Sentences with phrase «opening story missions»

In Warmind you get a new location Mars, you will have to play two opening story missions.
The Destiny 2 beta features a variety of activities including the opening story mission, Homecoming, and cooperative and competitive modes.
The Destiny 2 beta will feature a variety of activities including the opening story mission, Homecoming, and cooperative and competitive modes.
The beta will include the opening story mission as well as cooperative and competitive modes.

Not exact matches

[01:10] Introduction [02:45] James welcomes Tony to the podcast [03:35] Tony's leap year birthday [04:15] Unshakeable delivers the specific facts you need to know [04:45] What James learned from Unshakeable [05:25] Most people panic when the stock market drops [05:45] Getting rid of your fear of investing [06:15] Last January was the worst opening, but it was a correction [06:45] You are losing money when you sell on corrections [06:55] Bear markets come every 5 years on average [07:10] The greatest opportunity for a millennial [07:40] Waiting for corrections to invest [08:05] Warren Buffet's advice for investors [08:55] If you miss the top 10 trading days a year... [09:25] Three different investor scenarios over a 20 year period [10:40] The best trading days come after the worst [11:45] Investing in the current world [12:05] What Clinton and Bush think of the current situation [12:45] The office is far bigger than the occupant [13:35] Information helps reduce fear [14:25] James's story of the billionaire upset over another's wealth [14:45] What money really is [15:05] The story of Adolphe Merkle [16:05] The story of Chuck Feeney [16:55] The importance of the right mindset [17:15] What fuels Tony [19:15] Find something you care about more than yourself [20:25] Make your mission to surround yourself with the right people [21:25] Suffering made Tony hungry for more [23:25] By feeding his mind, Tony found strength [24:15] Great ideas don't interrupt you, you have to pursue them [25:05] Never - ending hunger is what matters [25:25] Richard Branson is the epitome of hunger and drive [25:40] Hunger is the common denominator [26:30] What you can do starting right now [26:55] Success leaves clues [28:10] What it means to take massive action [28:30] Taking action commits you to following through [29:40] If you do nothing you'll learn nothing [30:20] There must be an emotional purpose behind what you're doing [30:40] How does Tony ignite creativity in his own life [32:00] «How is not as important as «why» [32:40] What and why unleash the psyche [33:25] Breaking the habit of focusing on «how» [35:50] Deep Practice [35:10] Your desired outcome will determine your action [36:00] The difference between «what» and «why» [37:00] Learning how to chunk and group [37:40] Don't mistake movement for achievement [38:30] Tony doesn't negotiate with his mind [39:30] Change your thoughts and change your biochemistry [40:00] The bad habit of being stressed [40:40] Beautiful and suffering states [41:50] The most important decision is to live in a beautiful state no matter what [42:40] Consciously decide to take yourself out of suffering [43:40] Focus on appreciation, joy and love [44:30] Step out of suffering and find the solution [45:00] Dealing with mercury poisoning [45:40] Tony's process for stepping out of suffering [46:10] Stop identifying with thoughts — they aren't yours [47:40] Trade your expectations for appreciation [50:00] The key to life — gratitude [51:40] What is freedom for you?
The mission statement of the church is to make the world a Eucharist: the gathering of people as one body, opening lives to repentance and forgiveness, proclaiming the truth of God's story, the sharing of food and the washing of feet.
When Natalie Kaspar graduated with a journalism degree, she followed open doors to her dream job — traveling around Central and Eastern Europe telling the stories of how God is alive and moving in nationals» hearts and through the ministries of International Mission Board workers.
The unlikely story of this breakout spot goes something like this: Anthony Myint and Karen Leibowitz open a taco truck, Mission Street Food.
As for the SoCal Football Preview, look for a feature on Mission Hills - San Marcos receiver Chris Olave — set to be a go - to target for 4 - star QB Jack Tuttle after sitting out a year due to a transfer rule that no longer exists — as well as stories on Mission Viejo standout Olaijah Griffin, and the impact of the CIF L.A. City Section creating an Open Division.
On Saturday, September 22nd, Story Land and One Mission will be hosting: A Scavenger Hunt to Grant A Fairytale This event is open to everyone!
That's the story in Alternate Universe: A Rescue Mission, a movie from Fresh Films about a pair of orphaned sisters who use a school science project to open a wormhole to another world.
Her mission is to improve women's emotional health during their fertility, pregnancy and new motherhood experience by sharing open and honest stories, educating them on the benefits of meditation and movement and most importantly, letting them know they are never alone.
Terribly rushed game for next gen consoles, not any interesting graphcis, incredibly short open world, borring story, repetitive missions, annoying cops as much as you couldn't even imagine.
I was unimpressed with the open world, mainly because there was hardly anything worthwhile to do outside the story missions.
It has a story that I struggled to care about (complete with massive expository dumps — yay), a bland protagonist, and overtly repetitive and constraining missions that worked against its open world sensibilities.
The story opens in 1966 with Daniel Ellsberg (Matthew Rhys), a government analyst on a data - mining mission in Vietnam, pecking out reports on his portable typewriter amid exploding bombs and flowing blood.
«Mission: Impossible,» which opens today, replaces those elements with a story about a comparatively virtuous secret agent trying to survive in a world of shifting loyalties and greed.
I've never been that into story mode, doing R$ missions just to either open the map or unlock shit.
After setting the stage for the story following the second mission, the story becomes open - ended, which can lead to some confusion as to the order of things.
The new structure takes after Mafia III, triggering story missions upon completion of a certain number of open - world activities and side quests.
Stephen Totilo and I messed around with some of the co-op, which lets you play through story missions, sidequests, or just mess around in the open world.
Normal, hard, and lunatic are the opening offerings, and I made it through the story on normal without much fuss (one mission required me to balance two opposing sides with equal opposing fort domination, but the others were strictly about killing everything).
Progression will, perhaps unsurprisingly, consist of working through both main story missions and sidequests, though there's a minor twist on that staple of open - world gameplay.
Entire new missions types, such as Patrols and Meditations give players randomly generated missions on the open worlds or revisiting old story missions, respectively.
Running time: 103 Minutes Studio: Walt Disney Studios Home Entertainment 4 - disc Blu - Ray Combo Pack extras: DVD and digital copies, «Day & Night» theatrical short, featurettes entitled «Toys,» «Buzz Lightyear Mission Logs,» «Paths to Pixar: Editorial,» «The Gang's All Here,» «A Toy's Eye View,» «Studio Stories,» «Toy Story Trivia Dash,» «Cine - Explore,» «Beyond the Toybox,» «Beginnings,» «Bonnie's Playtime,» «Roundin» Up a Western Opening,» «Life of a Shot,» «Goodbye Andy,» «Accidental Toymakers» and «Making Day & Night,» and more.
One gets the feeling that the filmmakers were excited to open this film on the heels of a Hillary Clinton victory... a story about a powerful woman, laser - focused on her mission to push through gun - control legislation.
THQ's open - world action funhouse seems to drop new content on a weekly basis, be it new outfits, vehicles, or story missions.
The story opens with Captain America, played by Chris Evans (for the fifth time), leading a counter-terrorist mission in a fictional African country.
While this likely is a scripted event in a story mission, it leaves open the possibility that the game will feature a number of banks which will offer players a way to make a quick buck.
In the Womb of the Mountain main story quest, a little after the starting of the mission, you will find a door with the switch, open the door using a switch and keep going until you come across another door which opens into a large room with some ornamental structures.
The mission structure lets you attempt the story in the game's single player mode while you are free to drive and roam around the world map attempting the various challenges that are present throughout the game's open world.
After the dramatic opening scenes, you find yourself alone in the woods of Montana trying to make sense of the carnage you've just witnessed and it is from here that you start taking on story missions in order to work your way to the big boss by taking out his lieutenants, who happen to be his siblings.
It's incredibly fun to just do story missions with your friends, or just mess around in the open world.
I could see a more open world mini mission / story mission game going pretty well.
The game is, on the surface, an open - world urban adventure title that fits in pretty well alongside contemporary examples of the genre (GTA, Saints Row, etc); you've got story missions that move the narrative forward and side missions that offer some sort of bonus to your stats or inventory, all conveniently labeled with radar blips on the maps of the sprawling cities you can explore.
We went hands on with a number of segments: some of the Agent origin / recruitment story missions, a few small open world segments, and some more linear missions that ended in pitched boss battles.
Upon gathering a wealth of resources, opening some new shortcuts, recruiting more inhabitants, and crafting a few top - notch weapons and gadgets; completing the next tough story - based mission that you've been stuck on feels extremely satisfying.
Who is Frost and what's his mission when the story opens?
Open to the public 11 a.m. to 5 p.m. County Historical Museum (696 Monterey St., next to the Mission) Tells the story of San Luis Obispo's colorful history via changing displays of old photographs and artifacts.
Should you go into Bound by Flame expecting strong world - building or a massive, open environment waiting to be explored then disappointment will strike on both accounts as Spiders have opted for a structure akin to the Witcher 2, with a series of hubs that also contain side - missions, which like the primary story quests never deviate from the trusty «kill everything and grab that thing» formula.
What's more, in addition to the core story missions, Joe's Adventure opens up a number of side quests players can embark on.
Completing missions weakens enemy control on the region, raises civilian moral, bolsters the resistance's numbers and opens up more story missions that drive the narrative along.
Scattered around the open world and in story missions are crafting platforms which are used to create a specific item, such as a massive catapult, needed to progress through the story or to solve a random puzzle you've come across in the wilds.
Open world do tend to be repetitive, but during story missions usually attempt to mix things up.
I always thought Ground Zeroes was a prequel mission in MGS 5 that takes place in a mini open world area outside of the main open world area and sets up the story for it.
Metal Gear Solid (story) meets Red Dead Redemption (open - world), Mass Effect (role - playing missions) and Uncharted (shooting - action mechanics), I say lets celebrate to this **** ing awesomeness.
The gameplay outside of the story missions is still a ton of fun — as evidenced by the hours I sunk into it — but the more I play, the more it feels that my «open ended» gameplay experience is, in many ways, on rails.
Pros: - The game foregoes the traditional Monster Hunter style approach for the open world - Single - player is quite enjoyable as the story is much deeper than the previous entries - Online cooperative is the highlight of the game thanks to the more difficult missions - Carrying over characters is quite nice for those wanting to keep their character
In order to reach the rank of Club President, you will be controlling Reef as he traverses the open - world, completing 42 story - oriented missions and over 50 side missions on the way.
The open world closes and you're in the clutches of bad mission design in the service of a poorly written story that makes no sense.
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