is he an actor, he is also a highly accomplished
voice actor, and has his
voice in many films, animations, video
games, and commercials.
Naruto: Clash of Ninja Revolution 2 is not the best
game in this series of fighters, graphically it's good for a Wii
game, the sound is good, the
voice acting is great, the controls are ok, there is a large number of characters to play as which is great and even some
game exclusive characters, multiplayer is ok, the story mode introduces an new and unique story with some interesting characters but kind of falls short, and the difficulty can be down right frustrating at times, there is some good versus modes and a fun survival mode, all
in all i would
only recommend this to Naruto fans, and people who love fighting
games.
Great graphics with multiple art styles and a
voice acting 2nd
only to kid icarus It has the same formula as all the fire emblems you come to love but gives you the choice to play on easy mode so beginners to the franchise can first get used to it then can play it harder, it even receives some great crafted dlc and wireless co-op mode to make t on of the greatest
games in the 3ds library, that's allot to say considering you have mario 3d land and kid icarus.
The
only other faults the
game has are the new soundtrack and the
voice acting,
in my opinion, they should have kept them the same.
What drags the
game down is not
only its lack of length but sub par
voice acting particularly with the DLC's main protagonist, Batgirl
voiced by Ashley Greene who had come to replace Kimberly Brooks from former
games lacking the tone, wit and independence Brooks brought to the role changing the character, entirely lacking personality
in a worn performance, the characters are now best to be left forgotten, not even Hamill could save this train wreck with the very few joker lines he had been presented with.
With vast mountain terrains and theatrical music, the fantasy film feel is
only enhanced by the
voice - over by British actor Charles Dance, best known for his role as the uncompromising Tywin Lannister
in Game of Thrones.
Wishful thinking though it may be, recently the industry once again
voiced its desire for rich, well - realized
game worlds to get lost
in, after The Witcher 3: Wild Hunt stormed to four million sales strong after
only a fortnight on the market.
In fact some of the only voice work in the game is at the start of the match where no matter if your playing as your created player or the licensed ones they constantly repeat «Here comes the players»
In fact some of the
only voice work
in the game is at the start of the match where no matter if your playing as your created player or the licensed ones they constantly repeat «Here comes the players»
in the
game is at the start of the match where no matter if your playing as your created player or the licensed ones they constantly repeat «Here comes the players».
The
voice acting
in the
game, especially Claudia Black and Laura Bailey really get into the psyche of each their characters and more importantly, the banter between the two protagonists not
only feels real but there's some priceless banter as well.
The
game is very simple on the surface,
in that it's an audio -
only adventure where players control two nefarious field agents solely via «
voice calls» on their mobile phone.
He's actually
in the
game, but as far as I can tell, I think he's the
only voice actor played by the actual person from the films.
Nice to see this
game will likely have dual audio for those of us who like to hear the
games native language, I don't buy
games like this if it's
only available
in English, not after the likes pandoras tower, arc rise fantasia, the last story etc, the
voices in those
games was make or break for me, I really appreciated Platinum giving us the option
in the Wonderful 101, and they'll most likely do it with Bayonetta 2 as well, I don't know why Japanese
game developers or publishers (whoever makes the decision) can't just leave them
in there as an option, it's not like they lose anything by doing so, fyi, this
game looks AMAZING.
It still
only packs a small amount of
voice acting
in comparison to other Kingdom Hearts
games, but generally succeeds
in keeping the story interesting.
It is unclear what role he was going to take
in this
game as he has
only two
voice clips: happy and sad.
It's an impressive comic splash for writer / director Savage Steve Holland, whose
only previous claim to fame was
in doing the
voice and animations of the Whammy for the popular TV
game show, «Press Your Luck».
Miketendo64: With recording generally involving
voice actors
only every knowing their own lines, and not the responses, were there any scenes
in the
game that left you wanting to know the full extent of going on and do you have any favourite scenes / dialogue that you recorded for Detective Pikachu?
The dialogue is all text based which I found pretty jarring considering we've got
voice acting
in pretty much all other
games... the
only somewhat reasonable excuse I could think of was that with the expanded roster
in this edition (the largest roster so far) perhaps they didn't want to have the odd experience of some characters
voiced while others weren't (or at least not by the actual star... and given some are no longer with us it would be a bit hard).
Though his videogame
voice acting
only includes 24: The
Game so far (as he has a role in the show it is based on), he was also in the movie Black Hawk Down which should give him enough credentials to be in a Modern Warfare g
Game so far (as he has a role
in the show it is based on), he was also
in the movie Black Hawk Down which should give him enough credentials to be
in a Modern Warfare
gamegame.
The
only character
voices I didn't like
in this
game, were Mipha's, Impa's, and that cowardly Goron you had to help out, to get to the Divine Beast around Death Mountain.
Many
games in this genre will
only have certain parts
voice recorded and leave many other parts
only readable.
There was mention of a
voice actress doing work for Nintendo also who's
only role
in a Nintendo
game was FZero.
Well,
in light of the
game having an impressive cast, we felt it would
only be fitting to list the English cast for you, which character they
voice and what role you might know them for:
Great graphics with multiple art styles and a
voice acting 2nd
only to kid icarus It has the same formula as all the fire emblems you come to love but gives you the choice to play on easy mode so beginners to the franchise can first get used to it then can play it harder, it even receives some great crafted dlc and wireless co-op mode to make t on of the greatest
games in the 3ds library, that's allot to say considering you have mario 3d land and kid icarus.
The
only thing that makes his picture interesting is that wrestlers usually don't offer
voice acting
in the recent video
games.
Banter between Stewie and Brian (who are the
only characters available to play
in single - player) is generally fine, as it is on the show, but once you get passed the cut - scenes and into the actual
game, you'll find that almost all of the
voice work and sound effects are lifted from old episodes, and some of them with spotty quality of sound.
The massive world to explore, the freedom to do whatever you want
in it, the little efforts gone into character animation; practically every facet of this
game makes me want to inject it straight into my veins, and the newest trailer
only accentuated that feeling, with first looks at the Goron and Zora races, official confirmation of fully - fledged
voice acting and a proper introduction to Zelda herself, who many fans have already sworn to protect because of how precious she is.
I could talk about the painful
voice acting, the singularly cringe - worthy cut - scenes, the innumerable graphics glitches, or the moments
in the
game where you die for no apparent reason (especially
in the snowboarding level, which is a particularly low point
in gameplay terms as it even manages to feature checkpoints that you can miss by a whisker and then continue playing,
only to be plonked right back at the start of the level when you inevitably die by running into a pile of rocks that you couldn't see because the camera was pointed the wrong way).
The
only slightly similar counterpart I could come up with is the pathetic
voice acting present
in one of last year's worst
games, Drawn to Death.
Keeping
in mind that David Hayter did
in fact
voice Big Boss or Naked Snake as he is called
in Peace Walker (as well as Portable Ops and MGS3), then it
only would make sense for him to at the very least continue to
voice Big Boss
in the Ground Zeros section of the
game.
Oh... and it would have been nice to have
voice chat
in the
only two really big online
games: Smash Bros. and Mario Kart.
Game specific friend codes are really the
only thing that has ever hindered my enjoyment outside of the lack of
voice chat
in select titles.
Not
only is the
game poorly translated, it also has some of the worst
voice acting I have ever heard
in a video
game.
They also stated: ««This source not
only confirmed that the
game is
in current production, but also spoke briefly about the content — with fantasy - sounding phrases like Dragon Lord, something with The Blades — and that
voice acting for the characters
in the
game is currently happening
in the weeks to follow.»
It's a common problem we see
in localized
games / anime where the character animation is designed
only to match Japanese
voices.
The
only time I ever want to change it is if the
voice acting is downright atrocious, because I prefer being able to understand the audio I'm listening to
in games so I can zone out and not have to read the text.
Count us
in, but
only if the narrator also
voices every key character
in the
game... and our voicemail greeting for us.
It still holds up well these days, which is really quite extraordinary for such a long
in the tooth
game, but certainly assisted by a tidied up translation (still with spoony bards thankfully) and the addition of not
only scenes that due to technical constraints were cut from the original version, but strong
voice acting, too.
This places doubt not
only in Senua's mind but your own too and I absolutely recommend playing this
game with a headset to get the full effect of the
voices constantly chatting way
in your own mind.
«This source not
only confirmed that the
game is
in current production, but also spoke briefly about the content - with fantasy - sounding phrases like Dragon Lord, something with The Blades - and that
voice acting for the characters
in the
game is currently happening
in the weeks to follow.
By now, a large number of developers have realized that
gamers do not blindly buy extra content and that if we notice your extra content is
only a download of 108KB
in size, not
only will we raise our
voices in anger, but we may also pass up purchasing that content on principle.
In - engine cutscenes look better and more accurate to the source material than One Piece
games have ever done before, with the original (Japanese
only)
voice actors reprising their roles and lending and an air of authenticity to every moment.
The Female and Male Chalice are our
only fully
voiced characters
in the
game (besides the grunts and cries of the heroes), so when a hero lands a critical strike against an enemy, we have to write a piece of dialogue that ideally: is short enough to be repeatable without boring the player and gets the character's
voice across.
I do like how the
game will
only ever make you wait for about ninety seconds before giving you a match against bots, meaning you can still gain the exp you don't
in skirmish
games without having to wait ages for players, its great for the types of people that aren't big on multiplayer, each vehicle has unlockable skins,
voice lines, tombstones to mark deaths and emotes for bragging rights, the
game also features a leveling system with loot boxes for unlockable gear and titles at each level up, meaning there are always rewards for even the casual player to earn which is great for replay value.
The
game does feature a checkpoint system denoted by a flag on screen, reaching these will trigger a, what can
only be described as a sexual noise
in either a male or female
voice.
The
only downside I'd find is the English
voice acting, which for a few of the character felt stilted and was something I noticed
in some of NIS America's other
games this year such as Stranger of Sword City.