Sentences with phrase «open teammates when»

But given how much work it takes to stop Smith from scoring, there's will always be open teammates when the ball's in his hands.

Not exact matches

When defenses collapsed on him, he perfected the art of leveraging that attention to create opportunities and open looks for his teammates.
You can pick your spots, you can run this offense, but trust your teammates (it's not all on you), shoot when you're open and feel it, or drive, kick, or create chaos for the defense when they collapse.
When he wasn't scoring, he opened the floor up for his teammates to get easy looks.
After the game, Bob Huggins called this the «worst defensive team» he's ever coached, and senior star Kevin Jones blamed the loss on his teammates for not being able to make open shots when Gonzaga chose to double him in the post.
Must be a disease when a player gets in or around the 18 yard box they become selfish and force a glory move instead of passing to the wide open teammate.
Even when he wasn't catching the ball there were times were he drew so much coverage that the opposing defense left one of his teammates wide ass open.
Manager Art Howe's Opening Day staff will be infinitely better than last year's, when now - departed Jimmy Haynes — routinely ripped by teammates for his softness — shared ace status with Gil Heredia, a nomadic righthander who never had more than six wins in a year.
So when the hand was shown in the so - called open room, where Kantar and his on - edge teammates were watching on the Bridge - O-Rama, everybody except the four men playing the hand knew that New York actually had a 6 - IMP lead.
Ivan Rabb and Paris Austin spent the eve of their final game as Bishop O'Dowd High teammates breaking down all the different scenarios that could present themselves when the Dragons took the floor against Mater Dei - Santa Ana for the California Interscholastic Federation Open Division State Championship.
Embiid opens So much space for his teammates at Offensive end — he can play in Any line up — meaning when a team goes small they Still can Not get Embiid off the floor
There's not much the player can do more than to hit the sprint button when on an open breakaway against a slow defense only for them to be tackled, or press X to play a short pass only for your teammate to decide that he's going to move to another space on the pitch during the middle of the pass.
- split up into three waves - each wave gives the team a quota of eggs to collect, as well as a time limit - goal is to defeat enemies, causing them to drop eggs - haul those eggs back to the basket - if you meet your quota (and you're still alive) when time expires, all remaining enemies retreat and you move on - when you start out, the difficulty can be set to 5 % out of a possible 100 % - heavy Salmonids have armor in the front, so you have to him them in the back - when Inklings take too much damage in Salmon Run, they can be revived by a teammate shooting them with ink - another boss character is a tall, slender creature that approaches from the shoreline - this boss is made up off pots, which you have to shoot to make disappear - another boss is a massive metal eel that rains down ink - the eel is piloted by a Salmonid creature, which you have to take out to stop the eel - another boss has two trashcans attached to the side of it, and it hovers over the battlefield, - a trashcan opens and it rains down blobs of ink onto you - you can take him out by tossing bombs into the open trashcans - Nintendo says that 40 % difficulty is the highest difficulty people on the Nintendo E3 team could beat.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
From dribbling around opponents to sending a tricky through - pass to an open teammate, everything feels buttery smooth, with a sense of weight and momentum that makes it easier to plan your attacks and choose when it's time for a slide tackle.
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