Sentences with phrase «other composers which»

Not exact matches

In other parts of the world which still embrace classical forms, the Gospel still speaks quite loudly through the works of Handel, Bach, and so many other composers (some of whom have, admittedly, complicated personal lives).
Although usually called CCM for «Contemporary Christian Music,» that label not only confuses the genre with the University of Cincinnati's famous music school (CCM: the College — Conservatory of Music) but also suggests an affinity between it and the masterpieces of Messiaen, Penderecki, Tavener, and a host of other contemporary Christian art composers — with which it has little.
At historic St. James Cathedral (Episcopal), Lutheran organist - composer Wilbur Held exhumed «Comes Autumn Time» and other organ works of the late Leo Sowerby on the very organ at which Sowerby held forth from 1927 to 1963.
It was the first of four collaborations between Thompson and composer Jerry Goldsmith, coming before The Reincarnation of Peter Proud, Caboblanco and King Solomon's Mines - none of them is a great movie but the quality of the scores go to show the affection Goldsmith must have had for the director (who also made films scored by Dimitri Tiomkin, Bernard Herrmann, Franz Waxman, Elmer Bernstein, John Williams and John Barry - an unbelievable fact which I doubt could be matched by any other director).
He does not work nearly as much as he should, which is a shame because no other composer working in film today comes close to the consistently breathtaking work Mansell has been churning out since Requiem for a Dream put him on the map.
Steven Price is the very talented composer behind the film «Gravity», which ended up winning him last year's Oscar for Best Score (along with numerous other awards).
The other is composer Erik Friedlander, a cellist who manipulates his instrument to achieve various atonal effects — boinks and sproings, or else noises that sound like cats screeching and dogs barking — which act in disconcerting counterpoint to the relatively refined visuals.
There's a great catharsis in «The Grand Finale», which doesn't have the power of the composer's other track of that name, but still packs a punch.
Never Say Never Again is a score which polarises opinion like few others; whatever its merits in the film, the theme is a sexy and impressive one, with the fluttering flute solo (so typical of the composer) a particular highlight.
In addition to its focus on the tactility of film, his work is infused with the influences of other art forms, including painting, which he studied in college, and music, which features prominently in his collaborations with celebrated composers such as John Adams, Jóhann Jóhannsson, and Steve Reich.
It's not informative, just not inert — would that the same could be said for composer Marco Beltrami's track, which is crushingly inert save the moments where he confesses that he owes his job is in large part to the collaboration of others.
The readings will be scored with original music by Grammy - nominated composer Bill Sims Jr. and other composers who worked with Wilson, and the plays will appear in the order in which they premiered, starting with Ma Rainey's Black Bottom and ending with Radio Golf.
Classical 100, the new, government ‑ backed initiative from music exam board ABRSM, Classic FM and record company Decca Classics, was introduced by ABRSM strategic director Lincoln Abbotts: the resource is built around 100 recordings of classical music pieces which teachers can draw upon in lessons, school assemblies and other school activities, alongside which there is information about the composer and stories behind the music — it is free to use and open to all schools in the UK.
After creating a new account, you can either upload an existing manuscript to get started, or jump right into a web - based composer, which supports chapter breakdowns and other outlining features, internal document links, and comments from invited collaborators.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
Unlike most other games in the series, none of the music in this game was composed by famed composer Koji Kondo with the exception of the overworld theme, which was partly based off of his original overworld theme.
Norte Maar for Collaborative Projects in the Arts is a 501 (c) 3 not - for - profit arts organization which creates, promotes and presents collaborations within the disciplines of visual, literary, and the performing arts: connecting visual artists, choreographers, composers, writers and other originating artists with venues and each other.
The evening also included music from composer Gavin Bryars» song cycle, Adnan Songbook (1996), which set to music a group of eight of Adnan's love poems from her collection, The Indian Never Had a Horse and Other Poems (1985).
Between 1963 and 1966, the Foundation sponsored a number of public events, including a series of performances at The Pocket Theater featuring then - emerging artists like Trisha Brown, Robert Morris, Yvonne Rainer, David Tudor, and La Monte Young, among many others; a concert of music by then - emerging composers Morton Feldman and Earle Brown; «Six Lectures» (1966), a series of lectures given by Norman O. Brown, Merce Cunningham, R. Buckminster Fuller, Marshall McLuhan, Harold Rosenberg, and Peter Yates; and «9 Evenings» (1966), a series of performances organized by Experiments in Art and Technology (E.A.T.) for which contemporary artists and scientists created collaborative performance works.
She provides a colorful commentary and anecdotes about her life and her collection, which ranges from puppets found in the trash in Palermo to works and correspondence by her many friends, including painters, sculptors, poets, photographers and filmmakers, dance and art critics, musicians and composers, such as Fairfield Porter, Giorgio Morandi, Peter Rockwell, Meret Oppenheim, Edwin Denby, Rudy Burckhardt, Francesca Woodman, Elliott Carter, Alvin Curran, and many others.
Five composers from last fall's regional competitions in Atlanta, Boston, Dallas, Detroit and San Francisco will compete for the grand prize which includes a $ 7,500 commission to enlarge their composition for a performance by Atlanta Chamber Players and four other participating ensembles, as well as an opportunity to compose a new work for the Atlanta Symphony Orchestra, as well as a two - week long residence at the Hambidge Center for Creative Arts and Sciences in North Georgia.
Working at Columbia Records in the late 1960s, he produced the Music of Our Time series of new music recordings, which presented works by Cage, Oliveros, Lucier, Reich, Riley, Pousseur and other influential composers.
(his birth name is 椙山 浩一, which is pronounced the same)(born April 11, 1931) is the lead composer of the Dragon Quest series, with other works done for Japanese TV shows, such as Space Runaway Ideon, Cyborg 009 and Gatchaman.
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