Though there's a wide range of vocations to choose from, with additional specialities available once you've mastered the basic roles, outside
the optional endgame content you'll rarely need to worry too much about the composition of your team.
Not exact matches
The Secret World was pretty much the pinnacle of the solo MMO experience, with impeccable mission design, purely
optional group
content, and an egalitarian
endgame that allowed most anyone to get the best gear eventually.
The game also promises loads of
optional and
endgame content including treasure hunt quests and a new main story.
These sidequests are
optional, and they feel like it: They frequently revolve around a remix of already completed missions, and are really meant for players who have completed most of the game's other
content and want to prep for World's toughest
endgame hunts.