Sentences with phrase «open teammates time»

if you watched then you also noticed him passing to wide open teammates time after time and them throwing up bricks.

Not exact matches

Then, bang, you and she are done, and her eyes are flashing to her day planner, the one she keeps gorging with duties, 10:25 appointments crowbarred between 10:15 s and 10:30 s. All etched in perfect calligraphy, this hand - to - hand combat with Time, with neat arrows pointing to peripheral obligations that she can attend to simultaneously, without assigning them a minute of their own, with key meetings underlined and very important appointments blinking exclamation points!!!! Soon Michelle and all her teammates are carrying day planners, opening them together at Pat's command to fill up a stray half hour here, a vagrant hour there, even to transcribe her annual reminder in late October: Don't forget to turn back your clocks one hour!
Sexton finds the open shooter most times, but you don't get credited with an assist if you're teammate can't hit the shot.
Even when he wasn't catching the ball there were times were he drew so much coverage that the opposing defense left one of his teammates wide ass open.
I guess you don't see the times Özil loses the ball and stops playing while expecting his teammates to win it back for him or Alexis» countless stepovers where he ends up losing the ball rather than play the simplest of passes to an open teammate leaving us open for a counter attack.
It's time for baseball bettors and home run aficionados to start doing their homework as oddsmakers have crunched the numbers and opened odds for who will lead Major League Baseball in home runs in 2018 and everyone's new favorite pair of teammates are at the top of the oddsboard.
He's also a 26 year old man with the body of a 32 year old man: he's been sliced open by opponents, teammates, and surgeons so many times that I shudder to think what he knees and ankles must look like.
- split up into three waves - each wave gives the team a quota of eggs to collect, as well as a time limit - goal is to defeat enemies, causing them to drop eggs - haul those eggs back to the basket - if you meet your quota (and you're still alive) when time expires, all remaining enemies retreat and you move on - when you start out, the difficulty can be set to 5 % out of a possible 100 % - heavy Salmonids have armor in the front, so you have to him them in the back - when Inklings take too much damage in Salmon Run, they can be revived by a teammate shooting them with ink - another boss character is a tall, slender creature that approaches from the shoreline - this boss is made up off pots, which you have to shoot to make disappear - another boss is a massive metal eel that rains down ink - the eel is piloted by a Salmonid creature, which you have to take out to stop the eel - another boss has two trashcans attached to the side of it, and it hovers over the battlefield, - a trashcan opens and it rains down blobs of ink onto you - you can take him out by tossing bombs into the open trashcans - Nintendo says that 40 % difficulty is the highest difficulty people on the Nintendo E3 team could beat.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Every time your blood gets pumping from a mediocre gunfight, you're almost instantly taken out of the action by having to wait for your teammates to reach the next area or open a door.
From dribbling around opponents to sending a tricky through - pass to an open teammate, everything feels buttery smooth, with a sense of weight and momentum that makes it easier to plan your attacks and choose when it's time for a slide tackle.
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