While the conversations you have sometimes give
you the options for side quests, often the conversational options have little or no impact on the game; you may be required to go through each option before the conversation is done, or the conversation may give you a little more information that will make no difference in how the game plays out.
Not exact matches
There's a ton of
side quests and lots of customisation
options to help with your characters in order
for them become the masters on the battlefield.
Despite the simple combat, the heavily evident grind, the lack of a true overworld, absence of real exploration, and the extremely limited shop
options (there's just one that rotates stock) and
side quests, the story held on to me
for several hours.
Often this means spacious, Jensen - sized vents to crawl through, but there are
options for every main mission,
side quest or self - made personal project.
Otherwise you loose all
options for character development and
side questing.