Sentences with phrase «other big players release»

This is a special date for Android fans since Samsung, LG and other big players release -LSB-...]

Not exact matches

The slowing economy has hit smaller accounting firms harder than the big players, judging by revenue data released over the past month, with practices in Western Australia affected more than those in other states.
Sanogo or any other player who did not make it @arsenal is a risk worth taken... every big teams release / offload players who fail to shine.Every signing is a risk so stop your ignorant opinion and on the way forward for our great team #History #Tradition #Class
Now I think there is still reasons to be cheerful, I agree Man C & Chelski have spent & bought some good players, we all understand that 5 of those teams might be in the CL proper which is a huge distraction for those 4 - 5 teams.Chelsea will not be able to field the same 13 - 14 players all season, as for Man C they were very frail at the back last season, add to that 2 flying wing backs and I'm not sure they will be any better this coming season.LFC will most probably have CL as well if they qualify and haven't exactly bought great players apart from Salah who could be a good aquasistion for them.Spuds have sold a good player & strengthened a rival & still not bought a single player yet, Man U have bought 2 good players & in Lukaku have a proven goal scorer in the PL but if they play the same dour way they did last season & with the added games the CL brings will they perform week in week out in the league??? As for Everton yes they have released a lot of players and also brought in a lot too to give better quality in the squad as they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the race.
Perhaps the biggest revelation to come from all the Hyrule Warriors news in released in Japan is that the game will have a two player co-op mode, featuring one player using the TV to play, while the other uses the GamePad.
I actually hadn't thought of this, but I was fairly confident that in the aftermath of the economic crisis the brain trust at TD and the other four big banks — along with an ever - growing number of smaller players — would put quite a bit of research into a fund before releasing it.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
Like other mobile tie - in apps that launch alongside big - name console releases, Far Cry 4 Arcade Poker actually offers a benefit to players of the full game: you can earn currency which you can use in the full game on console or PC.
In the world of smart speakers, it's impossible for either of the big players, Amazon or Google, to do literally anything without the other releasing a competing product.
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