Sentences with phrase «open pits during»

Not exact matches

He learned about it while working in, of all places, Eveleth's open - pit mines during the summer with his friend and teammate Willard Ikola.
During excavations in the open lignite - mining pit Na Duong in Vietnam, a joint team from the University of Tübingen and the Senckenberg Center for Human Evolution and Palaeoenvironment Tübingen discovered the world's oldest bighead carp.
With the push for development of longitudinal data systems during the pit of the Great Recession, many issues surrounding the Common Core State Standards Initiative and its «next generation» tests were not fully vetted in the arena of public opinion partially because it became a «best practice» to «not engage in large scale, open forums.»
The team failed to pit immediately when the pits opened for stops during the first full course caution period and that 50 - second lead instantly became a 29 - second deficit.
Pitting the legendary Pancho Villa against «the Colonel,» a thrill - seeking Bostonian railroad tycoon whose fading fortune is tied up in a colossal ranch in Chihuahua, El Paso opens during a time of dramatic upheaval in Mexico - its government being squeezed on one end by Villa's revolutionaries and on the other by «filthy» American capitalists.
Pit Bull Rescue Central recommends ALL pit bull owners to have a «break stick», a wedge - shaped piece of wood used to pry open a pit bull's jaw during an attaPit Bull Rescue Central recommends ALL pit bull owners to have a «break stick», a wedge - shaped piece of wood used to pry open a pit bull's jaw during an attapit bull owners to have a «break stick», a wedge - shaped piece of wood used to pry open a pit bull's jaw during an attapit bull's jaw during an attack.
During the warmer months, dine under the stars and during winter, gather around the outdoor open - pitDuring the warmer months, dine under the stars and during winter, gather around the outdoor open - pitduring winter, gather around the outdoor open - pit fire.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
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