For example I use a sniper rifle with a silencer to pick off
opponents that are med to
long range and I carry an smg in case I'm spotted or someone comes into the room I'm in and I use a bouncy Betty to either cover my back or
at least warn me that someone is coming.
New main weapons include: Splat Dualies, dual - wielded sub-machine gun - style guns with two reticles that allow the player to perform dodge rolls with concentrated fire; Flingza Roller, an elongated paint roller capable of fast short
range horizontal attacks as well as slow
long range vertical attacks; Goo Tuber, which is similar to the Charger weapon but is able to hold a full charge for much
longer, allowing players to get a better vantage point or sneak attack opportunity without having to charge the weapon again; Dapple Dualies, essentially an improved version of the Splat Dualies, allowing players to perform quicker dodge rolls
at the cost of reduced
range; Clash Blaster, which fires crayon - like objects in a short
range, high speed manner similar to the Luna Blaster in the first game, but you must hit the
opponent with multiple direct hits to splat them; and finally the Splat Brella, a shotgun - like weapon that also functions like a shield that can fly off the handle to provide mobile cover.
For example, The Cartwrong clan are weak
at melee but possess solid
long range attacks, which might cause one to swap out for them versus an
opponent with similar ability.