Sentences with phrase «original gameplay mechanic»

However, original gameplay mechanic characterized by the inability to fight encountered enemies, remained unchanged.
It is beautiful, distinctive, and offers an original gameplay mechanic that actually works.
We have released over 30 different games and with each we did our best to create an original gameplay mechanic which we enjoy playing ourselves.»
But thanks to QC's amusing art style, and entirely original gameplay mechanics, we wouldn't dare call it a Portal rehash.
When I played The Bridge last year, I was very quickly taken with the game's gorgeous artwork and original gameplay mechanics.
The team's aim was to retain all the original gameplay mechanics that were well liked by players.
In the end, I liked Lobotomy, but it's a heavily flawed game in some areas and doesn't manage to convert some of its thematic ideas into original gameplay mechanics, instead coming off as a Zombicide style game that maybe struggles to completely cement its own personality.
Instead of improving upon original gameplay mechanics, Capcom has decided to spruce up the graphics and call it a day.
That being said, many developers want to stay away from making these type of frantic fast - paced shooter and use teleportation to prevent the motion sickness that can occur when moving in VR while the player physically stays in place, but I think it's great that at least we have some games that go to the opposite direction and offer players to experience that fast - paced gameplay while staying loyal to the original gameplay mechanics of non-VR shooters.
For PS4 owners, we'd also recommend Horizon: Zero Dawn, which has better stealth segments, more original gameplay mechanics, and a fantastic story.

Not exact matches

This game has a Good Story, has good gameplay mechanics, good ambientation but, in my opinion it is not as good as the Original, but is still a Good Game with a deep Story, and a lenght of about 6 hours, and the multiplayer is unnecessary
The gameplay mechanics are still a smidgen shallow, and there may not be enough meaningful content to woo those that have already had their fill with the original release — but franchise fans and curious newcomers will find a competent option here.
The developers at zSlide have tried their hardest to make it all seem original and fresh but it doesn't take long to work out they've really not done a whole lot more than attempt to slip an ill - fitting urban skin over gameplay mechanics borrowed wholesale from the Nintendo classic [«WarioWare»].
If someone is still hungry for some zombie slashing after having finished the original Dead Island, Riptide will provide same fun enriched with some new equipment and fresh gameplay mechanics.
Though the graphics and soundtrack showcase the superb effort to update the original game for hardcore series fans, frustrating gameplay mechanics and archaic design keep Wonder Boy: The Dragon's Trap from rising above anything but average.
Infinite Warfare also introduces an original cooperative Zombies mode that takes players on a wild ride through a new storyline with unique gameplay features and mechanics.
When it comes down to it, this game manages to build upon the essence of familiar gameplay mechanics and present a very original player experience.
Schrödinger's Cat and the Raiders of the Lost Quark's heart is certainly in the right place; for the most part it offers a weird and solid platforming experience in an original format only to become bogged down by bland level design and often unnecessarily complex gameplay mechanics.
The gameplay mechanics are still a smidgen shallow, and there may not be enough new meaningful content to woo those that have already had their fill of the original release — but franchise fans and curious newcomers will find a competent option here.
A gameplay mechanic to return from the original Sonic Boom is the lasso, that let you swing across gaps and spike pits in the level I played.
Summary: Gravity Rush Remastered is an excellent port of the original Vita exclusive to PS4, with unique gravity - shifting gameplay mechanics that lends to fun aerial exploration - all with a distinctive European comic book aesthetic.
Microsoft Studios have also improved the gameplay, balancing some of the original mechanics that players may have deemed overpowered in the past.
Although the original Disney Infinity was a little light on content, developers Avalanche Software plus support from other developers have really enhanced the gameplay in the previous version and version 3.0 is further fine - tuned, more so the control mechanics and carefully timed combo attacks.
For those who missed the original announcement, Solo Showdown doesn't change the core gameplay mechanics — instead, it offers a premium solo battle royale experience with prize incentives.
Realizing that Metroid Fusion's mechanics drastically differed from previous entries in the series, Yoshio Sakamoto — director of Zero Mission and co-creator of the Metroid series — wanted to return to the series's gameplay roots by creating a game based on the original.
Recovering these memories will take cunning and skill as the action takes place against a haunting atmospheric backdrop, complete with unique gameplay mechanics, an engaging narrative and an original soundtrack created by Grammy Award nominated artist David Ari Leon.
Its gameplay was similar to the original Super Mario Bros. for the NES but featured shorter levels and slightly varied mechanics.
You see, despite its name it's not really a sequel to the much - loved Cossacks series, rather it's pretty much a complete remake of the original game, retaining most of its balance and mechanics while upgrading the graphics and smoothing out the gameplay a touch.
I like the original's gameplay and mechanics better than 2, but 2 is still good.
The gameplay is a lot more fun and challenging than the original turn - based mechanics IMO.
MGS 3DS also got some gameplay mechanics which the original don't have... Namely the crouch feature from MGS 4 and Peace Walker... YES it is a big deal.
The gameplay took the stealth mechanics of the original Metal Gear Solid and bumped it up to the next level, resulting in an engrossing experience that somehow managed to one - up the supremely awesome first series entry.
uses the rather original «Bravery System» as the main mechanic of its gameplay.
Blood Dragon is built on Far Cry 3, sharing much of the original title's gameplay mechanics and mission structure, so in essence you're getting a top - tier shooter experience for the cost of a downloadable arcade game.
However, instead of adding to the experience of the game, I found this cover mechanic to detract from the core gameplay that made the original game so much fun.
Every stage introduces new mechanics and gameplay elements, making every last level feel fresh and original.
Thankfully the gameplay is still the same as the original, with one exception of the truth / lie / doubt mechanic.
Rebalanced Gameplay: Direct fan feedback was gathered on all of Super Street Fighter IV: AE's original 39 characters and core system mechanics in order to achieve the most balanced Street Fighter ever.
Assassin's Creed Liberation HD is a complete remaster of the original PlayStation Vita release, which includes improved gameplay mechanics and all - new - never - before - played missions.
Dead or Alive: Extreme Beach Volleyball for the original Xbox featured some solid gameplay mechanics — the volleyball was good enough to warrant at least one playthrough.
The gameplay mechanics are so similar to the original I often feel it could have been DLC.
Even if the original game introduced entirely new gameplay mechanics, this new incarnation doesn't really stand out from the now saturated 4X strategy crowd.
This four - mission campaign spans different locations in the game, each one re-worked from the original settings with new gameplay opportunities, disguises, characters, challenges, gameplay mechanics, AI behaviour and HUD elements.
EGW stands for «Experimental Gameplay Workshop», a presentation session during the Game Developers Conference (San Francisco, California) where we display a selection of games that are interesting, surprising and explore original game mechanics or use them in an unexpected way.
Besides overhauling and modernizing the game's pre-rendered backgrounds, Capcom ditched the FMV intro for CG, added new areas (some cut from the original game), developed new gameplay mechanics (i.e. defensive weapons, such as daggers and grenades), and more.
I mean, the basic gameplay mechanics of the original game didn't really seem like there was much there to evolve upon, so I couldn't figure out what a follow up could really offer outside of a new aesthetic.
Clearly Throttle Powah is at a pre-alpha stage right now, with little to no structured gameplay in place, but the central gameplay mechanic seems like solid, original and genuinely fun idea and, frankly, I wanted to share with Road to VR readers.
Fear Effect Sedna features: The return of the original Fear Effect's much loved cast of characters Isometric viewpoint to enable players to interact with multiple characters at the same time Gameplay that mixes real - time action, tactical play, stealth, and puzzles The adrenaline - based «Fear Effect» gameplay mechanic that impacts on both attack and defence Animated stylistic cutscenes, stunning environments, and classic death cutscenes A mature and exciting story that follows mercenaries uncovering the mysteries of Inuit mythology Fear Effect Sedna is now available on PS4 ™ system, Xbox One, Nintendo Switch ™ and PC for $ 19.99 / $ 19.99 / Gameplay that mixes real - time action, tactical play, stealth, and puzzles The adrenaline - based «Fear Effect» gameplay mechanic that impacts on both attack and defence Animated stylistic cutscenes, stunning environments, and classic death cutscenes A mature and exciting story that follows mercenaries uncovering the mysteries of Inuit mythology Fear Effect Sedna is now available on PS4 ™ system, Xbox One, Nintendo Switch ™ and PC for $ 19.99 / $ 19.99 / gameplay mechanic that impacts on both attack and defence Animated stylistic cutscenes, stunning environments, and classic death cutscenes A mature and exciting story that follows mercenaries uncovering the mysteries of Inuit mythology Fear Effect Sedna is now available on PS4 ™ system, Xbox One, Nintendo Switch ™ and PC for $ 19.99 / $ 19.99 / # 15.99.
Developed by Firaxis Games Enemy Within takes the gameplay mechanics of the original release XCOM: Enemy Unknown and increases them tenfold.
The normal quest is the same one from the original but with revamped graphics and gameplay mechanics.
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