They are clad in ornate plat armour, with muscled frames which enable them to thunder into combat, tearing
their opponents limb from limb and spreading fear throughout enemy ranks.
Not exact matches
It might seem like a strange thing to focus on, but this seemingly minor difference is symbolic of the widespread change that Capcom has employed for its familiar cast, as it has tweaked and twisted established convention for Street Fighter V. Dhalsim's fireballs are useful for air control and set - ups rather than ground control, being used alongside his long - reaching
limbs to harass
opponents from a safe distance.
Nidhogg 2 is visually over the top with
limbs and organs exploding
from a dead
opponent to background scenes highlighting the weirdness of the world created by Messhof.